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Battle for the Dung Part 13
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The party lasted throughout the night, slowing dying down to a whisper when all were exhausted from a feasting and dancing. In the morning, the Tyrannians and Pirates begun negotiations for the Dung of the land. Pirates brought forth dubloons and other treasures to the Tyrannians, to which they scratched their heads over and continued to grunt and cough in their odd language. Meanwhile, Crim, fully healed from the battle, found Doirn packing his satchel for travel Not only that, but he seemed to have returned to his natural royal green colour.

"Whatever happened to the life of a pirate?" mocked Crim.

"A nothing more than a disguise, like my red colour from before," replied Doirn, still paying attention to his packing. "After the night of partying I brought to the pirates, I don't think they will care how I look at this point."

"Where are you going? The pirates are still negotiating with the Tyrannians for the Dung."

"There's nothing to negotiate over," said Doirn as he set his satchel on his shoulder and walked out of the village, Crim following behind him. "The Tyrannians don't understand the concept of pirate wealth or their language, and after the party they shared last night, I think they are more than willing to share whatever they can with us. However, the Dung is something they don't see worth trading over."

"What more could the Tyrannians ask from us?" asked Crim, thinking he would need to fight for the Dung after all, something he didn't look forward to.

"Nothing," said Doirn matter-of-factly. When he turned around and saw Crim was confused, Doirn continued. "The Tyrannians want nothing to due with the Dung. I figured it out earlier this morning after speaking with a few Tyrannians. All around us is a desert, with limited or no vegetation. What use is the Dung if there isn't a proper growing environment? To them, the Dung is nothing more something which stinks up the place. I assume we can take as much as we please."

"Splendid. Then let's take it and be on our way."

"It's not that easy. Because of the smell, the Tyrannians stashed all the Dung they had in one location: north near the volcano. Not only is the land there treacherous, it's inhabited with creatures far more powerful than the normal Tyrannian."

"Why in Neopia would they bother doing that?"

"After smelling Dung for so long, I guess they thought it was a good idea at the time. Plus they hoped it would serve as a deterrent for those creatures to attack, which they found only makes them angry, making them all the more dangerous."

"So what's our course of action? You and me against who knows what at the volcano while the pirates show off their gold coins?"

"Not really. I asked the captain for three crewmates to wait for us outside the village, telling him we could search for the Dung while he bargained with the elders."

Like three pirates will bring much difference, Crim thought to himself. They met the three pirates outside the village, and they introduced themselves as Claude, Jerry, and Patch. With adventure in their hearts and the smell of Dung spurning them on, they traveled north to face unknown dangers.

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Past Funfillers
Battle for the Dung
Part 1 | Part 2 | Part 3 | Part 4 | Part 5 | Part 6 | Part 7
Part 8 | Part 9 | Part 10 | Part 11 | Part 12 | Part 13
Important Science Fact
Snot
Other
Dance Party! | Revenge of the Impatient Ones