Difference between revisions of "The Faerie Thief"

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I want this series to go on foerver. Depending on the thing that she has to give up for the Harper in the next two books it could be an adventure on how she can get the thing she gives up back or how they can get their faerie wings back.I think Tania should live in the Royal Palace and should explore a totally new part of faerie. Definitely bring Cordelia and Bryn Lightfoot because I would want there to be new mystical animals that they could talk to and learn about the area from(some dangerous and some cute). Kind of like a new Lost Caer (spelling?) where they can learn more about Faerie hystery. Sancha would also have to come because there would be hidden ruins for them to discover with books that they would need her to read. I would want Rathina and Connor to come because I love their characters. Eden should pop up somewhere on their adventure to save them from something and use her mystical arts.
[[Image:Faeriethief.gif|frame|right|"Fighting to the death was never my style."]]
The '''Faerie Thief''' is a [[wikipedia:Boss (video gaming)|boss character]] in the [[game]] [[NeoQuest II]]. [[Rohane]] and his party first learn about her from the [[Light Faerie]] [[Lucina]], who talks about a thief in command of the [[Dark Faerie]] rebellion in [[Faerieland]]. She must be defeated in order to break the magical ward she has placed on the Faerie Palace that keeps it sealed.
 
Rohane must fight her three times. She is first encountered upstairs in the inn to the right of Lucina, but will flee when her hit points get too low and hide somewhere else in the city. After this encounter, Lucina tells Rohane that she saw her flying into the west side of the city. She can be seen inside a building with no doors - to reach it, Rohane must go via a basement in the adjacent building. Again, she will flee after her hit points get too low, and Lucina will note that this time she headed north.  
 
Rohane will find her for the last time in front of the Palace doors. She will not flee from this fight, and when defeated, whispers that she has been released from "his" - [[King Terask]]'s - grasp. She explains that the towers in the Palace are locked and Rohane will need the keys (carried by the [[Pant Devil]]s, before falling through a hole in the clouds into the ocean below. The wards on the Palace disappear and Rohane may enter,
 
She has 1,200 HP, 1,500 HP, and 1,800 HP on Normal, Evil, and InSaNe! difficulties respectively - between every fight, she will completely restore all her health. She has the Astral Maelstrom group damage power, and can perform stunning and critical hits. She is resistant to the heroes' critical attacks.  
 
 
{{NQ2}}
 
[[Category:NeoQuest II]]
[[Category:Faeries]]
[[Category:Villains]]

Latest revision as of 16:29, 19 January 2015

"Fighting to the death was never my style."

The Faerie Thief is a boss character in the game NeoQuest II. Rohane and his party first learn about her from the Light Faerie Lucina, who talks about a thief in command of the Dark Faerie rebellion in Faerieland. She must be defeated in order to break the magical ward she has placed on the Faerie Palace that keeps it sealed.

Rohane must fight her three times. She is first encountered upstairs in the inn to the right of Lucina, but will flee when her hit points get too low and hide somewhere else in the city. After this encounter, Lucina tells Rohane that she saw her flying into the west side of the city. She can be seen inside a building with no doors - to reach it, Rohane must go via a basement in the adjacent building. Again, she will flee after her hit points get too low, and Lucina will note that this time she headed north.

Rohane will find her for the last time in front of the Palace doors. She will not flee from this fight, and when defeated, whispers that she has been released from "his" - King Terask's - grasp. She explains that the towers in the Palace are locked and Rohane will need the keys (carried by the Pant Devils, before falling through a hole in the clouds into the ocean below. The wards on the Palace disappear and Rohane may enter,

She has 1,200 HP, 1,500 HP, and 1,800 HP on Normal, Evil, and InSaNe! difficulties respectively - between every fight, she will completely restore all her health. She has the Astral Maelstrom group damage power, and can perform stunning and critical hits. She is resistant to the heroes' critical attacks.