Difference between revisions of "Battledome"

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==Gameplay==
==Gameplay==
Entering the Battledome, the player can choose one of their Neopets to enter a match, and either a one player opponent or another player's Neopet looking for a battle to fight. The player must provide their own equipment for their Neopet, equipped to them from their inventory or the [http://www.neopets.com/dome/neopets.phtml stats page]. Only Neopets that have at least one hit point (HP), are not hungry, and are not [[disease|sick]] may fight. Battles occur in one of seven arenas, which correspond to several different worlds. Each arena looks different but are otherwise the same. An eighth arena is available only for [[Neopets Premium]] members with additional challengers.  
Battledome fights are one-on-one. Neopets that have fewer than one hit point, are hungry, or are [[disease|sick]] may not start a new fight in the Battledome. To win a fight, the player must reduce their opponent's hit points to zero before their own hit points are depleted. If both players reach zero HP within the same turn, the fight is declared a draw.


Battledome matches are turn-based, and consist of several rounds. In each round, the player may select up to two items of their Neopet's equipment for it to use, and select an [[Faerie Abilities|ability]]. In the old Battledome, stances added an additional multiplier to the equation below, and abilities could add offensive or defensive icons, as well as heal or provide new weapons for the fight. In the beta, these have not yet been re-implemented.  
Battledome matches are turn-based. Before each turn, each player selects up to two pieces of [[battledome equipment]] and up to one [[Faerie Abilities|ability]]. After both players have chosen their equipment and abilities, the turn plays out and the hit point damage dealt to each player is displayed. If both of the competitors still have health remaining, another turn begins.  Play continues in this manner until one or both players runs out of HP.


Once both players have chosen, what equipment each battler used and the damage they did is displayed. Since the 2012 update, this is accompanied with battle animations. If both of the competitors still have health remaining, another round begins and this repeats. Else, the challenger with no health remaining loses and the other player is victorious. Matches may end up in a draw.  
===Icons, Attacking, and Defending===
In the Battledome, offense and defence are dealt in units known as ''icons''. There are seven distinct types of icons:


Damage is done by different numbers of elemental icons. Some equipment deals damage to the opponent, and some equipment defends against icons dealt by the opponent - many items do a combination of both. The actual damage done by a Neopet by a certain number of icons depends on that Neopet's strength stat. The amount of damage defended depends on their defence stat:  
{|style="margin:0 auto; border-spacing:20px;"
|-valign=top
||
{| style="margin:0 auto;" class="wikitable"
|-
||[[Image:AirBDI.png]]
||Air
|-
||[[Image:DarknessBDI.png]]
||Darkness
|-
||[[Image:EarthBDI.png]]
||Earth
|-
||[[Image:FireBDI.png]]
||Fire
|-
|}
||
{| style="margin:0 auto;" class="wikitable"
|-
||[[Image:LightBDI.png]]
||Light
|-
||[[Image:PhysicalBDI.png]]
||Physical
|-
||[[Image:WaterBDI.png]]
||Water
|-
|}
|}


:[[Image:X=ia-irxs-ibxd.
Each piece of equipment/ability deals or blocks a specific number and type of icons. For example, the ''Battle Faerie Shield'' weapon blocks two fire icons and two light icons, while the ''Meepit Stampede'' ability deals 10 darkness icons. 


where ''x'' is the damage received by a Neopet, ''i<sub>a</sub>'' the number of icons the Neopet received, ''i<sub>r</sub>'' the number of icons they reflected, ''i<sub>b</sub>'' the number of icons they blocked (of the icons the opponent used, not the number their equipment is ''capable'' of blocking), ''s'' their opponent's strength multiplier, and ''d'' their own defence multiplier.
The damage dealt by each offensive icon depends on the ''strength'' stat of the '''attacking''' Neopet:


As a worked example, suppose a Neopet with a strength stat of 125 uses the ''Scroll of Flame Strike''. This weapon does three icons of fire and three icons of physical, and a strength stat of 125 corresponds to a multiplier of 3. Hence, the damage this attack will do is (3+3) x 3 = 18.  
{|style="margin:0 auto; border-spacing:20px;"
 
|-valign=top
If the opponent uses a ''Leaf Shield'' in the same round, this blocks the three icons of physical damage but not the three icons of fire damage. If their defence stat is also 125, then the damage they receive is reduced by 3 x 3 = 9, and they receive 18 - 9 = 9 HP of damage. However, if the opponent had a defence stat of 300 - corresponding to a multiplier of 6.5 - then the three icons they block would be worth 3 x 6.5 = 19.5 HP, and their damage is reduced to 0 (damage does not go negative), even though the three fire icons got passed the shield.
||
 
