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That's not really a valid argument... That's the same as saying that the prizes we get from plots (like BD weapons and paint brushes) should be sold for 1NP, because you'd still be making a profit out of something that didn't cost anything to begin with.
Some plot items are not worth much at all.
But I never suggested that anything gotten for 'free' should be sold at 1np, just that when it is free that some users will not care what the market value is and sell at what they want to.
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It's true, but I don't think it's wise. Those of us who enter the WC do it to make the best profit we can. Many WCers are gameplayers only, and this is their main source of income. You wouldn't tell a rser to sell you his Leaded Elemental Vial for 200k just because that's double what he paid in the Neopian shop, would you? No, because the thing's worth 30 mil+, and no one expects him to sell for a lot less and be happy he made a profit at all.
I agree with what a lot of you are saying, in general, but you don't seem to be familiar with World Challenges and/or the WC map market, so your strategies ("buy up the cheaper ones") don't really work.
I am a WC'er, a look at the screenie thread will show you my latest haul - I done it without buying 1 piece.
That is something unique about WC pieces - you can trade 1 for 1 without worrying about price (most times).
But if you are selling just to make a profit (rather than converting maps) than the maps are no different to the rest of the items on the SSW - prices rise and fall. I would rather see them selling cheaper than going the way of the codestones - continually on the rise.
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Uhh, I'd very much advise against taking such a view. That's the sort of view that can threaten to destroy an economy, especially one in a game where the (real-world) labor costs tend to disappear.
If there is any reason for the neoeconomy to be destroyed it is Neo's uneven distribution of WC pieces - I can collect up to 4 of 1 piece and none of the 1 to finish my map. So either you
have to buy and pay for something that would be free to you or trade for it.
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Most sellers are very good about undercutting each other by only 500np-1k, but occasionally some new WCer will come in, be too lazy to check prices (or just be impatient), and will sell all their pieces really cheap.
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Three pieces per day, seven days a week = 21 pieces per week. At 8k per piece, we're talking about 168k per week just to clean up these guys' messes.
Why is it the seller of cheaper pieces automatically the 'bad guy'? Why are they lazy? It is a personal choice at what to sell each item for. Just because a lot of us understand the principal of the marketplace doesn't mean everyone has to live by it. The statement 'these guys messes' makes me shudder - it sounds like the people selling cheaper have done something wrong. They have not.
The question was: Is impatience killing the neoconomy?
YES. The impatience of people wanting to sell high. Not the people wanting to sell low.
Basically there are 2 types of pricers - those who use the Shop Wiz and those who use the SSW.
If you use the Shop Wiz, then the odds are you are pricing to your shop group. Fair enough, you want to sell it so you price slightly lower than the first in your group.
Now if you times that by the amount of groups - that is 13 cheaper pieces.
Now, if you use the SSW - you can see that there might be a few cheaper items and decide to buy them or if you have the
patience put them in at your desired price.
I don't know if there is a group trying to lower the prices of the WC pieces but I do think 75K is way to much for a piece. I know you get good paint brushes - I have a gallery full of them. An Orange Paint Brush which can get you an avatar is going for around 500,000 nps - if you sold each piece at 25,000 you make 500,000 nps, the price of the brush. By raising the price by 10,000 you can make 700,000nps.
BUT, not all map pieces are being sold for that because of TNT's uneven distribution - so those pieces that are rarer go up in price. Now it is the 'Converter' of maps who have to pay the ultimate price. Eventually a map piece will sell,but those who want to trade find it difficult because the market
tells us that a certain piece is just worth to much to trade for.
I do not think Roxy is greedy and I have not deliberately said anything to offend, but I have my opinion on the subject and I hope that it isn't condescending to give it.