Difference between revisions of "NeoQuest II"

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==Plot Summary==
{{spoiler}}
{{spoiler}}


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Following the same medieval and "in the past" feel, users control the role or [[Rohane]] who is presented as the son of a knight in [[Trestin]] of [[Meridell]], but in acutallity is a captian of a spaceship, and stuck in a hologram simulation. While playing, Rohane travels through 4 other lands ([[Terror Mountain]], The [[Lost Desert]], The [[Haunted Woods]], and [[Faerieland]]) meeting his other crew members ([[Mipsy]], [[Talinia]], and [[Velm]]) along the way, who are locked within simulation booths as well. Together, they try to regain control of the hijacked space ship.
Following the same medieval and "in the past" feel, users control the role or [[Rohane]] who is presented as the son of a knight in [[Trestin]] of [[Meridell]], but in acutallity is a captian of a spaceship, and stuck in a hologram simulation. While playing, Rohane travels through 4 other lands ([[Terror Mountain]], The [[Lost Desert]], The [[Haunted Woods]], and [[Faerieland]]) meeting his other crew members ([[Mipsy]], [[Talinia]], and [[Velm]]) along the way, who are locked within simulation booths as well. Together, they try to regain control of the hijacked space ship.


==Plot Summary==
===Chapter 1===
===Chapter 1===
[[Ramtor]], [[King Skarl]]'s advisor, takes the throne of [[Meridell]] from him and puts him in his tower's dungeon, and slowly begins to take over the land. In [[Trestin]], Rohane notices this change in the land and decides to head out on an adventure with his Father's sword.
[[Ramtor]], [[King Skarl]]'s advisor, takes the throne of [[Meridell]] from him and puts him in his tower's dungeon, and slowly begins to take over the land. In [[Trestin]], Rohane notices this change in the land and decides to head out on an adventure with his Father's sword.

Revision as of 20:12, 15 December 2006