{| style="margin:0 auto; text-align:center;" class="wikitable"
In the old Battledome, at the end of the match the winner's health is restored to full. This no longer happens in the new Battledome, but the player can now earn Neopoints and items from defeating one player challengers.  
|-
 
!Strength
===Equipment===
!Damage dealt per icon
 
|-
Equipment comprises of all the weapons and armour a Neopet may use in. They are bought, sold, or found like all other [[item]]s, and are equipped to the player's Neopet from the inventory. Up to eight Battledome items may be equipped to a Neopet at any time. They are the main means a Neopet has of dealing damage to and defending against their opponent.  
|< 8
 
|0.5 HP
The player may choose up to two items to use each round. The damage they deal and defend against corresponds to the Neopet's stats and the number of icons the equipment does - see the worked example above.
|-
 
|8 - 12
Some items of equipment can heal the Neopet. Only one healing item may be equipped at a time (though there are some exceptions to this with items that heal but are not classed as healing items, such as ''[[Illusen]]s Mud Mixture''). Other items can freeze their opponent - this is not to be confused with [[The Neopets Team]] 'freezing' an account for rules violations, rather, this prevents the opponent from using any equipment or abilities next turn.
|0.75 HP
 
|-
Some items reflect icons back at the Neopet that dealt it. These icons use the original Neopet's attack multiplier, not the attack multiplier of the Neopet using the reflector - essentially, using a reflector makes the opponent attack themselves. These icons are removed from the defender's damage calculation. Other items steal an opponent's weapon for the duration of the match - originally they stole the first item in the opponent's equipment list, since the 2012 update they steal a random item.
|13 - 19
 
|1 HP
Equipment may be multiple use, able to be used over and over, single use, that expire after being used once, fragile, that may break after a few uses, or once per battle, that can only be used once in a battle but are returned for the next round. Certain exotic weapons can cause changes that persist outside of the Battledome: ''[[Chia Flour]]'' turns the enemy into a [[Yellow]] [[Chia]], the ''[[Eraser of the Dark Faerie]]'' permanently deletes a random one of the opponent's weapons, and the [[Lab Ray Scientist]] has a weapon that can change a Neopet's gender.
|-
|20 - 34
|1.25 HP
|-
|35 - 54
|1.5 HP
|-
|55 - 84
|2 HP
|-
|85 - 124
|2.5 HP
|-
|125 - 199
|3 HP
|-
|200 - 245
|4.5 HP
|-
|250 - 299
|5.5 HP
|}
||
{| style="margin:0 auto; text-align:center;" class="wikitable"
|-
!Strength
!Damage dealt per icon
|-
|300 - 349
|6.5 HP
|-
|350 - 399
|7.5 HP
|-
|400 - 449
|8.5 HP
|-
|450 - 499
|9.75 HP
|-
|500 - 549
|11 HP
|-
|550 - 599
|12 HP
|-
|600 - 649
|13 HP
|-
|650 - 699
|14 HP
|-
|700 - 749
|15 HP
|-
|> 750
|16 HP
|}
|}


===Multipliers===
The amount of damage blocked by each defensive icon depends on the ''defence'' stat of the '''defending''' Neopet:
[[Image:Battledome beta.png|right|frame|New art, challengers, and gameplay tweaks were introduced in 2012 beta test.]]
The following table gives the multipliers for the damage calculation for each strength or defence boost.


