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 Post subject: Altador Plot Split #40
PostPosted: Wed Apr 12, 2006 1:41 am 
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ATTENTION

!! Please make sure all your posts are coherent, and that you have spelled all words to the best of your ability. Also, please try to use correct grammar.
!! Please do not just post to say "I got this" if it is of NO help to the thread.
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!! PLEASE keep all posts on topic. If you would like to speak to someone personally or offtopic, PM them.

!! PLEASE do NOT post your star data in this thread. If you do, your entire post WILL be deleted. You've been warned. It stretches out the page for everyone, and that's just not cool.

--> It's likely a bunch of you may be first time posters here at PPT, PLEASE be sure to look atGeneral Chat Rules & Strike Policy and Forum Rules
--> Posts that are a mod feels contribute NOTHING to the thread or those that VIOLATE the above points are subject to IMMEDIATE deletion without notice.
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--> Continual offences of the above points will cause you to be STRIKED. If you are unsure what to do, contact a PPT staff member (special stars) and we will GLADLY help you out.
--> If this thread gets to be a problem, consequences will follow to the appropriate people as well as permanent CLOSURE of the thread.


Remember: This is a MINI plot and with NO WAR portion.
Let's repeat. MINI PLOT and NO WAR.
One more time. MINI PLOT and NO WAR.

======== Links of interest =========
Last Thread: http://www.pinkpt.com/forum/viewtopic.php?t=25662
Altador: http://www.neopets.com/altador/index.phtml?
Clues (by the Lenny): http://www.neopets.com/altador/archives ... lue_list=1
Star Mapper (thanks DarkFire): http://www.boomspeed.com/zaniam/theSky.html & instructions.
Stoodder's Constellation Finder: http://www.ludibrius.com/Neopets/findconst.php
Another Constellation Finder: http://hacks.atrus.org/neopets/findConstellations.fcgi

(Note: Make sure you click CONTINUE (if applicable) when you have completed each part!)

(New Note: The "Add Star" button in the telescope does NOT add a new star to the sky. Instead, it lets you add a star to the constellation you're currently building without drawing a line. This is important to know.)

========= The Beginning ============
1. Click the big castle in the center of the map, The Hall of Heroes
2. In the very back-right corner, you'll see a familiar character. Click him!
3. Hey! It's our old friend again. Looks like he has a new job-- Janitor. Click that button that's next to him.
---> Hm, nothing happened.
4. Oh well, Now click the Altadorian Archives, then go into the doorway on the right.
5. Click the book that is under one of the table legs and balancing it.
---> Hm, we're going to have to replace it...
6. Now go to the QUARRY. And find a rock that'll be suitable. Stumped? Here.
---> Aha! A good replacement for that book...
7. Go back to the Altadorian Archives and click that same book again.
---> We can access the book now! (Located near the top-right part of the scene)
8. You can read the prologue from that book now.
---> Advance a page by clicking the top-right of the book, go back by clicking the top-left.
*** Page 1~3 Acquired! *** (out of 53 pages)
9. Go back to the Janitor in The Hall of Heroes and talk to him.
---> Hmm. We're going to need something to help oil some gears...
10. Click each statue until you find a bottle of oil & a rag.
---> Note: Location is different for each person. Perhaps you should write where you found it, just in case. (Although evidence indicates that it is NOT relevant)
11. Once you've found it, go back to the Janitor and click the button again.
---> The ceiling opens up! Let there be LIGHT!
* On the left side of The Hall of Heroes, there is now a staircase leading up to a dome-shaped room. Looks like a telescope is missing.
* If you click each statue in The Hall of Heroes, on the very top pixels /section of the picture of the statue, you can click and look up, and get some arrangement of gems. There is a helpful compilation of the pictures by soymimi here

======= We see the light =======
1. So it looks like the Astronomy club is finally advertising. Go to the Altador Archives and click the pamphlet that shows a telescope. Or click here!
---> You've recieved a telescope!
2. Go back to the Hall of Heroes and go up the staircase on the left side. Click the telescope holder.
---> It fits! You've found the cinderella! ... Actually I guess you found the slipper... oh whatever.
3. Now for the work. Get to it! Start mapping. By the way, Everyone's star formation is different from another. We can help with details, but you're going to have to interpret on your own from now on!
---> Excellent star mapper courtesy of DarkFire here. Follow the instructions on her post.
---> If you want to map your coordinates yourself in Excel, AngelFoxBlue wrote some pretty clear instructions on doing that here.

