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 Post subject: Re: Daily Dare is here
PostPosted: Sun Mar 02, 2008 9:16 am 
Beyond Godly
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Yes. 262!! My highest.

Tip.

Play game before clicking the challenge, especially because of the new rule.

I played and accidently send a low score which still beat Abigails score - this would have given me an automatic win against her and miss out on a prize for the day and the chance of the Ultimate prize.


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 Post subject: Re: Daily Dare is here
PostPosted: Sun Mar 02, 2008 10:01 am 
PPT Trainee
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Got 245 on my fourth try (thanks to an evil coconut, 100pts) :) My all time score was already 268, so I was quite certain I could beat AAA.
Luckily I'm one of those avatar collectors, so 2700 on Meepit Juice Break was imho a piece of cake - compared to the 3500 points I finally got after many months of trying :roll: *never again*.
But yeah, compared to last year, I feel AAA's challenges have been quite a bit easier. If it continues like this, I may even reach the Ultimate Prize.

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 Post subject: Re: Daily Dare is here
PostPosted: Sun Mar 02, 2008 11:34 am 
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for wicked wocky wobble, you need to be selective. A small pile of higher-valued items takes longer to accumulate but is easier to manage than a teetering pile of low-point items.
You need two before the game starts dropping the plushies (33 points) and three before the good stuff come falling. A pile of two 22-pointers and a 33 pointer is the most efficient 'seed' pile. Then wait for the 50- and 100-pointers. 5-6 items will be enough for AAA's score (or 6-7 if you keep picking up 22 and 33 pointers)

Sadly my pet cannot use the wearable... I should've gone fore the sandwich! It's selling for ~4k though. $_$

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 Post subject: Re: Daily Dare is here
PostPosted: Sun Mar 02, 2008 11:52 am 
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Yay! Got it second try :) My previous score was 151, so it wasn't too hard.

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 Post subject: Re: Daily Dare is here
PostPosted: Sun Mar 02, 2008 1:24 pm 
Beyond Godly
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Whew, I got it :)
I'd (almost) never played the game before and I couldn't manage it even following the hints. In the end I just grabbed all the items I could, and got an enormous pile :lol: but still it worked so I'm happy.

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 Post subject: Re: Daily Dare is here
PostPosted: Sun Mar 02, 2008 2:53 pm 
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I got AAA. My previous score was 210 and I got lucky with a couple of items worth 50.

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 Post subject: Re: Daily Dare is here
PostPosted: Sun Mar 02, 2008 2:58 pm 
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Finally a game I'm half decent at :D My previous high score was 249, so I managed to get 247 on my ~3 try. Nthing the ignore the 11 pointers method. Although I was mad that the Drackonack blocked me from a coconut :( Oh well, happy I finished this challenge so early. Now to go beat the tar out of those grundos in revenge for Meepit Juice Break! (I don't know how they're associated, but whatever.)


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 Post subject: Re: Daily Dare is here
PostPosted: Sun Mar 02, 2008 4:53 pm 
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I swear TNT is purposely choosing the games I don't particularly enjoy. :P
*goes off to hopefully beat AAA*

EDIT: Thanks to the Flaming Evil Coconut, this game didn't take me nearly as long as I thought it would.

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 Post subject: Re: Daily Dare is here
PostPosted: Sun Mar 02, 2008 6:03 pm 
PPT Baby
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Does the shape of the things you catch have an impact on the balance of the pile?

My highest score before today was 44, and now I am up to 110... I hope I can get to 200!!!

ETA:

Aaaaaaaaaaaaaargh! I got to 197!!!!!

ETA 2:

Noooooooooooooooooooooooooooooooo I got 223 and I clicked send score without challenging AAA first!!!!!

ETA 3:

Yay!!!!!!!!!!!!!!!!!! I got it!!!!!!!!!!!

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Last edited by claricerose on Sun Mar 02, 2008 8:56 pm, edited 3 times in total.

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 Post subject: Re: Daily Dare is here
PostPosted: Sun Mar 02, 2008 6:17 pm 
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Made 350 first time round, didnt seem that difficult, but think i got quite lucky. Thats Abigail 1, AAA 1 so far. Tomorrow better be easy, going to a concert pretty much as soon as i get home from school >.<

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 Post subject: Re: Daily Dare is here
PostPosted: Sun Mar 02, 2008 7:22 pm 
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Finished today's challenge fairly quickly. It helps to just stay in one place waiting for things to fall there once your pile gets really high (I was at 198 for a while and too afraid to move anywhere).

I'm terribly afraid that we're going to have to beat a really high score in Ready to Roll...on a weeknight, when I'm bound to have a lot of homework.

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 Post subject: Re: Daily Dare is here
PostPosted: Sun Mar 02, 2008 7:24 pm 
Moderator
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Well, Meepit Juice Break thwarted me in my quest to get all of the same-day victories, but that's not a big deal - I'll be travelling for work the next two weeks, so I'll have to catch up.

Thank God for evil coconuts, though ;)

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 Post subject: Re: Daily Dare is here
PostPosted: Sun Mar 02, 2008 9:57 pm 
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Jerch wrote:
AAA's prize is "Wicked Wocky Wobble Helmet", yet another wearable...

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the helmet is cute!. I wonder if all of AAA's rewards are going to be wearables?
On the one hand more wearables = awesome. On the other hand I personally will not be able to beat AAA most of the time. I wonder how expensive things will be on the wiz?


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 Post subject: Re: Daily Dare is here
PostPosted: Sun Mar 02, 2008 10:01 pm 
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Hey, when you do daily dare do you have to send your score? OR can you keep playing until you beat his score? I am not sure how it works.

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 Post subject: Re: Daily Dare is here
PostPosted: Sun Mar 02, 2008 10:42 pm 
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Here's the best way to do it:
You first play, THEN you decide if you want to challenge AAA,
Then you send your score if you beat him.

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