{| class="wikitable" style="text-align:center;"
{|style="margin:0 auto; border-spacing:20px;"
|-valign=top
||
{| style="margin:0 auto; text-align:center;" class="wikitable"
|-
|-
!Attack or Defence Stat
!Defence
!Multiplier
!Damage blocked per icon
|-
|-
|< 8
|< 8
|0.5
|0.5 HP
|-
|-
|8 - 12
|8 - 12
|0.75
|0.75 HP
|-
|-
|13 - 19
|13 - 19
|1
|1 HP
|-
|-
|20 - 34
|20 - 34
|1.25
|1.25 HP
|-
|-
|35 - 54
|35 - 54
|1.5
|1.5 HP
|-
|-
|55 - 84
|55 - 84
|2
|2 HP
|-
|-
|85 - 124
|85 - 124
|2.5
|2.5 HP
|-
|-
|125 - 199
|125 - 199
|3
|3 HP
|-
|-
|200 - 245
|200 - 245
|4.5
|4.5 HP
|-
|-
|250 - 299
|250 - 299
|5.5
|5.5 HP
|}
||
{| style="margin:0 auto; text-align:center;" class="wikitable"
|-
!Defence
!Damage blocked per icon
|-
|-
|300 - 349
|300 - 349
|6.5
|6.5 HP
|-
|-
|350 - 399
|350 - 399
|7.5
|7.5 HP
|-
|-
|400 - 449
|400 - 449
|8.5
|8.5 HP
|-
|-
|450 - 499
|450 - 499
|9.75
|9.75 HP
|-
|-
|500 - 549
|500 - 549
|11
|11 HP
|-
|-
|550 - 599
|550 - 599
|12
|12 HP
|-
|-
|600 - 649
|600 - 649
|13
|13 HP
|-
|-
|650 - 699
|650 - 699
|14
|14 HP
|-
|-
|700 - 749
|700 - 749
|15
|15 HP
|-
|-
|> 750
|> 750
|16
|16 HP
|}
|}
|}
===Equipment===
Equipment comprises of all the weapons and armour a Neopet may use in. They are bought, sold, or found like all other [[item]]s, and are equipped to the player's Neopet from the inventory. Up to eight Battledome items may be equipped to a Neopet at any time. They are the main means a Neopet has of dealing damage to and defending against their opponent.
The player may choose up to two items to use each round. The damage they deal and defend against corresponds to the Neopet's stats and the number of icons the equipment does - see the worked example above.
Some items of equipment can heal the Neopet. Only one healing item may be equipped at a time (though there are some exceptions to this with items that heal but are not classed as healing items, such as ''[[Illusen]]s Mud Mixture''). Other items can freeze their opponent - this is not to be confused with [[The Neopets Team]] 'freezing' an account for rules violations, rather, this prevents the opponent from using any equipment or abilities next turn.
Some items reflect icons back at the Neopet that dealt it. These icons use the original Neopet's attack multiplier, not the attack multiplier of the Neopet using the reflector - essentially, using a reflector makes the opponent attack themselves. These icons are removed from the defender's damage calculation. Other items steal an opponent's weapon for the duration of the match - originally they stole the first item in the opponent's equipment list, since the 2012 update they steal a random item.
Equipment may be multiple use, able to be used over and over, single use, that expire after being used once, fragile, that may break after a few uses, or once per battle, that can only be used once in a battle but are returned for the next round. Certain exotic weapons can cause changes that persist outside of the Battledome: ''[[Chia Flour]]'' turns the enemy into a [[Yellow]] [[Chia]], the ''[[Eraser of the Dark Faerie]]'' permanently deletes a random one of the opponent's weapons, and the [[Lab Ray Scientist]] has a weapon that can change a Neopet's gender.


==Trivia==
==Trivia==

Revision as of 00:42, 31 May 2015

Battledome
Battledome
ID # 781
World Neopia Central
Category Action
High Scores
Game Page

The Battledome is a turn based game in which users can have their Neopets spar against either computer-controlled characters or other users' Neopets. Battling is a very popular activity on the Neopets website, and there is an entire NeoBoard section dedicated to the game. There are thousands of items that exist solely to be used in the Battledome, and plots often involve fighting in the Battledome against specific opponents.

History

The Battledome began testing on November 15, 2000, with one-player testing being added on April 20, 2001. On January 11, 2001, the Battledome was officially released as part of the Hunt for the Battledome plot. The Battledome became wildly popular upon its release, and it remained largely unchanged for an entire decade.

On October 17, 2012, the Battledome was closed down for renovations. The new and improved Battledome began closed beta testing on October 26, 2012. This new Battledome sported updated art, new comic-style animations, and a prize system to reward users for battling. The ability system was also completely overhauled and single player challengers were given multiple difficulty levels. The improved Battledome was opened up to all users on November 9, 2012, and it has been active ever since.

Gameplay

Battledome fights are one-on-one. Neopets that have fewer than one hit point, are hungry, or are sick may not start a new fight in the Battledome. To win a fight, the player must reduce their opponent's hit points to zero before their own hit points are depleted. If both players reach zero HP within the same turn, the fight is declared a draw.

