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PostPosted: Tue Oct 17, 2006 5:27 am 
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psyco_chick32 wrote:
OMG
I have mapped out the forest after ages of just clicking (which usually works perfectly for me) and it seems as if i REALLY have nowhere else to go!
:x More trying for me, I guess... maybe this is retribution for me getting the water plant in about 10 clicks... :(


Please please don't tell me you are at a dead end. If you are just try refreshing. This problem was supposed to be fixed for all much earlier.

EDIT: Reading you again it seems I am jumped the gun, tired here. You have paths to click I hope? I did the LDP and had to map a Tomb, yes, but the time that most people spend mapping is time they could have just clicked randomly through. Once you notice a 'loop' of repetition, just click outside of your inclination in a manner of speaking. The scene should change. For some it took a while to find a last this or that, but so long as you are not truly stuck as a dead end, was all I was concerned about. :oops:


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Last edited by anjuna on Tue Oct 17, 2006 5:32 am, edited 1 time in total.

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PostPosted: Tue Oct 17, 2006 5:30 am 
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anjuna wrote:
psyco_chick32 wrote:
OMG
I have mapped out the forest after ages of just clicking (which usually works perfectly for me) and it seems as if i REALLY have nowhere else to go!
:x More trying for me, I guess... maybe this is retribution for me getting the water plant in about 10 clicks... :(


Please please don't tell me you are at a dead end. If you are just try refreshing. This problem was supposed to be fixed for all much earlier.


No, my problem is that i DON'T have a dead end! :cry:
I've refreshed... I've left my computer and turned it off and came back later and still all of the paths lead to another one... in other words, I've mapped them all out, but there's nothing that doesn't lead to a place I've already been...

does that make sense?


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PostPosted: Tue Oct 17, 2006 5:35 am 
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To me it DOES make sense and that is why mapping DOESN'T make sense to me, but if you read any of me in the last thread you probably already realize I have some extremely unusual logic. :D (But it works!)

I think you just caught an unlucky curve then, and for once I actually suggest clicking 'randomly' but as suggested in my Edit above. I found whenever I consciously noticed my "habit" was to click in a loop of familiar things, I just clicked a path I wouldn't 'normally be inclined to' if THAT makes any sense. :oops: Then I found different areas. :)

It is that weird feeling of "wrong intuition" almost. Either way it helps learning discernment and realizing when certain patterns aren't working. ;)


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PostPosted: Tue Oct 17, 2006 5:37 am 
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anjuna wrote:
To me it DOES make sense and that is why mapping DOESN'T make sense to me, but if you read any of me in the last thread you probably already realize I have some extremely unusual logic. :D (But it works!)

I think you just caught an unlucky curve then, and for once I actually suggest clicking 'randomly' but as suggested in my Edit above. I found whenever I consciously noticed my "habit" was to click in a loop of familiar things, I just clicked a path I wouldn't 'normally be inclined to' if THAT makes any sense. :oops: Then I found different areas. :)


*nods* that's why i did a map... because I tend to try and click in a pattern... I can't get past the patterning for more than a few seconds, so I figured if I mapped it I could make sure to go down paths I hadn't yet.
:'( I'd so much rather be stuck at the water plant!


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PostPosted: Tue Oct 17, 2006 5:40 am 
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Don't get me wrong, I applaud all you brave mappers (even though it was NOTHING LIKE THE LDP I TELL YOU, sorry). :oops: Comparably speaking this is just such a very small map and no more than a few random clicks should get you as far as you need (unless you have the bad luck Water Plant curve against you)? ;) Also, I couldn't see a logical way to map, since you can go only forward, not back, so how can you REALLY be sure of ... anything? :roll: Heh.


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PostPosted: Tue Oct 17, 2006 5:46 am 
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From what I can tell, a lot of these paths do actually lead back to pages you've already been.
(trust me, I've seen this same screen with a curve, a lightning, a curve, a tree, and a lightning SO many times that I'm about to light the tree on fire).


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PostPosted: Tue Oct 17, 2006 5:46 am 
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I had a different way of "mapping" the maze- I'd open Notepad, and note the sequence of trees and paths: P for a straight one, S for a curvy one, and - for a tree. Then I'd put in a number- the path I clicked. It went something like this:
Code:
-S-PS - 1
PSSSP - 5
P---P - 2

After clicking a path, I'd note the new sequence, then check my list so far. If it was there already, I'd know I had gone backwards, so I'd find that sequence in the list, then continue down from there. If it was something new, I'd know that I clicked the right path. It worked almost all of the time.

