Difference between revisions of "NeoQuest II"
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==Plot Summary== | |||
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Following the same medieval and "in the past" feel, users control the role or [[Rohane]] who is presented as the son of a knight in [[Trestin]] of [[Meridell]], but in acutallity is a captian of a spaceship, and stuck in a hologram simulation. While playing, Rohane travels through 4 other lands ([[Terror Mountain]], The [[Lost Desert]], The [[Haunted Woods]], and [[Faerieland]]) meeting his other crew members ([[Mipsy]], [[Talinia]], and [[Velm]]) along the way, who are locked within simulation booths as well. Together, they try to regain control of the hijacked space ship. | Following the same medieval and "in the past" feel, users control the role or [[Rohane]] who is presented as the son of a knight in [[Trestin]] of [[Meridell]], but in acutallity is a captian of a spaceship, and stuck in a hologram simulation. While playing, Rohane travels through 4 other lands ([[Terror Mountain]], The [[Lost Desert]], The [[Haunted Woods]], and [[Faerieland]]) meeting his other crew members ([[Mipsy]], [[Talinia]], and [[Velm]]) along the way, who are locked within simulation booths as well. Together, they try to regain control of the hijacked space ship. | ||
===Chapter 1=== | ===Chapter 1=== | ||
[[Ramtor]], [[King Skarl]]'s advisor, takes the throne of [[Meridell]] from him and puts him in his tower's dungeon, and slowly begins to take over the land. In [[Trestin]], Rohane notices this change in the land and decides to head out on an adventure with his Father's sword. | [[Ramtor]], [[King Skarl]]'s advisor, takes the throne of [[Meridell]] from him and puts him in his tower's dungeon, and slowly begins to take over the land. In [[Trestin]], Rohane notices this change in the land and decides to head out on an adventure with his Father's sword. |
Revision as of 20:12, 15 December 2006
NeoQuest II is a role playing game within Neopets created by Mr. Insane, sequel to NeoQuest I. In this version, a new battle system was implemented, along with the use of more party members (a total of 4).
Plot Summary
Following the same medieval and "in the past" feel, users control the role or Rohane who is presented as the son of a knight in Trestin of Meridell, but in acutallity is a captian of a spaceship, and stuck in a hologram simulation. While playing, Rohane travels through 4 other lands (Terror Mountain, The Lost Desert, The Haunted Woods, and Faerieland) meeting his other crew members (Mipsy, Talinia, and Velm) along the way, who are locked within simulation booths as well. Together, they try to regain control of the hijacked space ship.
Chapter 1
Ramtor, King Skarl's advisor, takes the throne of Meridell from him and puts him in his tower's dungeon, and slowly begins to take over the land. In Trestin, Rohane notices this change in the land and decides to head out on an adventure with his Father's sword.
Chapter 2
A creature named Scuzzy traps the Snowager inside Terror Mountain. The paths across the mountain become clogged with snow, making it difficult to traverse, and monsters are swarming all the passes.
Chapter 3
A sandstorm rages in the Lost Desert, and Princess Vyssa seeks a relic, the Medallion of the Wind, designed to control the weather. After locating the pieces of the device, it must be taken to Zakharukh's Pyramid, for the weather to be restored.
Chapter 4
In the Haunted Woods, the sun is stuck in the sky all day long, making it difficult for the Wood's residents - including ghosts and vampires - to go about their business. The residents of the Haunted Woods are quick to point the finger at each other and the player must narrow down the unlikely suspects one by one.
Chapter 5
Groups of Dark Faeries are rebelling in Faerieland, coupled with an invasion of mercenaries and monsters. Many of the cloud paths are destroyed, and the Faerie Palace is overrun by the forces of a dragon calling himself King Terask.
Difficuty
Normal
Basic gameplay, where the boss's hitpoints and difficulty are lowest.
Evil
Monster hit points are raised %50 and Boss's 25% of those in Normal, and their strength and defenses against certain skills is also increased, requiring the user to be a level or 2 higher to defeat monsters than they did in Normal.
InSaNe!
The ultimate challenge, monster hit points are raised %100 and Boss's 50% of those in Evil, and strength and defenses against certain skills is raised even higher. If a user should be defeated at any time during the game, they start over from the very beginning of the game, losing all progress.
Rewards
Should a user play through any of the difficulties of NeoQuest II, the user receives a set sum of 14,100 Neopoints for defeating all the bosses. It's also possible to receive the Weakling, Devilpuss, and Bionic Cybunny Avatar through gameplay. The rewards for completing each gameplay are...
Normal 10,000 NP, a bronze (third place) trophy, and one of the following weapons (random)... |
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Mipsy's Charm Bracelet 4 Defense Icons (2 Air, 2 Dark). 2 Attack Icons (2 Light) |
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Rohanes Armour Polish 6 Attack Icons (3 Physical, 3 Earth) | |
Velms Healing Potion Heals 10% of your maximum hp. Good for users who have 100's of hp. |
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Talinias Whittling Knife 6 Attack Icons (3 Fire, 3 Physical) |
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Evil 30,000 NP, a silver (second place) trophy, and one of the following weapons (random)... |
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Halo of Devilpuss 6+4 Attack Icons (5 dark, 1 Physical;+4 Physical) |
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Ramtors Spellbook 10 Attack Icons (5 Light, 5 Dark) |
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Scuzzys Comb 10 Attack Icons (5 Light, 5 Physical) |
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Tooth of Terask 6 Attack, 3 Defense Icons (3 Water and 3 Air Attack, 3 Dark Defens) |
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InSaNe! 50,000 NP, a gold (first place) trophy, and one of the following items. WARNING: The InSaNe! weapon prize is also random, but only one is rewarded for the first play through. |
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Wand of Reality 13 Attack Icons (5 Light, 5 Air, 3 Physical) |
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Bow of Destiny 13 Attack Icons (5 Earth, 5 Air, 3 Fire) |
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Staff Of Righteous Fury 8+4 Attack Icons (7 Light, 1 Physical, +4 Physical) |
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Sword Of Apocalypse 9+4 Attack Icons (3 Fire, 5 Dark, 1 Physical, +4 Physical) |
Trivia
- As of August 2006, there are a total of 61 NeoQuest II related items, 25 of which are Stamps specifically for the NeoQuest II section of the Stamp Album.
- Prior to finishing the first chapter of the game, the user is led to believe defeating Ramtor is the games only task, and is given no clue (except for the circuit board tiles that are seen throughout the Act 1 world) the world is a simulation within a spaceship. The revelation surprised many users, as many were expecting a simple story set in a medieval land.
External Links
- Game Link: NeoQuest II
- PinkPT's In-Depth Neoquest Guide
NeoQuest II |
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General
NeoQuest II · Rohane · Mipsy · Talinia · Velm |
Bosses The Miner Foreman · Zombom · Sand Grundo · Ramtor · Leximp · Kolvars · Scuzzy · Siliclast · Gebarn II · Revenant · Coltzan's Ghost · Anubits · Meuka · Spider Grundo · The Four Faeries · Hubrid Nox · The Esophagor · Fallen Angel · Devilpuss · The Faerie Thief · Pant Devil · King Terask |