Difference between revisions of "NeoQuest II"

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==Plot summary==
==Plot summary==
{{spoiler}}
Following the same medieval and "in the past" feel, users control the role of [[Rohane]] who is presented as the son of a knight in [[Trestin]] of [[Meridell]], but in actuallity is a captain of a spaceship, and stuck in a hologram simulation. While playing, Rohane travels through 4 other lands ([[Terror Mountain]], The [[Lost Desert]], The [[Haunted Woods]], and [[Faerieland]]) meeting his other crew members ([[Mipsy]], [[Talinia]], and [[Velm]]) along the way, who are locked within simulation booths as well. Together, they try to regain control of the hijacked space ship.
Following the same medieval and "in the past" feel, users control the role of [[Rohane]] who is presented as the son of a knight in [[Trestin]] of [[Meridell]], but in actuallity is a captain of a spaceship, and stuck in a hologram simulation. While playing, Rohane travels through 4 other lands ([[Terror Mountain]], The [[Lost Desert]], The [[Haunted Woods]], and [[Faerieland]]) meeting his other crew members ([[Mipsy]], [[Talinia]], and [[Velm]]) along the way, who are locked within simulation booths as well. Together, they try to regain control of the hijacked space ship.


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==Trivia==
==Trivia==
*As of August 2006, there are a total of 61 NeoQuest II related [[item]]s, 25 of which are [[Stamps]] specifically for the ''NeoQuest II'' section of the [[Stamp Album]].
*As of August 2006, there are a total of 61 NeoQuest II related [[item]]s, 25 of which are [[Stamps]] specifically for the ''NeoQuest II'' section of the [[Stamp Album]].
{{spoiler}}
*Prior to finishing the first chapter of the game, the user is led to believe defeating Ramtor is the game's only task, and is given no clue (except for the circuit board tiles that are seen throughout the Act 1 world) the world is a simulation within a spaceship. The revelation surprised many users, as many were expecting a simple story set in a medieval land.
*Prior to finishing the first chapter of the game, the user is led to believe defeating Ramtor is the game's only task, and is given no clue (except for the circuit board tiles that are seen throughout the Act 1 world) the world is a simulation within a spaceship. The revelation surprised many users, as many were expecting a simple story set in a medieval land.


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*[http://www.digifort.com/idnq PinkPT's In-Depth Neoquest Guide]
*[http://www.digifort.com/idnq PinkPT's In-Depth Neoquest Guide]


{{NQ2}}


{{NQ2}}
{{stub}}


[[Category: Plots]]
[[Category:Puzzle Games]]
[[Category: Puzzle Games]]
[[Category:NeoQuest II]]
[[Category: NeoQuest II]]

Revision as of 07:16, 8 February 2008