I really felt that it wasn't worth my while to go to Photoshop and screencap everything; once you're done an area of the maze, you won't ever have to go back to it again.


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Last edited by Yoshi on Tue Oct 17, 2006 5:49 am, edited 1 time in total.

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PostPosted: Tue Oct 17, 2006 5:49 am 
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Just a thought on the next step - is anything in the comic clickable? (Like in the Quasalan plot) since the 'Continue' arrow directs you to the next part of the comic.


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PostPosted: Tue Oct 17, 2006 5:49 am 
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I didn't do it in photo shop... I did what you did, only on a piece of paper rather than in notepad.


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PostPosted: Tue Oct 17, 2006 5:52 am 
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psyco_chick32 wrote:
From what I can tell, a lot of these paths do actually lead back to pages you've already been.
(trust me, I've seen this same screen with a curve, a lightning, a curve, a tree, and a lightning SO many times that I'm about to light the tree on fire).


But therein lies the logic flaw. The scenes are so simple. If I decompiled the Flash file I could probably prove it but I am tired and certainly not an arguing type (if only stubborn to prove some points lol). You could have two of the same scene. Or more! So it is all based on assumption, and logically explains people mapping for hours then claiming to be "missing" something. You can map for hours, or click for a few minutes, really. Hugs, though, to those that spent hours mapping. I just don't think it was necessary, and more likely a waste of time and energy. If it was helpful for visualization or understanding, fine then it helped. I can attest from the Water Plant that random clicking is NOT fun so I am not arguing. :)


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PostPosted: Tue Oct 17, 2006 5:53 am 
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anjuna wrote:
But therein lies the logic flaw. The scenes are so simple. If I decompiled the Flash file I could probably prove it but I am tired and certainly not an arguing type (if only stubborn to prove some points lol). You could have two of the same scene. Or more! So it is all based on assumption, and logiclally explains people mapping for hours then claiming to be "missing" something. You can map for hours, or click for a few minutes, really. Hugs, though, to those that spent hours mapping. I just don't think it was necessary, and more likely a waste of time and energy. If it was helpful for visualization or understanding, fine then it helped. I can attest from the Water Plant that random clicking is NOT fun so I am not arguing. :)


Heh, not at all fun.
I think I'm going to break my mouse :(

<3 :P :lol: 8) :D :) HALLELUJAH!
I FOUND IT! I FOUND THE END!
(actually, I think the map theory may have some validation. I'm going to sound SO stupid when I say this... but I see now there was one path I hadn't tried yet, and it got me where I wanted to be! *does a happy dance of happy happy joy joy*)


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Last edited by psyco_chick32 on Tue Oct 17, 2006 5:56 am, edited 1 time in total.

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PostPosted: Tue Oct 17, 2006 5:54 am 
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Quote:
00000
10000
20000
30000
40000
50000
msg change, strong enough
51000
52000
53000
54000
55000
msg unfavorable, go back one vine
54100
msg unfavorable, go back one vine
54010
msg unfavorable, go back one vine
54001
54002
54003
54004
54005
54006
all ok, repeat the 'logic circuit'
64006
BINGO!


Breaking it down that way, this is mine:
60000 (didn't get cliff)
06000 (got cliff)
06100
06200
06300
06400
06500
06600 (all 6, start on next vine)
06610
06620
06630
DONE!!


Last edited by Daze on Tue Oct 17, 2006 5:56 am, edited 1 time in total.

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PostPosted: Tue Oct 17, 2006 5:55 am 
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:) I was just about to edit that I am so bad at Meepit Juice Break that I had to play it for 2 hours on Zen Mode to get a decent score anyway.

So we're all even. :hug:

EDIT: Congrats, Daze. Counting backwards indeed hurts my brain though. You got logically lucky when you dropped all at the begin. For anyone else, a logical method works best when luck or intuition don't. ;)


Yoshi edit: Spliiiit! New thread is here- http://www.pinkpt.com/forum/viewtopic.php?t=29798


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