===== Constellations: Found! ======
1. THE SLEEPER
--> a. Go to The TOMB (bottom-left corner of the main Altador Map)
On the door of the tomb, the black dots are clickable. Try clicking it.
It lights up
--> b. Go to the Wise Lenny in The Altadorian Archives.
--> c. Go to the observatory and look in your telescope. (At this time use Darkfire's mapper. Any time before this you'll get a different set of stars!)
--> d. Find the exact formation found in part a (the orientation is as seen on the tomb doors-- it is NOT rotated in any way) and you will have found your first constellation! (Important note: You MUST connect the lines rather than just using "Add Star". If you don't, the correct stars can be rejected!)
--> e. After you have found it, go back to the Lenny at the Altadorian Archives.
*** Page 4~7 Acquired! ***
--> f. Go to the Hall of Heroes and click on the DARK FAERIE (the one towards the bottom) and look up. The jewels are illuminated! (And the janitor complains of the light)
--> g. Check in with the Astronomy Club and see what they have to say about your discovery.

2. THE DREAMER
--> a. The top right cloud in Altador is clickable. Do it.
--> b. Near the top part of picture, click on the gaps inbetween the clouds. THis will reveal your new constellation to find.
--> c. Talk to the Lenny again to see what he has to say now
--> d. Go back to the Observatory and look through your telescope.
===> NOTE: Your star map is the SAME as before. HOWEVER, due to star drift, you'll need to get the new updated star data.
===> NOTE: You must connect the "top part" using the *connect stars* option, but to get the lone star you MUST use the *add star* option.
--> e. Once you have obtained your constellation and submitted it, the jewels above The Dreamer (left side) will be illuminated.
--> f. Go back to the Lenny, Astronomy Club, and Janitor to get new messages.
*** Page 8~11 Acquired! ***

3. FIRST TO RISE
--> a. Go back to the tomb (the one from constellation 1). Click the BOTTOM-LEFT corner of the picture. This SHOULD get you to a wide breathtaking view of Altador. (If this does not work, highlight the text above the picture, then click TAB 3 times. THen press enter.)
--> b. Go back to the Hall of Heroes, and click The Dancer (the Cybunny to the LEFT of the King)
--> c. Click the Window that is in view.
--> d. Click the circular pathway, and you'll see the next constellation.
--> e. Go back and talk to the Lenny in the Altador Archives (unnecessary though)
--> f. Return to the Observatory and look for that constellation!
==> NOTE: At this point use the starmapper to get your data. Any mapping BEFORE this time, may cause a DIFFERENT set.
--> g. Once you have found that, go back and talk to the Lenny and Janitor for some nice remarks from them.
*** Page 12~15 Acquired! ***
--> h. If you go to the Astronmy club once again, you'll get an ASTRONOMY BADGE! Yay.

4. THE FARMER
--> a. Go to the FARM. It's on the top center-rightish area of the island on Altador. Or for the lazy, click here.
--> b. Click the DOOR to the windmill (top right area)
--> c. Click the LEVER of the windmill (bottom left area)
--> d. You'll get yelled at, exit by clicking the DOORWAY. (right side)
--> e. Click the mounds of hay to expose your next constellation.
--> f. Go back and talk to the Lenny (if you want, that is)
--> g. Find your constellation by going to the Observatory.
==> NOTE: At this point use the starmapper to get your data. Any mapping BEFORE this time, may cause a DIFFERENT set.
--> h. Go back and talk to the Lenny, Astronomy Club, Janitor to see what they have to say.
*** Page 16~19 Acquired! ***

5. THE DANCER
--> a. Disco Time baby! Uhh. Right. In any case, First go to the ALTADORIAN ARCHIVES.
--> b. There's a new flyer up! It's for the Disco Dance Club! Go in!
--> c. Boogie down. Look at the red light at the top right part of the picture. The upper-left most "dot" in that red light is what you need to click.
--> d. Voila. There's your next constellation to find.
--> e. You can talk to the Lenny again if you wish
--> f. Now go find that constellation.
==> NOTE: At this point use the starmapper to get your data. Any mapping BEFORE this time, may cause a DIFFERENT set.
--> h. Woohoo. Unfortunately, the disco club is now shut down. Poor Janitor... listen to his woes. And the a lil' more info from the Lenny. And again, soap opera central with the Astronomy Club.
*** Page 20~23 Acquired! ***

