Throw your peanut more than 200m by selva_oscura
In order to get a trophy, you have to be able to throw your peanut further than 200 meters. In order to do that follow these easy (but somewhat difficult to accomplish) steps:
- Position your mouse over the (-) minimize button on the game window before charging your power bar.
- Charge your power as high as you can (all the way to the top or as close as possible).
- Press and HOLD the minimize button while hitting the LEFT, RIGHT, and UP arrows on your keyboard for a few seconds longer.
- Continue pressing all three arrows while positioning your mouse pointer on the GAME PICTURE (not on the bar where the minimize feature is located).
- HOLD down the three arrow buttons.
- Stop holding down the mouse button.
- Double back/front flip over all the logs and catch the peanut in the air while doing a double back/front flip.
This should make it possible to throw the peanut 220 – 250 meters every time, and the jumps and the catch is up to you. My highest single round within a game is 360 points following this method and my highest game (so far!) is 1,050.
The double jumper by chin_sprite
You may have noticed that when playing 200m Peanut Dash that is is hard to get in some of the codes before reaching the log. Then you do this strange flip-fall and get behind, causing you to be late with the NEXT code.
I discovered a little trick to this. You still do pretty well point-wise if you just do a normal jump but you don’t want that!
You want the 2x back flip! First thing (After shooting the peanut) run till you’re a little behind the shadow. Then press the right arrow, left arrow, alternating constantly.
Hold the right arrow longer if you start to lag.
As soon as you see the log, press up and watch the strange, yet entertaining, flip over the log. When the Puppyblew hits the ground, continue pressing the arrows.
I can’t guarantee you’ll always get the back flip but you WILL get one of them! And don’t forget to press up to catch the peanut! There’s nothing cooler than getting the extra points for a super catch!
There it is. It’s working really well for as my high score has went from 500 to 880! Hope this is useful!
Jumping tricks by satanic_deity
I’ve noticed that, the logs never appear before 50m, and usually start there, but not always.
Also, there will never be two logs in a row. So if you jump at 50m, you won’t jump at 60m; you’ll most likely jump again at 70m or later.
What I do, is prepare myself to jump at 50, and a little after halfway between 40 and 50, I press the buttons for a front flip. About 80% of the time, I jump over the log. The other 20%, the log just isn’t there.
If the log isn’t there, jump immediately, in case it’s at 60m. After jumping your first log, the next one is generally 20m after, so be prepared to jump.
However, the game doesn’t always follow this pattern, sometimes a log will be 30m or 40m after the previous one. And always try to jump when the peanut comes down!
The tip about holding down the arrow keys? Yeah that doesn’t work, and if it does, the game just doesn’t like me. Doing the special jumps over the logs? Once again, the game must just hate me, because no matter how I jump, I always get 10 points for each log. What /does/ count, though, is how you jump to catch the peanut, for a bonus.
- Straight Jump: 10 super catch bonus
- Front flip: 30 super catch bonus
- Back flip: 30 super catch bonus
- 2x front flip: 50 super catch bonus
- 2x back flip: 50 super catch bonus
Trouble jumping over logs? by J. Sullivan
If you have trouble jumping over the logs, I learned that if you press right left right left then wait till the next log, right before you hit the next log press up and you will do a double flip. Thus, it will not matter how fast you press the jump keys.
Don’t sweat about the timing by Andrew
Before a log comes, you can hit left, right, left, right, and then wait for a log. It doesn’t matter how far the log is away. When the log comes all you have to do is hit up and you do a double back flip over it. I have been on the high score list (top 200) because of this. Also if you are doing a double back flip as you are catching the peanut you gain 50 extra points. Just thought you should know!
Mini game guide by sally7897
I tried jut holding down the two arrow keys to power up, but it haven’t worked for me, or maybe I just don’t understand what to do. Anyways, another I found that I use for myself is that you don’t have to press left, right, left, right, left, right and so on.
What I have been doing is pushing down left and right and the same time. It does make your fingers tired a bit, but at least not a tired as pushing left, right, left, right, left, right, left, right etc.
I also have a problem with these logs. I always trip over them no matter what I do. So, I have finally found a way to jump over them.
After 50 or 60 meters, logs will start appearing. As soon as you shoot the peanut, run right underneath the peanut’s shadow. Then, making your own good decision, decide when it’s about half a meter and start the left, right, left, right part of your 2 front flip, and once you see the log, press up.
If you find that you are getting a bit late, just do one front flip. If you do hit a log, be sure to run under the shadow of the peanut.
As for getting a bonus for catching the peanut, as soon as you see the tip of the peanut at the top of your screen coming down, do two front/back flip. Just a little note, I never send my score unless I get a bonus for all three tries, so this way I don’t waste my limit of sending scores.
Catching air bonus by Laura Cross
If you catch the peanut in the air (i.e. jump and touch it before it hits the ground) you get a 30 – 50 point bonus.
Everytime i press the up key it makes my whole page go up, the left and right ones work how they should and i can get the peanut in the air, but as soon as i go to jump it just shifts my whole page up and sometimes also jumps