Difference between revisions of "List of locations in NeoQuest"
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===Two Rings=== | ===Two Rings=== | ||
The Two Rings is an hourglass shaped mountain valley sealed by the [[Circle of Twelve]] with a spell. There only way into the valley is through a magically locked door in a tunnel at the south of the valley, the key to which is in the possession of [[Faleinn]]. The doorway is watched by the [[Two Rings Gatekeeper]], a title that has been passed down through the generations. The doorway | The Two Rings is an hourglass shaped mountain valley sealed by the [[Circle of Twelve]] with a spell. There only way into the valley is through a magically locked door in a tunnel at the south of the valley, the key to which is in the possession of [[Faleinn]]. The doorway is watched by the [[Two Rings Gatekeeper]], a title that has been passed down through the generations. The doorway is a one-way entrance-once people go into the valley, they cannot leave. | ||
During the time of the Great Empire, [[Jahbal]] lead the [[Circle of Twelve]] against Kal Panning when the city revolted against his rule. After the city was cursed and the siege ended, the other members of the Circle saw the error of their ways and decided to banish Jahbal. Jahbal got wind of their treachery, however, and escaped to the Two Rings Palace at the northern end of the valley. Unwilling to fight Jahbal on his own terms as they believed he could be hoarding magical artifacts in the palace, they instead cast the spell that shut the valley off from the rest of the world, turning Jahbal's safehouse into a prison. | During the time of the Great Empire, [[Jahbal]] lead the [[Circle of Twelve]] against Kal Panning when the city revolted against his rule. After the city was cursed and the siege ended, the other members of the Circle saw the error of their ways and decided to banish Jahbal. Jahbal got wind of their treachery, however, and escaped to the Two Rings Palace at the northern end of the valley. Unwilling to fight Jahbal on his own terms as they believed he could be hoarding magical artifacts in the palace, they instead cast the spell that shut the valley off from the rest of the world, turning Jahbal's safehouse into a prison. |