Difference between revisions of "NeoQuest II"

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{|align=right
{{Infobox Game
|http://images.neopets.com/new_games/n372.gif
|GameImage=Ctp 372.gif
|}
|GameID=372
|World=Neopia Central
|Categories=Adventure
}}
 
'''NeoQuest II''' is a [[wikipedia:PHP|PHP]]-based [[wikipedia:role-playing game|role-playing]] [[game]] within [[Neopets]]. It was created by [[Mr. Insane]] and released as sequel to [[NeoQuest]] on January 29, 2004. Combining elements of fantasy and science fiction, the protagonist, [[Rohane]], is a spaceship captain who leads his crew through a series of virtual reality simulations. Unlike its predecessor, NeoQuest II features a four-member party of characters and rest points where the player can respawn upon death. Only a single game per account can be running at a time.  
 
There are three difficulty modes: Normal, Evil, and InSaNe! Beating the game on each of these modes yields a different-coloured [[trophy]] and a [[Battledome]] weapon. A second trophy is awarded to the top ten fastest wins.


'''NeoQuest II''' is a role playing game within [[Neopets]] created by [[Mr. Insane]], sequel to [[NeoQuest I]]. In this version, a new battle system was implemented, along with the use of more party members (a total of 4). It also introduced places to rest, meaning that the player no longer has to respawn in a single location when they die, making the sequel actually easier than the last.
NeoQuest II characters are featured in numerous [[Item|items]], particularly [[Plushie|plushies]] and [[Stamp_Album/NeoQuest_II|stamps]].


==Plot summary==
==Plot summary==
Following the same medieval and "in the past" feel, users control the role of Rohane who is presented as the son of a knight in [[Trestin]] of [[Meridell]], but in actuallity is a captain of a spaceship who is stuck in a hologram simulation. While playing, Rohane travels through 4 other lands ([[Terror Mountain]], The [[Lost Desert]], The [[Haunted Woods]], and [[Faerieland]]) meeting his other crew members ([[Mipsy]], [[Talinia]], and [[Velm]]) along the way, who are locked within simulation booths as well. Together, they try to regain control of the hijacked space ship which is heading towards the sun.
The story begins in [[Meridell]]. [[Rohane]] the White [[Blumaroo]], the son of a knight of [[Trestin]], is leaving home for the first time. However, it is revealed that Rohane is actually trapped in a simulation booth, and the spaceship he commands is set to fly into the nearest star. Deciding that the simulation program holds the key to their survival, they descend into four other lands: [[Terror Mountain]], the [[Lost Desert]], the [[Haunted Woods]], and [[Faerieland]]. Along the way, Rohane finds and teams up with his other crew members, [[Mipsy]], [[Talinia]], and [[Velm]], who are locked inside their own simulation booths. With the defeat of [[King Terask]] in Act 5, they successfully regain control of their ship.
 
===Act 1===
Rohane is leaving the village of Trestin with only the sword his father left him.  


===Chapter 1===
[[Ramtor]], [[King Skarl]]'s advisor, takes the throne of [[Meridell]] from him and puts him in his tower's dungeon, and slowly begins to take over the land. In Trestin, Rohane notices this change in the land and decides to head out on an adventure with his Father's sword. Along the way he encounters his shipmate Mipsy and adds her to his party. The two venture together and eventually defeat [[Ramtor]], saving Meridell. [[King Skarl]] thanks Rohane (and presumably Mipsy). However, not long after, it is revealed that Rohane and Mipsy were actually in a simulation. They discover that they have been mysteriously trapped in the simulation booths. They decide to go to the next simulation.
[[Ramtor]], [[King Skarl]]'s advisor, takes the throne of [[Meridell]] from him and puts him in his tower's dungeon, and slowly begins to take over the land. In Trestin, Rohane notices this change in the land and decides to head out on an adventure with his Father's sword. Along the way he encounters his shipmate Mipsy and adds her to his party. The two venture together and eventually defeat [[Ramtor]], saving Meridell. [[King Skarl]] thanks Rohane (and presumably Mipsy). However, not long after, it is revealed that Rohane and Mipsy were actually in a simulation. They discover that they have been mysteriously trapped in the simulation booths. They decide to go to the next simulation.


===Chapter 2===
===Act 2===
Rohane and Mipsy arrive in [[Terror Mountain]], where the paths across the mountain become clogged with snow, making it difficult to traverse, and monsters are swarming all the passes. After defeating [[Leximp]] and helping a city of [[Chia]]s, they meet [[Talinia]], who joins them. After defeating [[Kolvars]] they eventually come to the [[Snowager]], who was trapped by [[Scuzzy]]. After defeating Scuzzy the [[Snowager]] is released, and he's revealed to be the overseer program and, and the snow the clogged data routes of the space ships computer.
Rohane and Mipsy arrive in [[Terror Mountain]], where the paths across the mountain become clogged with snow, making it difficult to traverse, and monsters are swarming all the passes. After defeating [[Leximp]] and helping a city of [[Chia]]s, they meet [[Talinia]], who joins them. After defeating [[Kolvars]] they eventually come to the [[Snowager]], who was trapped by [[Scuzzy]]. After defeating Scuzzy the [[Snowager]] is released, and he's revealed to be the overseer program and, and the snow the clogged data routes of the space ships computer.


