Difference between revisions of "Igloo Garage Sale - The Game"
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{{Infobox Game | {{Infobox Game | ||
|GameImage=Play676.gif | |GameImage=Play676.gif | ||
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}} | }} | ||
'''Igloo Garage Sale - The Game''' is an action [[game]] in which the player takes the role of [[Mika]] as he tries to catch items thrown to him by [[Carassa]]. The game was originally released on August 28, 2002. On October 19, 2006, | '''Igloo Garage Sale - The Game''' is an action [[game]] in which the player takes the role of [[Mika]] as he tries to catch items thrown to him by [[Carassa]]. The game was originally released on August 28, 2002. On October 19, 2006, the game received a major update which included improved graphics and slightly tweaked gameplay mechanics. | ||
==Gameplay== | ==Gameplay== | ||
In this game, the player takes control of Mika. The player can move Mika left and right using the left and right arrow keys and they can make him jump by pressing the up arrow key. The game is divided into rounds, and each round is 30 seconds long. Right after a round begins, Carassa will start dropping items. The player can earn points by catching the items that Carassa drops. The number of points earned depends on the item that is caught: | |||
{|align="center" border=1 | |||
|- | |||
|align="center" colspan="6"|'''Scoring Items''' | |||
|- | |||
|align="center"|[[Image:IglooChips.jpg]]|| align="center"|[[Image:IglooChiaPop.jpg]]|| align="center"|[[Image:IglooUmbrella.jpg]]|| align="center"|[[Image:IglooStar.jpg]]|| align="center"|[[Image:IglooPotion.jpg]]|| align="center"|[[Image:IglooCoin.jpg]] | |||
|- | |||
|align="center"|1 point|| align="center"|2 points|| align="center"|3 points|| align="center"|5 points|| align="center"|10 points|| align="center"|50 points | |||
|- | |||
|} | |||
If a player catches all of the items in a given round, their points for that round will be doubled. Conversely, if the player misses five items in a given round, the game will end. In addition to the six items listed above, Carassa will also drop two items that will negatively impact the player if they are caught. These "bad" items will not count against the player if they are not caught. | |||
{|align="center" border=1 | |||
|- | |||
|align="center" colspan="2"|'''Bad Items''' | |||
|- | |||
|align="center"| [[Image:IglooBomb.jpg]]|| align="center" width="300" |If the player catches the bomb, they will be unable to move for 3 seconds. After the bomb hits the ground, it will explode on its own after a few seconds. If the player is caught in this explosion, they will be unable to move for 3 seconds. | |||
|- | |||
|align="center"|[[Image:IglooPiano.jpg]]|| align="center"|If the player catches the piano, they will receive a game over. | |||
|} | |||
==External links== | ==External links== | ||
*'''Caption Competition:''' [http://www.neopets.com/games/caption/caption_archive.phtml?place=526 #526] | *'''Caption Competition:''' [http://www.neopets.com/games/caption/caption_archive.phtml?place=526 #526] | ||
[[Category:Action Games]] | [[Category:Action Games]] |
Revision as of 02:15, 18 November 2010
Igloo Garage Sale - The Game | |
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ID # | 676 |
World | Terror Mountain |
Category | Action |
High Scores | |
Game Page |
Igloo Garage Sale - The Game is an action game in which the player takes the role of Mika as he tries to catch items thrown to him by Carassa. The game was originally released on August 28, 2002. On October 19, 2006, the game received a major update which included improved graphics and slightly tweaked gameplay mechanics.
Gameplay
In this game, the player takes control of Mika. The player can move Mika left and right using the left and right arrow keys and they can make him jump by pressing the up arrow key. The game is divided into rounds, and each round is 30 seconds long. Right after a round begins, Carassa will start dropping items. The player can earn points by catching the items that Carassa drops. The number of points earned depends on the item that is caught:
Scoring Items | |||||
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1 point | 2 points | 3 points | 5 points | 10 points | 50 points |
If a player catches all of the items in a given round, their points for that round will be doubled. Conversely, if the player misses five items in a given round, the game will end. In addition to the six items listed above, Carassa will also drop two items that will negatively impact the player if they are caught. These "bad" items will not count against the player if they are not caught.
External links
- Caption Competition: #526