Key Quest Guide by Seshennu

What is Key Quest?
Key Quest is a new multi-player interactive game designed by Neopets. It’s been compared to games like Mario Party, in which you control a Neopets-themed token and roll dice to go around a game board. The objective is to collect a certain pre-determined number of keys (from a minimum of two to a maximum of five). Along the way, you can land on different squares that have a variety of functions including adding Neopoints to your score, starting mini-games and giving you different power-up cards that can be used to further your game.
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Wheel of Mediocrity Guide by mrsandrewreynolds

There are 15 different outcomes on the Wheel of Mediocrity:

  1. 100 NP – You win 100 NP.
  2. Ariax – You win a random Tyrannian petpet.
  3. Trilo Bite – You win a random piece of Tyrannian food.
  4. 50 NP – You win 50 NP.
  5. Shrine – You get the follow message: “You feel a strange desire to visit the obelisk… nothing else happens.” This refers to Coltzan’s shrine and the Lost Desert plot. It’s pretty useless now.
  6. Fireballs – You get the following message: “Fireballs rain down from above and singe your NeoPets :(” and your neopet will lose a random amount of hit points.
  7. 1,000 NP – You win 1,000 NP.
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The Prowlers: Part IV by Porygonix

‘So, are you guys okay?’ the pilot questioned.
‘Sure, thank you for rescuing us.’ said Lethal, politely.
‘Yeah, no problem. Say, you guys heard of that Lupe group called the Prowlers?’
‘Uh….w-what about em?’ stammered Lethal.
‘I dunno, just thought I should warn you. They’re on Roo Island supposedly, you know?’
‘A-and you know what they look like?’
‘Yessir.’
Lethal grinned. No one would notice them!
‘Alright, here’s Roo Island, you guys’ the pilot said, looking back. Suddenly, his face went pale. ‘YOU!’
‘Uh…oh…’ Lethal backed off, but Hatchet charged at the man. The pilot tried to dodge, but Hatchet was too quick. He tore at the man’s skin with his claws, and the man who got us here fell down in a puddle of blood.
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Dubloon Disaster Guide by deeped

First off Im assuming you know the rules and are comfortable with the controls.

Take notice of how the mines act. Theyll follow you anywhere and move more quickly the closer they get to you. Also new ones appear in random places, which includes right on top of you (yeah, sucks…).

But there’s one simple trick that once perfected gets endless points! Yay.

Ok here we go. (There’s really not much to it but Ive got screen shots to make this look more like a real guide.)

Step 1: Open game.

Step 2: Snag two coins. A mine should appear for each. (Thats 2 mines now kids.)
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A More Complete Deckswabber Guide by MetaStaiford2

I bet you all are tired of looking at 100 FAQs that tell where to bounce and that’s it. Well, this tells a little more than that

~Items, bad guys, and other moving stuff~

~bronze 5-dubloon piece: don’t do after these unless it wont cause you much trouble, like in levels 1, 3, 5 and so on. usually if you completely distort your patterns by chasing a coin, your time bonus will counteract it, or worse.

~silver 10-dubloon piece: same story as the 5-dubloon piece. the only difference is that at the end of each level when the gold bonus is divided by 10, its rounded so the bronze ones count too
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