Difference between revisions of "Maths Nightmare"

From NeoDex
Jump to navigation Jump to search
m (→‎External links: GameCatNav template)
(cleaned up things here and there, added avatar info and new game template image)
Line 1: Line 1:
{{Infobox Game| GameImage=Play150.gif
{{Infobox Game
|GameID=150
|GameImage=M-885.png
|GameID=885
|World=Faerieland
|World=Faerieland
|Categories=Brain Buster
|Categories=Puzzles
}}
}}
'''Maths Nightmare''' is an educational puzzle game released on July 3, 2002. Users control the role of [[Imiya]] who has fallen asleep for a math test that she needs to pass the next day, but is tortured by nightmares of [[Babaa]]s and mathematical equations. She needs to solve the equations so the Babaas can jump over the fence and keep sleeping.
'''Maths Nightmare''' is an educational puzzle game released on July 3, 2002. Users control the role of [[Imiya]] who has fallen asleep for a math test that she needs to pass the next day, but is tortured by nightmares of [[Babaa]]s and mathematical equations. She needs to solve the equations so the Babaas can jump over the fence and keep sleeping.


In 2008 Maths Nightmare retired and [[Maths Nightmare II]] was released.
The current version of the game was released on December 14, 2007 and the original moved to the [[Game Graveyard]].


==How to play==
==How to play==
Line 16: Line 17:
*'''Scorex4''' - Division
*'''Scorex4''' - Division
*'''Scorex5''' - Random Equations
*'''Scorex5''' - Random Equations
Players may type '''letimiyasleep''' once per game to reset the alarm clock.


==Trivia==
==Trivia==
*As of December 2006, Maths Nightmare is featured in 2 different [[item]]s, one of which is a [[book]] titled '''Maths Nightmare Tips''', which is said to give interesting tactics for solving equations in record time. It, however, does nothing to effect gameplay.
[[Image:Maths Babaa.gif|right]]
*A remake to the game was released on December 14, 2007.
*The ''Babaa - Maths Nightmare'' [[avatar]] was released on August 13, 2003. It's obtained by being in the top 50 on the high score table when trophies are awarded.
*Maths Nightmare is featured in 3 different [[item]]s, one of which is a [[book]] titled '''Maths Nightmare Tips''', which is said to give interesting tactics for solving equations in record time. It, however, does nothing to effect gameplay.
*The gameplay could be a joke referring to how people sometimes count sheep to stay asleep.
*The gameplay could be a joke referring to how people sometimes count sheep to stay asleep.


Line 27: Line 31:
*'''Caption Competition:''' [http://www.neopets.com/games/caption/caption_archive.phtml?place=509 #509]
*'''Caption Competition:''' [http://www.neopets.com/games/caption/caption_archive.phtml?place=509 #509]
*'''Editorial:''' [http://www.neopets.com/newnt/index.phtml?section=editorial&week=64 64]
*'''Editorial:''' [http://www.neopets.com/newnt/index.phtml?section=editorial&week=64 64]
{{Stub}}


{{GameLocNav|Faerieland}}
{{GameLocNav|Faerieland}}

Revision as of 20:58, 31 January 2015

Maths Nightmare
Maths Nightmare
ID # 885
World Faerieland
Category Puzzles
High Scores
Game Page

Maths Nightmare is an educational puzzle game released on July 3, 2002. Users control the role of Imiya who has fallen asleep for a math test that she needs to pass the next day, but is tortured by nightmares of Babaas and mathematical equations. She needs to solve the equations so the Babaas can jump over the fence and keep sleeping.

The current version of the game was released on December 14, 2007 and the original moved to the Game Graveyard.

How to play

Users click on the Babaa with the puzzle they want to solve, using the number pad to type the answer in and hit the Enter key. The user must clear all the Babaas equations to go onto the next level. Sometimes a Mutant Babaa will appear, which gives a much more difficult equation than the level usually has. A users score is decided upon how long they have managed to survive times the the bonus value for what types of equations they are solving...

  • Scorex1 - Addition
  • Scorex2 - Subtraction
  • Scorex3 - Multiplication
  • Scorex4 - Division
  • Scorex5 - Random Equations

Players may type letimiyasleep once per game to reset the alarm clock.

Trivia

Maths Babaa.gif
  • The Babaa - Maths Nightmare avatar was released on August 13, 2003. It's obtained by being in the top 50 on the high score table when trophies are awarded.
  • Maths Nightmare is featured in 3 different items, one of which is a book titled Maths Nightmare Tips, which is said to give interesting tactics for solving equations in record time. It, however, does nothing to effect gameplay.
  • The gameplay could be a joke referring to how people sometimes count sheep to stay asleep.

External links


             Faerieland Games

Extreme Faerie Cloud Racers - Faerie Bubbles - Faerie Caves - Faerie Caves II - Fyora's Quest - Faerie Cloud Racers - Faerie Crossword - Jhudora's Bluff - Maths Nightmare - Poogle Racing - Wheel of Excitement