6. THE WAVE
--> a. Click the dock-like area on the top left area of Altador. (The top-left most boat you can find)
--> b. Click one of the waves that you can find in the water.
--> c. Voila. There's your next constellation.
--> d. Talk to the Lenny to see what he has to say.
--> e. Now go find that constellation in the Observatory.
==> NOTE: At this point use the starmapper to get your data. Any mapping BEFORE this time, may cause a DIFFERENT set.
--> f. Congrats. You've found another one. Go talk to the Lenny and Janitor to get some new tidbits.
*** Page 24~27 Acquired! ***
--> g. But if you go to the Astronomy club, they've given you a present! A Broken Astrolabe.
--> h. Go to Donny (here) and ask him to repair it. You'll get a SHINY ASTROLABE.

7. THE GLADIATOR
--> a. Click on the colosseum. That's the big circular thing right above the Hall of Heroes. Link here.
===> NOTE: The following steps (b~d) are DIFFERENT for everyone. The only way you can get this is by Guess and Check.
--> b. All the doors here are clickable. Click around until you see a Grarrl who asks you to go to the, erm, Punch Club.
--> c. When you find the Grarrl and follow him, you'll be led to a place where you can choose between three bowls of punch. Choose three of them in any order, ie. 1-1-1, 1-2-3, 1-2-2...
--> d. After you register three "punches", check that little golden goblet between bowl #2 and 3. If it's clickable, click it. If it's not, try another sequence.
===> NOTE: It seems at every hour you are KICKED out of the club if you have not found the correct combo yet. You will need to find a way to reenter the Punch club, however the door to see the Grarrl HAS CHANGED.
--> e. On the goblet's page, click the emblem of the sun. Voila, it's another clue!
--> f. Proceed like you normally would. Go to the Lenny Archivist, then go to the observatory.
==> NOTE: At this point use the starmapper to get your data. Any mapping BEFORE this time, may cause a DIFFERENT set.
--> g. And there you go, it's your seventh constellation. Astronomy club wants to overthrow their jealous president, and the janitor is once again mad at you.
*** Page 28-31 Acquired! ***

========================================
Any additions/corrections should be posted here.


Last edited by ScottNak on Wed Apr 12, 2006 3:54 am, edited 1 time in total.

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 Post subject: Taken out of punch club
PostPosted: Wed Apr 12, 2006 1:48 am 
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I couldn' quote you guys who had been taken out of the punch club, but wanted to let you know it happened to my son too. We hadn't even put in the 2nd set of codes and we got wisked away. And, the grarrl is in some other spot. So it's time consuming in a boring way. (Sort of like Neoquest II.) Anyway, good luck!


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Set provided by: DM was on fire!
"Indeed in nothing is the power of the Dark Lord more clearly shown than in the estrangement that divides all those who still oppose him" ~ Haldir


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 Post subject:
PostPosted: Wed Apr 12, 2006 1:49 am 
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okay, I have tried every set of three combination....still no clickable goblet... Any one else finding this?


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 Post subject:
PostPosted: Wed Apr 12, 2006 1:53 am 
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Can someone add that if you can't get any combination to work, leave the colosseum and find the Grarrl over again. It should work now.


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 Post subject:
PostPosted: Wed Apr 12, 2006 1:55 am 
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:x I think its safe to say that the colliseum was like the oil and rag. Order doesnt matter, cuz it's guaranteed to be the VERY LAST place that you click.

Gotta love Neo! :P


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 Post subject: clickable goblet
PostPosted: Wed Apr 12, 2006 1:55 am 
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Location: What does locution have to do with it?
When I put in my codes, I checked to see if I could click it after every number, and I'm glad I did. I was inputting 2-3-3, but it was clickable after the 1st "3", so whatever I was working on before, the last no. was the first no. for the code. I know others have talked about looking at the url, but I think just trying to click it after each number is at least as easy.


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Set provided by: DM was on fire!
"Indeed in nothing is the power of the Dark Lord more clearly shown than in the estrangement that divides all those who still oppose him" ~ Haldir


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 Post subject:
PostPosted: Wed Apr 12, 2006 1:57 am 
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Location: either working on my novel or here
I CANT CLICK THE GOBLET!!! HEKLP!!!!

please? :( help!!!!


Last edited by zinger124 on Wed Apr 12, 2006 2:00 am, edited 1 time in total.