Battledome matches are turn-based. Before each turn, each player selects up to two pieces of battledome equipment and up to one ability. After both players have chosen their equipment and abilities, the turn plays out and the hit point damage dealt to each player is displayed. If both of the competitors still have health remaining, another turn begins. Play continues in this manner until one or both players runs out of HP.

Icons, Attacking, and Defending

In the Battledome, offense and defence are dealt in units known as icons. There are seven distinct types of icons:

AirBDI.png Air
DarknessBDI.png Darkness
EarthBDI.png Earth
FireBDI.png Fire
LightBDI.png Light
PhysicalBDI.png Physical
WaterBDI.png Water

Each piece of equipment/ability deals or blocks a specific number and type of icons. For example, the Battle Faerie Shield weapon blocks two fire icons and two light icons, while the Meepit Stampede ability deals 10 darkness icons.

The damage dealt by each offensive icon depends on the strength stat of the attacking Neopet:

Strength Damage dealt per icon
< 8 0.5 HP
8 - 12 0.75 HP
13 - 19 1 HP
20 - 34 1.25 HP
35 - 54 1.5 HP
55 - 84 2 HP
85 - 124 2.5 HP
125 - 199 3 HP
200 - 245 4.5 HP
250 - 299 5.5 HP
Strength Damage dealt per icon
300 - 349 6.5 HP
350 - 399 7.5 HP
400 - 449 8.5 HP
450 - 499 9.75 HP
500 - 549 11 HP
550 - 599 12 HP
600 - 649 13 HP
650 - 699 14 HP
700 - 749 15 HP
> 750 16 HP

The amount of damage blocked by each defensive icon depends on the defence stat of the defending Neopet:

Defence Damage blocked per icon
< 8 0.5 HP
8 - 12 0.75 HP
13 - 19 1 HP
20 - 34 1.25 HP
35 - 54 1.5 HP
55 - 84 2 HP
85 - 124 2.5 HP
125 - 199 3 HP
200 - 245 4.5 HP
250 - 299 5.5 HP
Defence Damage blocked per icon
300 - 349 6.5 HP
350 - 399 7.5 HP
400 - 449 8.5 HP
450 - 499 9.75 HP
500 - 549 11 HP
550 - 599 12 HP
600 - 649 13 HP
650 - 699 14 HP
700 - 749 15 HP
> 750 16 HP

Equipment

Equipment comprises of all the weapons and armour a Neopet may use in. They are bought, sold, or found like all other items, and are equipped to the player's Neopet from the inventory. Up to eight Battledome items may be equipped to a Neopet at any time. They are the main means a Neopet has of dealing damage to and defending against their opponent.

The player may choose up to two items to use each round. The damage they deal and defend against corresponds to the Neopet's stats and the number of icons the equipment does - see the worked example above.

Some items of equipment can heal the Neopet. Only one healing item may be equipped at a time (though there are some exceptions to this with items that heal but are not classed as healing items, such as Illusens Mud Mixture). Other items can freeze their opponent - this is not to be confused with The Neopets Team 'freezing' an account for rules violations, rather, this prevents the opponent from using any equipment or abilities next turn.

Some items reflect icons back at the Neopet that dealt it. These icons use the original Neopet's attack multiplier, not the attack multiplier of the Neopet using the reflector - essentially, using a reflector makes the opponent attack themselves. These icons are removed from the defender's damage calculation. Other items steal an opponent's weapon for the duration of the match - originally they stole the first item in the opponent's equipment list, since the 2012 update they steal a random item.

Equipment may be multiple use, able to be used over and over, single use, that expire after being used once, fragile, that may break after a few uses, or once per battle, that can only be used once in a battle but are returned for the next round. Certain exotic weapons can cause changes that persist outside of the Battledome: Chia Flour turns the enemy into a Yellow Chia, the Eraser of the Dark Faerie permanently deletes a random one of the opponent's weapons, and the Lab Ray Scientist has a weapon that can change a Neopet's gender.


Trivia

  • The 2007 April Fools prank said the Battledome was cancelled. Users were unable to access the Battledome Chat, the Hidden Tower, or shops that stocked weapons, until the next day. Premium members were able to access those areas if they switched to portal mode.

See also

External links


             Neopia Central Games

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