This is a guide to Piper Panic. This isnt the get the highest score ever guide, but it is a solution guide that will get you 1000 neopoints every time you play the game.
The levels vary a little with every game, but they generally have the same solution (note: I dont know exactly how the levels are different. If need be, substitute row for column and vice versa as appropriate). The premise of the game is that you are the Jubjub snake charmer who has to guide the Cobralls to the baskets. The Cobrall will go in a straight line in the direction of the key that you press until it hits a basket. If it doesnt hit a basket, it will keep going to the edge of the board and you will lose a life. The other way to lose a life is to run out of time. You get bonus points for picking up the gems and getting the baskets with stars on them last, but it wont matter much. If you finish the whole game, without trying you will get over 3,000 points. At the time of this writing, the NP ratio is .50, which means you need only 2,000 points to get 1000Np per play.
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