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PostPosted: Thu Apr 13, 2006 3:46 am 
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I think "Coloseum" refers specifically to THE Coloseum of Rome. It's a proper name. And "coliseum" is the generic term to describe arenas styled like the Coloseum.


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PostPosted: Thu Apr 13, 2006 5:06 am 
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betty: note that Nirgo said that he TOOK IT OUT of his SDB.
Unforunately at this point, it seems if you've lost it, tough luck.

So in any case... The plot was updated YESTERDAY. Its unlikely another constellation would have been sent out. You don't need to constantly ask "has something new happened yet?"

Because if it has, guess what. We'll be all over it in a matter of minutes.


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PostPosted: Thu Apr 13, 2006 5:49 am 
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well i had a look at my constellation finder and i now have co-ordinates for Collector and Thief...

anyone know if these parts of the plot are active yet? i personally cant find anything new...


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PostPosted: Thu Apr 13, 2006 6:01 am 
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PostPosted: Thu Apr 13, 2006 6:28 am 
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i think this one is the most challenging one ever. i got mine on 2-2-2


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 Post subject: lol
PostPosted: Thu Apr 13, 2006 8:50 am 
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typical, i thought i'd go through it methodically e.g. 1-1-1 1-1-2 1-1-3 1-2-1 etc. turned out to be 3-3-3 grr

can't wait to see what happens after we get all of the constillations :D


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PostPosted: Thu Apr 13, 2006 8:59 am 
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I'm so surprised. I found this to be extremely easy. I found my Punch Club easily, and I tried about 20 combinations before finding the correct one. I honestly don't see what else is so difficult. There are only 27 combinations, and as long as the computer is fast, it's rather simple to narrow them down. :roll:


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PostPosted: Thu Apr 13, 2006 9:58 am 
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I got mine pretty easily. I agree - this one wasn't too difficult, but it is still arguably one of the hardest yet - compared to the Sleeper, which was just click on the tomb, and then the dots. Without working out that you had to work out the correct order of punch-drinking, it would be a lot harder.


Neopets Username: spoonguardonline

http://www.neopets.com/neoadventure.pht ... uardonline - Please play, and feedback is definitely welcome.


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PostPosted: Thu Apr 13, 2006 10:43 am 
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I think that they are getting progressively harder. I mean they wouldn't want any old person figuring out the plot. They are probably reading this forum and laughing thinking "damn they figured that one out, lets make the next one even harder" They are just being evil.

But if it was easy would anyone enjoy it?


-And they call me crazy?-
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PostPosted: Thu Apr 13, 2006 11:33 am 
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I agreed - The thrill lies in the process of discovery and the result is more of 'something good to have'. :D


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PostPosted: Thu Apr 13, 2006 12:09 pm 
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hi btw i'm new the codes for the punch are 1-1-1-,2-2-2-,3-3-3-,1-2-2-,
2-3-3-,3-2-2-,1-3-3,2-1-1,3-1-1,1-2-3,2-3-2,3-1-3-,1-3-2,2-2-3,3-3-1-,
1-1-2-,2-1-3,3-3-2,1-2-1-,2-3-1-,3-2-1-,1-3-1-,2-2-1-,3-1-2-,1-1-3-,2-1-2-,3-2-3-

k 4 every1 u'r welcome


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PostPosted: Thu Apr 13, 2006 12:28 pm 
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Noisyamie wrote:
I think that they are getting progressively harder. I mean they wouldn't want any old person figuring out the plot. They are probably reading this forum and laughing thinking "damn they figured that one out, lets make the next one even harder" They are just being evil.

But if it was easy would anyone enjoy it?


Its better this way, at least its not like the old plots where how much work you did meant nothing. Take the mystery island plot for example, I completed every step of the puzzle but was asleep and at school for the last section of the plot. The final step involved going to an URL which was spread within about an hour.

I come home, plot's over, I got nothing for my work whilst some people got prizes for being in the right timezone or knowing somebody who found the answer...


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 Post subject:
PostPosted: Thu Apr 13, 2006 12:30 pm 
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for every1 the last mgs ws bad so here is something good these are the chapters after each other


1. The Sleeper
2. The Dreamer
3. The First to Rise
4. The Farmer
5. The Dancer
6. The Wave
7. The Gladiator
8. The Collector
9. The Theif
10. The Gatherer
11. The Protector
12. The Hunter


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 Post subject:
PostPosted: Thu Apr 13, 2006 12:42 pm 
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the_dog_god wrote:

Its better this way, at least its not like the old plots where how much work you did meant nothing. Take the mystery island plot for example, I completed every step of the puzzle but was asleep and at school for the last section of the plot. The final step involved going to an URL which was spread within about an hour.

I come home, plot's over, I got nothing for my work whilst some people got prizes for being in the right timezone or knowing somebody who found the answer...


Hence Neopets makes an excellent decision to award points for what we have achieved in the plot - as seen in the previous LDP plot and not based entirely on the end result. :)


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 Post subject:
PostPosted: Thu Apr 13, 2006 1:15 pm 
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jonasps wrote:
for every1 the last mgs ws bad so here is something good these are the chapters after each other


1. The Sleeper
2. The Dreamer
3. The First to Rise
4. The Farmer
5. The Dancer
6. The Wave
7. The Gladiator
8. The Collector
9. The Theif
10. The Gatherer
11. The Protector
12. The Hunter

Improve your grammar please. This is a forum, not a chatroom.

I agree with TDG, the Lost Desert one was way more interactive than the older ones. I prefer plots where everyone does his/ her own work.


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