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[[Image:Aristotle.gif|right|frame|This challenge was [[AAA]]'s first appearance.]]
{{EventAnnual
The first ever '''Games Master Challenge''' was held between November 22, 2006, and November 30, 2006. It helped players become familiar with the redesigned [[Games Room]], and introduced [[Aristotle A. Avinroo]], self-proclaimed master gamer.  
|name={{PAGENAME}}
|IMAGE=Aristotle.gif
|duration=November 22 - November 30
|npyear=[[Year 8]]
|preceded=n/a
|followed=[[Games Master Challenge 2007]]
|ncevent=n/a
|links=
}}
The first ever '''Games Master Challenge''' was held between November 22, 2006, and November 30, 2006. During this event, users were asked to complete twelve [[Games Room]] related challenges that were issued by [[Aristotle A. Avinroo]].  Completing these challenges rewarded users with randomly selected [[item]]s.  The purpose of this event was to help familiarize users with the recently redesigned Games Room.  This event marked the first appearance of [[AAA]].


During this event, AAA challenged users to complete twelve Games Room related challenges. Completing these challenges rewarded users with randomly selected [[item]]s.   
Five of the twelve challenges were "secret" challenges. These secret challenges did not include instructions for completing the challengeInstead, the instructions were only revealed after a user had completed the secret challenge. This encouraged users to work together to figure out the conditions for completing each of these secret challenges.
 
Aristotle A. Avinroo would return in future [[Games Master Challenge]]s and the [[Daily Dare]] competitions.  


Only scores and Flash Challenge Cards submitted on games from the [[Games Master Challenge 2006#Qualifying Games|Qualifying Games]] list counted toward the completion of challenges.  In order for a submitted score to be counted, it also had to be 50 points or more.
{{br}}
==Challenges==
==Challenges==
 
{|border="1" cellpadding="2" align="center"
The player could complete the twelve challenges in any order. Challengers were worth more points the harder they were to complete.
 
Five of the twelve challenges were "secret" challenges. These secret challenges did not include instructions for completing the challenge - only when a player had completed it did they find out what it was. This encouraged users to work together to figure out the conditions for completing the secret challenges.
 
{| class="wikitable" style="margin: 0 auto;"
!Challenge || Points
!Challenge || Points
|-
|-
!Get Your Feet Wet
|'''Get Your Feet Wet'''
|style="text-align:center;" rowspan="2"|1  
*Submit score on '''1''' Flash game
|align="center"|1  
|-
|-
|Submit score on '''1''' Flash game
|'''Dive In'''
*Submit score on '''5''' unique Flash games
|align="center"|5
|-
|-
!Dive In
|''Secret Challenge''<br>'''Awww, My Favourite!'''
|style="text-align:center;" rowspan="2"|5
*Add a game to your favourites list
|align="center"|10
|-
|-
|Submit score on '''5''' unique Flash games
|'''I'm Getting the Hang of This'''
*Submit score on ''10'' unique Flash Games
|align="center"|20
|-
|-
!Awww, My Favourite! <span style="font-weight:normal;">''(secret challenge)''</span>
|'''''Lonely No More'''''
|style="text-align:center;" rowspan="2"|10
*Send a Flash Challenge Card to your friend
|align="center"|30
|-
|-
|Add a game to your favourites list
|'''''Finger Cramps'''''
*Submit score on '''25''' unique Flash Games
|align="center"|40
|-
|-
!I'm Getting the Hang of This
|'''''Hidden Gem'''''
|style="text-align:center;" rowspan="2"|20
*Submit score on the certain game (different for each user)
|align="center"|50
|-
|-
|Submit score on ''10'' unique Flash Games
||'''''New Arrow Keys Required'''''
*Submit score on '''50''' unique Flash Games
|align="center"|70
|-
|-
!Lonely No More
|''Secret Challenge''<br>'''It's a Party!'''
|style="text-align:center;" rowspan="2"|30
*Send '''5''' Flash Challenge Cards to your friends
|align="center"|100
|-
|-
|Send a Flash Challenge Card to your friend
|''Secret Challenge''<br>'''I Can't Choose Just One'''
*Add '''12''' games to your favourites list
|align="center"|120
|-
|-
!Finger Cramps
|''Secret Challenge''<br>'''Sunlight? What's that?'''
|style="text-align:center;" rowspan="2"|40
*Submit score on '''62''' unique Flash games
|align="center"|150
|-
|-
|Submit score on '''25''' unique Flash Games
|''Secret Challenge''<br>'''Nothing Better to Do'''
*Complete all challenges
|align="center"|250
|-
|-
!Hidden Gem
|style="text-align:center;" rowspan="2"|50
|-
|Submit score on the certain game (different for each user)
|-
!New Arrow Keys Required
|style="text-align:center;" rowspan="2"|70
|-
|Submit score on '''50''' unique Flash Games
|-
!It's a Party! <span style="font-weight:normal;">''(secret challenge)''</span>
|style="text-align:center;" rowspan="2"|100
|-
|Send '''5''' Flash Challenge Cards to your friends
|-
!I Can't Choose Just One <span style="font-weight:normal;">''(secret challenge)''</span>
|style="text-align:center;" rowspan="2"|120
|-
|Add '''12''' games to your favourites list
|-
!Sunlight? What's that? <span style="font-weight:normal;">''(secret challenge)''</span>
|style="text-align:center;" rowspan="2"|150
|-
|Submit score on '''62''' unique Flash games
|-
!Nothing Better to Do <span style="font-weight:normal;">''(secret challenge)''</span>
|style="text-align:center;" rowspan="2"|250
|-
|Complete all challenges
|}
|}


