Attack of the Gummy Dice Guide by Saan

So your game keeps ending with embarrassingly low scores and your screen full of gummy splats. Frustrating. Maybe this will help.

– First of all, go to the page the Neopets crew wrote out with instructions: they help and it saves you the time of just going about ramming random keys in the hopes of getting a decent score.

– While this game is quite hard because you have to think in three dimensions, it’s easier if you go at it systematically. The more cubes that go and stay away, the easier it gets.

– If you plan on removing blocks starting from a certain point, pick the bottom angle of the bottom grid: if the cubes there are gone, there’s nothing obstructing your view from the ones behind it.

– Try as much as you can not to squash cubes of different colors together in a great big heap. Spaces in between make for better visibility.

– Do not heap cubes onto each other without thinking, or you’ll soon have a gummy tower collapsing onto your screen.

– As the levels go higher, the random cubes popping up won’t come after you’ve made a move, but also as you’re thinking about making one, so (in how far this is possible for you) try to keep the same colors together. In the lower levels, under good conditions, try to always pick the same place for the same color.

– The rainbow cube and the bomb cube (and the orange programmer dude cube, which is basically a better bomb cube) are both your very good friends later on: they deal with those pesky towers that just won’t make a five cube combo because they’re full of rock cubes.

– Try to keep your board as clear as you can: at the end of the level, you’ll lose one point for every cube still on the board.

– Rotate your cubes. Silly as it sounds, some people tend to forget you can turn the cubes to get a better result out of them.

– The taller gummy towers are always your main concern. A game over is worse than a few points lost when you have a board full of cubes at the end of your level.

– Like in most games, you best don’t send your score if it’s a low one. Set a minimum score for yourself and stick with it if you’re playing this game for NP. You can’t earn more than 3K in total, so if it’s for the NP, a score of 1000 three times is all you need. This is not as hard to get as you’d think.

– Unlike Destruct-o-Match or Sutek’s tomb, you can’t say you’ll start with getting rid of, for example, all the red cubes. If you’re looking for practice on an easier game, Faerie Bubbles is probably the best comparison. If you want to practice the game without looking at Blumaroos all day, there’s a game that’s practically the same on yahoo.com in the games section. It just has more special cubes.

– Check for secret game codes and use those as you develop your own playing style. Some people will have better results if they use them early in the game, some people need them as a last resort to up their personal high scores.

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