Curse of Maraqua
Curse of Maraqua is a Plot which took place between March 15, 2005 and June 10, 2005, revealing the long time dormant world of Maraqua. The plot follows the path of Garin, a pirate who stumbled across the long lost land.
Plot summary
The story of Maraqua centers around a Usul named Garin, who is the captain of a fierce pirate ship with his first mate and also best friend since childhood, a red Kyrii named Jacques. His life is full of plunder and adventure, and he lives with hardly a care until after he and his crew rob a wedding. This provokes the rage of Captain Scarblade, terror and master of the Five Seas of Neopia. Scarblade seeks out the Black Pawkeet to extract his revenge.
Meanwhile, beneath the sea, a Maraquan Aisha by the name of Isca, whom Garin knows from only a brief glimpse of her during his childhood, dreams this. Isca and Caylis, Maraquan sisters who were orphaned, were recovered by King Kelpbeard while he was looking for survivors after the attack on Old Maraqua. Upon bringing them into his court, it is discovered that Isca has the ability to foretell things in her dreams that greatly aid the citizens of Maraqua. Caylis later begins to be tormented by nightmares of disasters that always come true. The citizens of Maraqua, believed Caylis was the cause of these, and Kelpbeard was forced to exile her. After Isca dreams of seeing Garin, the Usul of her childhood, in grave danger, she ascends from the depths of Maraqua to the surface. This is breaking the law of King Kelpbeard, who decreed that none were to mingle with the "surface-folk."
On board the Pawkeet, a fight rages between the pirates of the Black Pawkeet, and those of The Revenge, the ship captained by Scarblade. Jacques insists that they must abandon ship, for their forces are outnumbered. While Jacques is making his way to the skiff, Garin is knocked out and sent plummeting to the waves below. In his effort to reach his unconscious friend, Jacques's skiff is destroyed, and The Drenched take him as prisoner.
Isca saves Garin and takes him to Maraqua, where he discovers the amazing underwater city and steals his Maractite Dagger from there. Once he is recovered, he returns to the surface in hopes of finding information about Jacques and his crew. Below sea level, Isca dreams of Jacques, captive of the Drenched, and she returns to tell Garin of this. Garin and Isca plummet below and travel to the caves of the three witch sisters of the sea, otherwise known as The Drenched, live. A struggle ensues, and Garin and Isca rise victorious with Jacques having been rescued. Garin promises Isca after being prompted by Jacques, that he will help her with her new visions of a danger approaching Maraqua.
User participation
Users were given the option to help Maraqua or the pirates during the attack in two ways. One form of participation, Battler, involved fighting against Maraqua or the pirates in the Battledome. The other, Supporter involved acquiring certain items to assist the battlers, and playing Maraquan themed games to acquire points
Battledome
Those who joined Maraqua fought the pirates, and vice versa. Also, depending on the strength of the users selected Neopet (which was the only one which could fight in the war), only certain ranked opponents would award the user with points. Opponents could be fought an infinite number of times, but with each in the opponent became progressively stronger.
Maraquan Army | Pirate Crew | Difficulty | ||
---|---|---|---|---|
Wave One 1 point per win | ||||
Maraquan Lancer | Pirate Scout | 7 | ||
Maraquan Chef | Pirate Helmswoman | 100 | ||
Maraquan Foot Soldier | Petty Crewmate | 250 | ||
Wave Two 4 points per win | ||||
Maraquan Sergeant | Pirate Avenger | 15 | ||
Maraquan Blade Specialist | Pirate First Mate | 300 | ||
Enraged Maraquan Mob | Pirate Brute | 600 | ||
Wave Three 8 points per win | ||||
Maraquan Charger | Pirate Bomber | 37 | ||
Grand Commander | Cannon Master | 475 | ||
Maraquan Shieldmaiden | Pirate Champion | 1100 | ||
Wave Four 12 points per win | ||||
Swordmaster Talek | Benny | 80 | ||
Garin | Quartermaster | 850 | ||
Goregas | Ships Cook | 1500 | ||
Final Boss 10,000 points | ||||
King Kelpbeard | Captain Scarblade | 100000 |
Prizes
Prizes were released on June 14, 2005. The total points players collected from defeating opponents in the Battledome were spent in the Curse of Maraqua War Prize Shop, where 6 items were available to be bought, all 6 different depending on who users fought for. A 7th item was available for both sides, the Maraquan Sidebar. Four exclusive Avatars were also released, only one of which could be acquired depending what the user did during the war.
Trophies were also awarded to users showing who they fought for, were a Battler or Supporter, how many points they collected and their rank.
Maraquan Warrior | ||
---|---|---|
Commoner 1 - 4 |
Initiate 5 - 9 Soldier 10 - 24 |
Defender 25 - 49 Legionnaire 50 - 99 |
Preserver 100 - 299 Vigilante 300 - 499 |
Myrmidon 500 - 999 Centurion 1000 - 1499 |
Strategist 1500 - 2499 Kelpguard 2500 - 3999 |
Vindicator 4000 - 4999 Waverider 5000 - 6499 Commander of the Tides 6500+ | ||
Maraquan Supporter | ||
Servitor 1 - 4 |
Follower 5 - 9 |
Assistant 10 - 24 |
Helper 25 - 49 Supplier 50 - 99 |
Contributor 100 - 149 Reinforcer 150 - 299 |
Ally 300 - 400 Partian 401 - 552 |
Disciple 553 - 649 Advocate 650 - 999 ???? 1000+ | ||
Pirate Warrior | ||
Landlubber 1 - 4 |
Bilge Rat 5 - 9 Swabby 10 - 24 |
Sailor 25 - 49 Sea Dog 50 - 99 |
Cannoneer 100 - 299 Navigator 300 - 499 |
Cutthroat 500 - 999 Swashbuckler 1000 - 1499 |
Mariner 1500 - 2499 Buccaneer 2500 - 3999 |
First Mate 4000 - 4999 Captain 5000 - 6499 ???? 6500+ | ||
Pirate Supporter | ||
Urchin 1 - 4 |
Pickpocket 5 - 9 |
Thief 10 - 24 |
Plunderer 25 - 49 Grog Runner 50 - 99 |
Taskmaster 100 - 149 Brigand 150 - 299 |
Raider 300 - 400 Smuggler 401 - 552 |
Pillager 553 - 649 Quartermaster 650 - 999 Marauder 1000+ |
Trivia
- Even though the Water Arena turned into a hidden link for the duration of the plot, the plot's war was taken place in the Water Arena.
- Kanrik and Hannah marrying in the second page of Chapter 2 of the plot comic was used as a joke. Apparently, it was a coincidence that this plot was right after the Hannah and the Ice Caves plot.
External links
- Plot Info: Curse of Maraqua, Curse of Maraqua Recruitment Center, Curse of Maraqua War Prize Shop
- Neopets TCG: The Black Pawkeet, Caylis, Chasm Beast, The Drenched, Garins Redemption, Goregas, Isca, Tears of Caylis, Walk the Plank, Captain Scarblade, Garin the Foolish, King Kelpbeard, Old Maraqua, Benny the Blade, Jacques the Swift, Maractite Trident, Swordmaster Talek, Underwater Discovery, Iscas Necklace, Maractite Armour, Maractite Axe, Maractite Shield, Maractite Sword, Something Will Happen
- Complete List of Curse of Maraqua Neopets TCG Expansion Set
- Caption Competition: #571
- Editorial: 174, 179, 186, 190, 237, 262, 264, 276