===Chapter 3===
===Act 3===
A sandstorm rages in the [[Lost Desert]], and [[Princess Vyssa]] seeks a relic, the Medallion of the Wind, designed to control the weather. First, the group defeats [[Siliclast]] and retrieves the Celestial Talisman, which points to the direction of the Medallion. Then, they defeat [[Gebarn II]] and retrieve the first piece of the Medallion. Then, [[Velm]] joins the group and together, they defeat the Renevant and rescue [[Lifira]], the librarian, and another computer program. Lifira tells the group a password. When the group tells the hermit the password the hermit reveals information about the 2nd piece of the Medallion. After finding the 2nd piece, they defeat [[King Coltzan|Coltzan's Ghost]] who reveals the 3rd and final piece of the Medallion. Then, the group finds a gemstone, which makes the Medallion complete. After that, the group goes to Zakharukh's Pyramid, where the Medallion must be taken for the weather to be restored. As it turns out, the sandstorm was random data, and by removing it the ship's computers are now accessible. The heroes discover that the ship is heading towards a star, and that they must enter the other simulations quickly before the ship's hull melts and they are boiled alive.
A sandstorm rages in the [[Lost Desert]], and [[Princess Vyssa]] seeks a relic, the Medallion of the Wind, designed to control the weather. First, the group defeats [[Siliclast]] and retrieves the Celestial Talisman, which points to the direction of the Medallion. Then, they defeat [[Gebarn II]] and retrieve the first piece of the Medallion. Then, [[Velm]] joins the group and together, they defeat the Renevant and rescue [[Lifira]], the librarian, and another computer program. Lifira tells the group a password. When the group tells the hermit the password the hermit reveals information about the 2nd piece of the Medallion. After finding the 2nd piece, they defeat [[King Coltzan|Coltzan's Ghost]] who reveals the 3rd and final piece of the Medallion. Then, the group finds a gemstone, which makes the Medallion complete. After that, the group goes to Zakharukh's Pyramid, where the Medallion must be taken for the weather to be restored. As it turns out, the sandstorm was random data, and by removing it the ship's computers are now accessible. The heroes discover that the ship is heading towards a star, and that they must enter the other simulations quickly before the ship's hull melts and they are boiled alive.


===Chapter 4===
===Act 4===
Rohane appears in the [[Haunted Woods]], where a spell has been cast on the sun, keeping it stuck in the sky all day long, making it difficult for the residents as ghosts began to live in their houses, and keeing other such creatures in seclusion. Residents of [[Shadow Gulch]] say it was [[Count Von Roo]] who cast the spell on the sun, but it turns out he was trying to cast a counter-spell, and was being held hostage by [[Meuka]]. After they defeated Meuka, the Count explained [[Balthazar]], [[Hubrid Nox]], and the [[Spider Grundo]] worked in collaboration to cast the real spell. After defeating the Spider Grundo, he said that Balthazar casted the spell, but Balthazar said Hubrid Nox casted the spell. So they defeated Hubrid Nox, but he explains that it's actually [[Edna]] who casted the spell.
Rohane appears in the [[Haunted Woods]], where a spell has been cast on the sun, keeping it stuck in the sky all day long, making it difficult for the residents as ghosts began to live in their houses, and keeing other such creatures in seclusion. Residents of [[Shadow Gulch]] say it was [[Count Von Roo]] who cast the spell on the sun, but it turns out he was trying to cast a counter-spell, and was being held hostage by [[Meuka]]. After they defeated Meuka, the Count explained [[Balthazar]], [[Hubrid Nox]], and the [[Spider Grundo]] worked in collaboration to cast the real spell. After defeating the Spider Grundo, he said that Balthazar casted the spell, but Balthazar said Hubrid Nox casted the spell. So they defeated Hubrid Nox, but he explains that it's actually [[Edna]] who casted the spell.


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Mipsy then figured out how to access the ships computer through the simulator, and discovered they were not far from the sun, and a new simulation of [[Faerieland]] opened up, which could be seen through the clouds. Taliania noticed there was something wrong with it, and Edna wished them luck, and told them to hurry as there wasn't much time left.
Mipsy then figured out how to access the ships computer through the simulator, and discovered they were not far from the sun, and a new simulation of [[Faerieland]] opened up, which could be seen through the clouds. Taliania noticed there was something wrong with it, and Edna wished them luck, and told them to hurry as there wasn't much time left.


===Chapter 5===
===Act 5===
Coming into [[Faerieland]], Rohane and company discovered it was overrun by mercenaries and monsters after The Dark Faeries rebelled. Many of the cloud paths were destroyed, including ''The Bridge of Mist'' by a giant [[Devilpuss]]. Traveling through what remained of the clouds, Rohane defeated the [[Fallen Angel]] and giant Devilpuss on the way to the Faerie City. Once inside, they defeated [[The Faerie Thief]] who was coordinating monster attacks, and learned the Faerie Palace was overrun by the forces of a dragon calling himself [[King Terask]], who had taken the throne from [[Fyora]], the path to which was locked by two [[Pant Devil]]s. They eventually are freed fom their simulation booths after defeating King Terask twice. Then, they manage to steer their ship away from the sun seconds before they would crash into the sun.
Coming into [[Faerieland]], Rohane and company discovered it was overrun by mercenaries and monsters after The Dark Faeries rebelled. Many of the cloud paths were destroyed, including ''The Bridge of Mist'' by a giant [[Devilpuss]]. Traveling through what remained of the clouds, Rohane defeated the [[Fallen Angel]] and giant Devilpuss on the way to the Faerie City. Once inside, they defeated [[The Faerie Thief]] who was coordinating monster attacks, and learned the Faerie Palace was overrun by the forces of a dragon calling himself [[King Terask]], who had taken the throne from [[Fyora]], the path to which was locked by two [[Pant Devil]]s. They eventually are freed fom their simulation booths after defeating King Terask twice. Then, they manage to steer their ship away from the sun seconds before they would crash into the sun.


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[[Category:Puzzle Games]]
[[Category:Adventure Games]]
[[Category:Neopia Central Games]]
[[Category:NeoQuest II]]
[[Category:NeoQuest II]]

Revision as of 10:54, 20 August 2011