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 Post subject: Re: WW 34: WW @ Half-Malignant Half-Castle - Day 5 take 2
PostPosted: Fri Aug 22, 2008 7:43 pm 
Beyond Godly
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WIS wrote:
Twinkle wrote:
Pull lever. (Can anyone pull it or just those in the Library?)


Only library people ( who are already in the library) can pull it. Same rules as previous times.


:oops: That's what I get for not paying enough attention.


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It's coming...


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 Post subject: Re: WW 34: WW @ Half-Malignant Half-Castle - Day 5 take 2
PostPosted: Fri Aug 22, 2008 8:22 pm 
PPT Student
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Move to the Gallery

Vote: Ammer
Vote: CWisgood


Forgot to vote :oops:


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 Post subject: Re: WW 34: WW @ Half-Malignant Half-Castle - Day 1
PostPosted: Fri Aug 22, 2008 9:14 pm 
Beyond Godly
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Location: Vancouver!
Vote Tally

Ammer - 18, Rox, kcharles, Raz, Miyu, Bruces galore, Byakuya San, graphitesmoothie, CWisgood, Christopher, Pink, Anvil, Alex, Skynetmain, Twinkle, Ressficent, Pixa, Dyl, Typhoon
CWisgood - 2, Alex, Typhoon

22 alive, 13 for majority, 17 for lock.


Locations:

Ballroom: Pink, Rachel, CWisgood, Pixa, Anvil, Byakuya San
Great Hall: Ressficent, Keith, Ammer, Raz, Regan, Bruces galore, Twinkle
Library: Dyl, kcharles, Christopher, Alex, Skynetmain
Gallery: Rox, graphitesmoothie, Miyu, Typhoon


Execution:

WIS was about to kick Ammer out of the castle when Dr Octagonapus showed up and blasted Ammer with his laser. "I guess that works too." WIS shrugs.

Ammer died. His role was:
Quote:
Carefully Balanced Chandeliers

Alignment: Evil
Team: Hazards
Winning Condition: Defeat all other teams
Teammates: ...


You are a team of hazardous materials in the half-castle. You yourself are chandeliers that were not held in place by bolts or chains or other such contraptions, but are instead carefully balanced from a small hook. The smallest breeze may just knock you down.

...

Night Light: Once during the game, you find out who a player targeted at night. This ability is counted as an action done by you.


Resistance: 60%
You cannot be converted.


Night Begins


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 Post subject: Re: WW 34: WW @ Half-Malignant Half-Castle - Day 1
PostPosted: Fri Aug 22, 2008 10:21 pm 
Beyond Godly
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Dyl has been attracted to the gallery.

Locations:

Ballroom: Pink, Rachel, CWisgood, Pixa, Anvil, Byakuya San
Great Hall: Ressficent, Keith, Raz, Regan, Bruces galore, Twinkle
Library: kcharles, Christopher, Alex, Skynetmain
Gallery: Rox, graphitesmoothie, Miyu, Typhoon, Dyl


Night 5

In the ballroom:
Anvil was dancing the tango with Rachel. However, a wobbly pillar suddenly fell on Anvil, killing him instantly. You can say that Anvil was now doing the flatmenco!


In the Great Hall:
A shadowy, rotten figure tried to sneak up on Twinkle, but an overwhelming scent in the room forced it to stop.


In the Library:
Christopher felt a strong sense of deja vu when he started clutching his burning throat. It was regrettable because he never got to finish the book "Twilight". He started foaming at the mouth and dropped dead within a few minutes.


In the Gallery:
Typhoon almost sat on a whoopee-cushion when an interesting piece of artwork caught his eye and he decided to inspect it closer.

Suddenly, Miyu collapsed onto the ground, motionless. I guess that since that open-head wound wasn't taken care of, she has died once again.


Anvil died, his role was:
Quote:
Zesty Zombie

Alignment: Evil
Team: Zombies
Winning Condition: Defeat all other teams
Teammates: ---


For zombies, you are quite a chipper bunch, which may explain why you’re able to fit in normally with other people. Being the undead, you have quite a special slew of abilities.

---

Resistance: 50%
You cannot be converted.


Christopher died, his role was:
Quote:
Walking Wood-Chipper

Alignment: Innocent
Winning Condition: Defeat all evil teams


You are a walking wood chipper. You are able to take dead bodies and... turn them into wood chips, obviously.

You have the following abilities, if the ability targets a player, and unless specified, you must submit a list with five people on it, the first person alive at the time your action takes place will be targeted by the power:

Woodchip: Three times during the game, you may turn a person’s remains into a pile of woodchips. Once a person has been turned into woodchips, they will not be able to be resurrected. However, this ability takes place at the very end of the night, and will be the last action completed. This means that a person can be resurrected (on the same night) right before you turn them into woodchips. If this should happen, you will not receive the “use” back. This ability counts as an action done by you.

