Battledome Strategy 101 – Lesson 4 by Jadeasahi

Lesson 4: Faerie Abilities

There is no evidence yet to support any difference between the level at which an ability is used. Drain Life will not drain more life on the “strong” setting than it will on the “weak” setting, it will just drain your energy faster to use it on “strong”. The “strength” of an ability does not seem to matter except in the cases of Burrow and Sink, and this has not been confirmed. That said, my advice on the strength to use for your abilities is to use Medium for Burrow and Sink, or Strong if you want to burn 60 percent of your energy on those two moves. Always Drain Life, Heal and Fiery Gaze on weak. Diamond Dust will do the same thing as Fiery Gaze and there is no reason to use it at a strength other than weak. Understand this: USING ABILITIES ON WEAK WILL CONSERVE YOUR ENERGY. You will be able to use more abilities for more turns by conserving your energy. This is important.
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Battledome Strategy 101 – Lesson 5 by Jadeasahi

Lesson 5: Drain Life

Drain Life is currently the most used and abused ability in the game. It would not surprise me if any moment now the Neostaff decided to make this a once per battle ability in the manner of Sink and Burrow. Drain Life essentially takes 11 percent of an opponent’s hit points and transfers them to the caster. It cannot be blocked. It cannot be stopped. Used on weak, it could be done 10 times before the caster ran out of energy. Against higher hit point opponents this can be devastating.

Consider a pet using Drain Life and an Everlasting Crystal Apple (an item that heals for 30 points and can be used round after round and won’t break) against a pet with 300 or so hit points. This means that for the first few rounds that pet is adding an average of 60 points to their health. Their opponent must not only inflict greater damage than that in order to have any impact, but if they fail to produce as much damage as the attacker is generating with their second weapon, they are being out damaged and they will lose. – Jadeasahi

Let’s Beat Punchbag Bob by queen_of_makeup

If you are reading this guide, you obviously want to beat Punchbag Bob and get that spiffy trophy on your lookup! Well here is a guide to the sort of weapons that you should purchase and how much NP you will probably need.

First of all, make sure you have at least ,6000 neopoints. Go to the shop wizard and type in ‘Scarab Ring’. Then buy the cheapest. Then go back and buy another one. The most you should have spent is 6,000np.

Another way of beating him is to purchase two ‘Lightning Scrolls’. For one of these, the most you should be paying is 5,000 neopoints so that is 10,000 neopoints in all.
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Guide for Neopets 1 Player Battledome and Tips by thebluepo

To start off we start at training for the long run you have 3 choices in my order of preference here they are

#1: Secret Lab
Great if you have 1m you will have enough for the best (low level) set it is risky but it is good you have a good chance of leveling hit points but if you have a loved pet that you like the species it can be a bad thing (e.g. you have a pirate Krawk and it turns into a blue Blumaroo) but it can change a blue Blumarooo into a pirate Krawk its good and bad but I think its worth it (cost 450k-550k(no more than that).
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Battledome Strategy 101 – Lesson 9 by Jadeasahi

Lesson 9: Rarity and Battledome Gear Prices

There are some that say the damage from a weapon like the Cake Bomb (a Smuggler’s Cove item, less than 100 in existence, damage 11 to 15 is worth its high price tag of anywhere from 3 million to the sky is the limit. Then there are those that say why spend those kind of neos on that kind of weapon when you can get a Battle Potato for around 800,000 neopoints, it does 8 to 14 damage, just slightly less than the Cake Bomb at a fraction of the price, and as a game giveaway that you can’t buy in a store, it’s just as rare and unusual. The difference in damage between the two is barely noticeable.
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