Difference between revisions of "List of locations in NeoQuest"

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==Settlements==
==Settlements==


===Kal Panning===
===Neopia City===


''Kal Panning'' is a city set on an island in the south east of the Ancient Neopia [[wikipedia:continent|continent]]. Once prosperous, after the Great Empire split into two factions it was the site of a great battle. The [[Circle of Twelve]] laid siege to the city for a month. Both sides used powerful sorcerers against each other, but eventually the Circle of Twelve's wizards cursed their enemy such that the city itself rose up and attacked its people. It left the city as a haunted ruin, infested with its undead citizens, including their leader [[Faleinn]].  
''Neopia City'' is where the player begins. It is in the north east of the Ancient Neopia. It is the home of [[Eleus Batrin]], [[Boraxis the Healer]], [[Choras Tille]], [[Lummock Sendent]], and [[Morax Dorangis]]. This is where the player can pick up their first sets of armour and alternate basic wands. After retrieving ''[[Xantan]]'s Ring'', Eleus will be able to craft the player their next wand. If the player returns here with the ''Rusty Medallion'', Eleus will suggest taking it to [[Gali Yoj]] in [[Sunny City]].


When the player first reaches it, it is in ruins. However, once the player has defeated Faleinn, it is restored to its former splendour, and Faleinn herself returns as a ghost and explains how [[Jahbal]] was deposed and sealed in the [[Two Rings]]. By defeating her, the player obtains the key needed to enter the Two Rings and complete the game.
===Swamp Edge City===


===Neopia City===
''Swamp Edge City'' is in the north west of the Ancient Neopia continent. It is home to [[Mokti]] and [[Leirobas]], who will provide you with a Dawnshine Generator Shield or Sorcerous Robe in return for biological samples. It was also the home of [[Rikti]] before he became trapped in [[Dank Cave]]. Leirobas will also provide a Jewel of Power for [[Erick]] in the [[Temple of Roo]] to make the player a new weapon.  
 
''Neopia City'' is where the player begins. It is in the north east of the Ancient Neopia. It is the home of [[Eleus Batrin]], [[Boraxis the Healer]], [[Choras Tille]], [[Lummock Sendent]], and [[Morax Dorangis]]. This is where the player can pick up their first sets of armour and alternate basic wands. After retrieving ''[[Xantan]]'s Ring'', Eleus will be able to craft the player their next wand. If the player returns here with the ''Rusty Medallion'', Eleus will suggest taking it to [[Gali Yoj]] in [[Sunny City]].


===Sunny City===
===Sunny City===
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''Sunny City'' is set high up in the Techo Mountains in the south west of the continent. The weather is always sunny as it is above the cloud cover. [[Gali Yoj]], Eleus Batrin's former teacher, lives here, and will tell the player about [[Kal Panning]] and the [[Two Rings]], and will clean [[Rollay Scaleback]]'s medallion so that it may be used against [[Faleinn]].
''Sunny City'' is set high up in the Techo Mountains in the south west of the continent. The weather is always sunny as it is above the cloud cover. [[Gali Yoj]], Eleus Batrin's former teacher, lives here, and will tell the player about [[Kal Panning]] and the [[Two Rings]], and will clean [[Rollay Scaleback]]'s medallion so that it may be used against [[Faleinn]].


===Swamp Edge City===
===Kal Panning===
 
''Kal Panning'' is a city set on an island in the south east of the Ancient Neopia [[wikipedia:continent|continent]]. Once prosperous, after the Great Empire split into two factions it was the site of a great battle. The [[Circle of Twelve]] laid siege to the city for a month. Both sides used powerful sorcerers against each other, but eventually the Circle of Twelve's wizards cursed their enemy such that the city itself rose up and attacked its people. It left the city as a haunted ruin, infested with its undead citizens, including their leader [[Faleinn]].


''Swamp Edge City'' is in the north west of the Ancient Neopia continent. It is home to [[Mokti]] and [[Leirobas]], who will provide you with a Dawnshine Generator Shield or Sorcerous Robe in return for biological samples. It was also the home of [[Rikti]] before he became trapped in [[Dank Cave]]. Leirobas will also provide a Jewel of Power for [[Erick]] in the [[Temple of Roo]] to make the player a new weapon.  
When the player first reaches it, it is in ruins. However, once the player has defeated Faleinn, it is restored to its former splendour, and Faleinn herself returns as a ghost and explains how [[Jahbal]] was deposed and sealed in the [[Two Rings]]. By defeating her, the player obtains the key needed to enter the Two Rings and complete the game.  


==Dungeons==
==Dungeons==
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Scattered about the Ruins there are three members of an archaeological expedition - [[Margoreth]], he pupil [[Tylix]], and their expedition leader [[Denethrir]]. Denethrir resides in the library on the first floor of the Ruins' tower, which is free from monsters, where he studies the ''Gaia Wands''. Also on Rollay's level is [[Pomanna]], a [[Kiko]] who came to the Ruins in time to see Rollay building his hoards.  
Scattered about the Ruins there are three members of an archaeological expedition - [[Margoreth]], he pupil [[Tylix]], and their expedition leader [[Denethrir]]. Denethrir resides in the library on the first floor of the Ruins' tower, which is free from monsters, where he studies the ''Gaia Wands''. Also on Rollay's level is [[Pomanna]], a [[Kiko]] who came to the Ruins in time to see Rollay building his hoards.  


===Mountain Fortress===
===Techo Caves===


Located in the Techo Mountains, ''Mountain Fortress'' has six halls, with a boss in each one. Each boss - Elemental Guardians - is associated with a different element of magic. They drop the most powerful weapons in the game when defeated, however the player can proceed to [[Kal Panning]] and the [[Two Rings]] without obtaining them. Clockwise from north, the bosses in the Fortress are the [[Guardian of Spectral Magic]], the [[Guardian of Life Magic]], the [[Guardian of Ice Magic]], the [[Guardian of Fire Magic]], and the [[Guardian of Shock Magic]].  
The ''Techo Caves'' is a warren of tunnels that run through the Techo Mountains in the south west of Neopia. They permit access to [[Sunny City]] and the [[Mountain Fortress]], and allow passage to the south east part of the continent. [[Mr. Irgo]] resides near the beginning of the caves, and can build the player new armour in returns to black market body parts obtained off the monsters in the cave.


The monsters who roam this area also provide the final armour upgrade in the game.  
There are seven caves, only one of which is a dead end.  


===Techo Caves===
===Mountain Fortress===


The ''Techo Caves'' is a warren of tunnels that run through the Techo Mountains in the south west of Neopia. They permit access to [[Sunny City]] and the [[Mountain Fortress]], and allow passage to the south east part of the continent. [[Mr. Irgo]] resides near the beginning of the caves, and can build the player new armour in returns to black market body parts obtained off the monsters in the cave.
Located in the Techo Mountains, ''Mountain Fortress'' has five halls, with a boss in each one. Each boss - Elemental Guardians - is associated with a different element of magic. They drop the most powerful weapons in the game when defeated, however the player can proceed to [[Kal Panning]] and the [[Two Rings]] without obtaining them. Clockwise from north, the bosses in the Fortress are the [[Guardian of Spectral Magic]], the [[Guardian of Life Magic]], the [[Guardian of Ice Magic]], the [[Guardian of Fire Magic]], and the [[Guardian of Shock Magic]].  


There are seven caves, only one of which is a dead end.  
The monsters who roam this area also provide the final armour upgrade in the game.  


===Temple of Roo===
===Temple of Roo===

Revision as of 23:07, 20 November 2009