Dyl has been attracted to the gallery.
Locations:Ballroom: Pink, Rachel, CWisgood, Pixa, Anvil, Byakuya San
Great Hall: Ressficent, Keith, Raz, Regan, Bruces galore, Twinkle
Library: kcharles, Christopher, Alex, Skynetmain
Gallery: Rox, graphitesmoothie, Miyu, Typhoon, Dyl
Night 5In the ballroom:Anvil was dancing the tango with Rachel. However, a wobbly pillar suddenly fell on Anvil, killing him instantly. You can say that Anvil was now doing the
flatmenco!
In the Great Hall:A shadowy, rotten figure tried to sneak up on
Twinkle, but an overwhelming scent in the room forced it to stop.
In the Library:Christopher felt a strong sense of deja vu when he started clutching his burning throat. It was regrettable because he never got to finish the book "Twilight". He started foaming at the mouth and dropped dead within a few minutes.
In the Gallery:Typhoon almost sat on a whoopee-cushion when an interesting piece of artwork caught his eye and he decided to inspect it closer.
Suddenly,
Miyu collapsed onto the ground, motionless. I guess that since that open-head wound wasn't taken care of, she has died once again.
Anvil died, his role was:Quote:
Zesty Zombie
Alignment: Evil
Team: Zombies
Winning Condition: Defeat all other teams
Teammates: ---
For zombies, you are quite a chipper bunch, which may explain why you’re able to fit in normally with other people. Being the undead, you have quite a special slew of abilities.
---
Resistance: 50%
You cannot be converted.
Christopher died, his role was:Quote:
Walking Wood-Chipper
Alignment: Innocent
Winning Condition: Defeat all evil teams
You are a walking wood chipper. You are able to take dead bodies and... turn them into wood chips, obviously.
You have the following abilities, if the ability targets a player, and unless specified, you must submit a list with five people on it, the first person alive at the time your action takes place will be targeted by the power:
Woodchip: Three times during the game, you may turn a person’s remains into a pile of woodchips. Once a person has been turned into woodchips, they will not be able to be resurrected. However, this ability takes place at the very end of the night, and will be the last action completed. This means that a person can be resurrected (on the same night) right before you turn them into woodchips. If this should happen, you will not receive the “use” back. This ability counts as an action done by you.
Woodchuck: Three times during the game, you may reduce a person’s shield by 30%. Again, this will take place at the very end of the night. You may not use woodchuck and woodchip on the same night. This ability counts as an action done by you.
Resistance: 30%
Miyu died again. Her role was:Quote:
Gallery Guardian
Alignment: Innocent
Winning Condition: Defeat all evil teams
You are the master of the gallery.
You have the following abilities, if the ability targets a player, and unless specified, you must submit a list with five people on it, the first person alive at the time your action takes place will be targeted by the power:
Room Status: Every night, you may change your room’s status for the next day. However, you must reside in your room to do so. You may pick from several available statuses, and you may not pick the same status two days in a row. They are as follows:
No status: Picking this will not affect the room’s inhabitants in any way.
Resistance Beneficial: Picking this will increase the resistance of all inhabitants in the room by 10%.
Resistance Detrimental: Picking this will decrease the resistance of all inhabitants in the room by 10%.
Resistance Beneficial+: You may pick this status three times during the game. Picking this will increase the resistance of all inhabitants in the room by 20%.
Resistance Detrimental+: You may pick this status three times during the game. Picking this will decrease the resistance of all inhabitants in the room by 20%.
Pure Protection: Once during the game, you may pick this status. Picking this status will protect everyone in your room from all attacks.
Note that these statuses are only temporary, and will be gone as soon as the inhabitant leaves the room. In addition, you are not affected by any of these. This ability does not count as an action.
Attract: In addition to your previous ability, every night you may attract a person into your room. This will take place at the beginning of the night. This ability counts as an action done by you.
Resistance: 30%
Day 6 begins19 alive,
10 for majority,
15 for lock.