===Qualifying games===
==Prizes==
[[Image:Prize collected.png|right]]
After completing a challenge, users could go back to the challenge page and click on the present symbol next to the completed challenge to receive a randomly selected item from AAA.  More difficult challenges, those that were worth more points, resulted in higher rarity items, while easier challenges, those that were worth fewer points, resulted in lower rarity items.
{{br}}


Only scores and challenge cards submitted from the following list of games counted toward the completion of challenges. Submitted scores had to be at least fifty points to count.
==Qualifying Games==
 
{|align=center
{| class="wikitable collapsible collapsed" style="margin: 0 auto; width:80%;"
|- valign="top"
!List of qualifying games
|width=250|
|-
|
{{columns|
*[[Attack of the Gummy Dice]]
*[[Attack of the Gummy Dice]]
*[[Attack of the Revenge]]
*[[Attack of the Revenge]]
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*[[Freaky Factory]]
*[[Freaky Factory]]
*[[Gadgadsgame]]
*[[Gadgadsgame]]
|width=250|
*[[Gwyl's Great Escape]]
*[[Gwyl's Great Escape]]
*[[Hasee Bounce]]
*[[Hasee Bounce]]
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*[[Pterattack]]
*[[Pterattack]]
*[[Ruins Rampage]]
*[[Ruins Rampage]]
|width=250|
*[[Snow Wars II]]
*[[Snow Wars II]]
*[[Snowball Fight]]
*[[Snowball Fight]]
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*[[Whack-A-Kass]]
*[[Whack-A-Kass]]
*[[Whack-A-Staff-Member]]
*[[Whack-A-Staff-Member]]
}}
|}
|}


==Prizes==
==Trivia==
[[Image:Prize collected.png|right|frame|Users could collect one prize per challenge.]]
*The Games Master Challenge was originally meant to end on November 29, 2006, but the end date was pushed to the next day for an unknown reason.
After completing a challenge, users could go back to the challenge page and click on the present symbol next to the completed challenge to receive a randomly selected item from AAA.  More difficult challenges, those that were worth more points, gave higher [[rarity]] items, while easier challenges, those that were worth fewer points, resulted in lower rarity items.  


{{GamesMasterChallenge}}
{{GamesMasterChallenge}}


[[Category:Games Master Challenge]]
[[Category:Games Master Challenge]]
[[Category:Events]]
[[Category:Year 8]]

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