Double or Nothing Guide by tsrx3am

After reading the guide already on the site, I felt like contributing some more to the laws of averages. While the statistics mentioned before are all very well and good, al they work out is your chance of getting a certain amount of wins via the possibilities – this takes into account the fact that if you lose once, that’s it. This basically works out the chance of getting to a certain round, depending on how many times you play, instead of just your chance of winning.

For those of a nervous disposition, look away now.

nCr x p^r x q^n-r = Probability of when you’ll lose depending on how many rounds you want to go for
(more…)

Double or Nothing Guide by Shoyru_Lover

The game of complete chance where to me, it seems impossible to get a high score (due to the seemingly impossible scores some people get [It’s like winning lotto!]), you’ll either love this game or not like this game. Belonging to the world of Meridell, the host is an iffy, unscrupulous, unprincipled looking skeith. Be careful around him, his grin is deadly!

Based on the heads tails rules of probability, the chances of you as the player progressing is always one half. For instance, the probability or chance of me tossing a heads on the next throw will be one half. As you progress, it is up to you to decide whether or not to continue for the big bucks, or to stop and take all.
(more…)