Woodchuck: Three times during the game, you may reduce a person’s shield by 30%. Again, this will take place at the very end of the night. You may not use woodchuck and woodchip on the same night. This ability counts as an action done by you.

Resistance: 30%


Miyu died again. Her role was:
Quote:
Gallery Guardian

Alignment: Innocent
Winning Condition: Defeat all evil teams


You are the master of the gallery.

You have the following abilities, if the ability targets a player, and unless specified, you must submit a list with five people on it, the first person alive at the time your action takes place will be targeted by the power:

Room Status: Every night, you may change your room’s status for the next day. However, you must reside in your room to do so. You may pick from several available statuses, and you may not pick the same status two days in a row. They are as follows:

No status: Picking this will not affect the room’s inhabitants in any way.
Resistance Beneficial: Picking this will increase the resistance of all inhabitants in the room by 10%.
Resistance Detrimental: Picking this will decrease the resistance of all inhabitants in the room by 10%.
Resistance Beneficial+: You may pick this status three times during the game. Picking this will increase the resistance of all inhabitants in the room by 20%.
Resistance Detrimental+: You may pick this status three times during the game. Picking this will decrease the resistance of all inhabitants in the room by 20%.
Pure Protection: Once during the game, you may pick this status. Picking this status will protect everyone in your room from all attacks.

Note that these statuses are only temporary, and will be gone as soon as the inhabitant leaves the room. In addition, you are not affected by any of these. This ability does not count as an action.

Attract: In addition to your previous ability, every night you may attract a person into your room. This will take place at the beginning of the night. This ability counts as an action done by you.

Resistance: 30%


Day 6 begins

19 alive, 10 for majority, 15 for lock.


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 Post subject: Re: WW 34: WW @ Half-Malignant Half-Castle - Day 6
PostPosted: Sat Aug 23, 2008 1:01 am 
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Well, I'm going to be out all night and then hopefully sleeping all day, but I have reason to believe I should:

Vote: Alex

Contact me about my reasoning and I'll get back as soon as I can.


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 Post subject: Re: WW 34: WW @ Half-Malignant Half-Castle - Day 6
PostPosted: Sat Aug 23, 2008 1:11 am 
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Eww. I danced with a zombie. D:

Vote: Alex, I suppose.


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 Post subject: Re: WW 34: WW @ Half-Malignant Half-Castle - Day 6
PostPosted: Sat Aug 23, 2008 1:50 am 
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Vote: Alex

Move:Library


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 Post subject: Re: WW 34: WW @ Half-Malignant Half-Castle - Day 6
PostPosted: Sat Aug 23, 2008 1:59 am 
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vote: alex

move: library


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 Post subject: Re: WW 34: WW @ Half-Malignant Half-Castle - Day 6
PostPosted: Sat Aug 23, 2008 2:01 am 
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Rachel wrote:
vote: alex

move: library


Copier.


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 Post subject: Re: WW 34: WW @ Half-Malignant Half-Castle - Day 6
PostPosted: Sat Aug 23, 2008 2:23 am 
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kcharles wrote:
Rachel wrote:
vote: alex

move: library


Copier.


actually coincidence. i agreed about the voting and thought it was about time i moved and library was the first room i thought of. sorry!


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 Post subject: Re: WW 34: WW @ Half-Malignant Half-Castle - Day 6
PostPosted: Sat Aug 23, 2008 2:29 am 
Way Beyond Godly
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Would you like to explain the reasoning to me?


Gone, forever.


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 Post subject: Re: WW 34: WW @ Half-Malignant Half-Castle - Day 6
PostPosted: Sat Aug 23, 2008 2:32 am 
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I know. I just thought it was funny. :P


Alex, I'm just bandwagoning. If you can prove your innocence, I'll unvote.


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 Post subject: Re: WW 34: WW @ Half-Malignant Half-Castle - Day 6
PostPosted: Sat Aug 23, 2008 2:34 am 
Way Beyond Godly
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Oh, I know you guys are XD That was more directed at Sky, lol.

I'll shoot off a PM to you shortly.


Gone, forever.


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 Post subject: Re: WW 34: WW @ Half-Malignant Half-Castle - Day 6
PostPosted: Sat Aug 23, 2008 2:49 am 
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I'm going to be out of town for most of Saturday so I'll get this in now
Vote:Alex

Move:the gallery


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 Post subject: Re: WW 34: WW @ Half-Malignant Half-Castle - Day 6
PostPosted: Sat Aug 23, 2008 6:12 am 
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Alex wrote:
Would you like to explain the reasoning to me?

I got my intel. from a dreamer who fingered you.

Edit: Yeah. I said I'd be out all night looking at asteroids, but you it was foggy and you can't control the weather... unless you're China!


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Last edited by Skynetmain on Sat Aug 23, 2008 6:50 am, edited 1 time in total.

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