Games Master Challenge 2006

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Revision as of 17:11, 2 December 2006 by Jacob (talk | contribs) (updated article with new information, compacted challenges and qualifying games. does it look good in other resolutions besides mine?)
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The Games Master Challenge was a gaming Plot held between November 22, 2006, and November 30, 2006, requiring users to complete certain challenges given by Aristotle A. Avinroo within the games of Neopets for special points. Used as means to get users accustomed to the new design of the Games Room.

The Challenges

Challenge Points
Get Your Feet Wet
Submit score on 1 Flash game
1
Dive In
Submit score on 5 unique Flash games
5
Awww, My Favourite! (Secret)
Add a game to your favourites list
10
I'm Getting the Hang of This
Submit score on 10 unique Flash Games
20
Lonely No More
Send a Flash Challenge Card to your friend
30
Finger Cramps
Submit score on 25 unique Flash Games
40
Hidden Gem (Secret)
Submit score on the certain game (different for each user)
50
New Arrow Keys Required
Submit score on 50 unique Flash Games
70
It's a Party! (Secret)
Send 5 Flash Challenge Cards to your friends
100
I Can't Choose Just One (Secret)
Add 12 games to your favourites list
120
Sunlight? What's that? (Secret)
Submit score on 62 unique Flash games
150
Nothing Better to Do (Secret)
Complete all challenges
250

A total of 12 challenges were given by Aristotle A. Avinroo, 5 of which had unknown conditions and didn't show until they were completed (at which point a user could share how to receive them to another user). Tasks to complete these tasks ranged from submitting scores on certain games, sending flash challenge cards to people and arranging their Favorites. Only 62 different games could be played for the challenge, called Qualifying Games, of which a minimum of 50 points nust be submitted in every game. Also, flash challenge cards only counted for those 62 games. The Qualifying Games for the challenge were...

Prizes

prize_faded.png prize.png prize_collected.png

After a user completed a certain challenge, they went back to the challenge page and clicked on the present image and collected a prize from Aristotle A. Avinroo. All items given were random, but over half the challenges rewarded items of 71+ item rarity.

Trivia

  • Users were given the option to embed links to qualified games on their blog, web site, forum signature, or anywhere which accepted the coding. With the disappearance of the link from the main challenge page, it's unknown if these still work or can even be accessed anymore.
  • The Games Master Challenge was originally meant to end on November 29, 2006, but was pushed to the next day for an unknown reason, believed to be a problem users under 13 had with some of the challenges.

External Links