Difference between revisions of "Turmac Roll"
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The player gains points for every berry they guide the Turmac to and for every second the Turmac rolls at full speed. The berries are worth more and the player earns more points per second at higher difficulties - one point per second at easy difficulty, two per second at normal, and three per seconds at hard. The scores appear to be the only thing that changes at different difficulties. | The player gains points for every berry they guide the Turmac to and for every second the Turmac rolls at full speed. The berries are worth more and the player earns more points per second at higher difficulties - one point per second at easy difficulty, two per second at normal, and three per seconds at hard. The scores appear to be the only thing that changes at different difficulties. | ||
{| class="wikitable" style="text-align:center;margin:0 auto;border:0" | |||
|- style="border:0;" | |||
!style="background-color:#fff;color:inherit;border:0;"| | |||
!style="background-color:#fff;color:inherit;border:0;"|[[Image:Sniddberry.gif]] | |||
!style="background-color:#fff;color:inherit;border:0;"|[[Image:Loveberry.gif]] | |||
!style="background-color:#fff;color:inherit;border:0;"|[[Image:Chiaberry.gif]] | |||
!style="background-color:#fff;color:inherit;border:0;"|[[Image:Conkerberry.gif]] | |||
!style="background-color:#fff;color:inherit;border:0;"|[[Image:Voidberry.gif]] | |||
!style="background-color:#fff;color:inherit;border:0;"|[[Image:Fishberry.gif]] | |||
!style="background-color:#fff;color:inherit;border:0;"|[[Image:Jumbleberry.gif]] | |||
!style="background-color:#fff;color:inherit;border:0;"|[[Image:Super Juicy Berry.gif]] | |||
!style="background-color:#fff;color:inherit;border:0;"|[[Image:Unguberry.gif]] | |||
!style="background-color:#fff;color:inherit;border:0;"|[[Image:Aquaberry.gif]] | |||
|- | |||
! | |||
!Sniddberry | |||
!Loveberry | |||
!Chiaberry | |||
!Conkerberry | |||
!Voidberry | |||
!Fishberry | |||
!Jumbleberry | |||
!Super Juicy Berry | |||
!Unguberry | |||
!Aquaberry | |||
|- | |||
!Easy | |||
|1 | |||
|2 | |||
|4 | |||
|8 | |||
|15 | |||
|25 | |||
|50 | |||
|75 | |||
|100 | |||
|200 | |||
|- | |||
!Medium | |||
|2 | |||
|4 | |||
|8 | |||
|16 | |||
|30 | |||
|50 | |||
|100 | |||
|150 | |||
|200 | |||
|400 | |||
|- | |||
!Hard | |||
|3 | |||
|6 | |||
|12 | |||
|24 | |||
|45 | |||
|75 | |||
|150 | |||
|225 | |||
|300 | |||
|600 | |||
|} | |||
The obstacle course the Turmac must roll through is made from repeated obstacles that are put into a random order. | The obstacle course the Turmac must roll through is made from repeated obstacles that are put into a random order. |
Revision as of 19:20, 14 September 2014
Turmac Roll | |
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ID # | 366 |
World | Meridell |
Category | Action |
High Scores | |
Game Page |
This page is under construction | |
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More details on obstacles and berries needed. |
Turmac Roll is a side-scrolling Flash game set in Meridell. It was released on 14 October 2003, and was also made available on the Pocket Neopet toys.
In the game, the player controls a Turmac who rolls along eating berries.
It has been featured in Daily Dare in 2007, 2008, 2009, 2010, and 2011; and the Games Master Challenges in 2007, 2008, 2009, 2010, 2011, and 2012.
How to play
The player can control both the Turmac's speed, with the left and right arrows, and when the Turmac jumps, with the up arrow. The Turmac starts off by taking a run-up, and then carries on rolling for the rest of the game. If the Turmac hits a tree stump or the sharp edge of a ramp, the game is over.
The player gains points for every berry they guide the Turmac to and for every second the Turmac rolls at full speed. The berries are worth more and the player earns more points per second at higher difficulties - one point per second at easy difficulty, two per second at normal, and three per seconds at hard. The scores appear to be the only thing that changes at different difficulties.
The obstacle course the Turmac must roll through is made from repeated obstacles that are put into a random order.
External links
- Neopian Times: Rolling in the Neopoints, Traversing the Tricks and Traps of Turmac Roll
- Editorial: #211, #226, #382