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 Post subject:
PostPosted: Wed Apr 12, 2006 1:59 am 
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Make sure you do every combination. Make a list and check them off. Here are all the possible ones:
1-1-1 1-1-2 1-1-3 1-2-1 1-2-2 1-2-3 1-3-1 1-3-2 1-3-3
2-1-1 2-1-2 2-1-3 2-2-1 2-2-2 2-2-3 2-3-1 2-3-2 2-3-3
3-1-1 3-1-2 3-1-3 3-2-1 3-2-2 3-2-3 3-3-1 3-3-2 3-3-3

Good Luck


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 Post subject:
PostPosted: Wed Apr 12, 2006 2:02 am 
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First off, I noticed that when I got kicked out of Punch Club, it was exactly 6 pm NST. I think he moves every hour, so it's not just you.

Second, I cursed when I found out it was the chalice on the table instead of in the Grarrl's hand. I had run through every permutation of the bowls before I realised I looked at the wrong cup. (For the record, it was 1-2-3 -_-)

Third, I want to clear up from the previous thread that permutation is where order matters, but combination doesn't. So if you had 9 books on a shelf and wanted 5 of those books, there are 9!/4! permutations to remove the books, but 9!/(5!*4!) combinations of books removed. In the case of Punch Club, there's also repeating choices, which is neither a combination or a permutation. So the order is 3*3*3 or 3 cubed, which is 27. Not very useful, but I wanted the terminology straightened out.

last note: Anyone else notice that "Everyone's Favourite Yurble" goes from angry to calm to angry again? I think it's just a clear indication that he's changed.


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 Post subject:
PostPosted: Wed Apr 12, 2006 2:07 am 
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ive tried EVERY combination and nothing!@ maybe i am searching wrong, anyone have a screenie?

WWAAAAAH!!!!! HELP!!!! :cry: :cry: :cry:


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 Post subject: Re: clickable goblet
PostPosted: Wed Apr 12, 2006 2:13 am 
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cslewislover wrote:
When I put in my codes, I checked to see if I could click it after every number, and I'm glad I did. I was inputting 2-3-3, but it was clickable after the 1st "3", so whatever I was working on before, the last no. was the first no. for the code. I know others have talked about looking at the url, but I think just trying to click it after each number is at least as easy.


IE defaults to not showing the status bar where you would see the url of the punch. Those who are having problems should turn this status bar on so that they can see that their first goblet only has punch1= and not punch2=.

Ex: yourneopetsurl&pc_go=1&punch1=d59e13fe4a0bda522e5926f8dbc9f0f5


Last edited by lunarmonger on Wed Apr 12, 2006 2:16 am, edited 1 time in total.

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 Post subject:
PostPosted: Wed Apr 12, 2006 2:16 am 
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Even though you are probably sick of punch by the time you finish, you will still be able to find the punch club in the colosseum. (I think) However, it will move on the hour. To click on the goblet, you must click your combo of drinks every single time. It will not become automaticly clickable after the constellation is found. My combination stayed the same despite the club moving.

Other: 9 clickable doors on each side of main door (which is unclickable), 8 windows on each side that are clickable, none of top level windows are clikable. There are 27 skinny windows on top level and 5 bigger windows, 3 of which have staues in them.

Is just me or do those dog staues seem like they belong in the lost desert? (They seem more Egyptian than Greco-Roman.)


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 Post subject:
PostPosted: Wed Apr 12, 2006 2:16 am 
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Blah, this has turned out to be the most tedious clue yet. My Grarrl was in the last door on the top level of the colisseum, and my punch combo was 2-1-2.

Doubt any of that will make any real difference to anyone else, in terms of figuring out patterns or whatnot, but you never know...


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 Post subject:
PostPosted: Wed Apr 12, 2006 2:20 am 
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yay! i had to refresh. k, by guys! gotts do *homework*...!
tomorrow is open house so i dont go to school till 1!!!that mean hw in morning!!!by!!!thanks soooo much for helping me!!!


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 Post subject:
PostPosted: Wed Apr 12, 2006 2:21 am 
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zinger124 wrote:
ive tried EVERY combination and nothing!@ maybe i am searching wrong, anyone have a screenie?

WWAAAAAH!!!!! HELP!!!! :cry: :cry: :cry:


Try all the combinations I listed in my early post (I know it takes patience). After each combination, leave the punch club and then return. This way, you will be free to try a new combination without spill overs from previous sequences. After each sequence, Check the goblet between punch bowl 2 and 3, not the one in his hand. Good luck.

EDIT: Opps, I see you already cleared up your porblem while I was responding (I type slow). However, the advice appplies for anyone


Last edited by Nameless Peophin on Wed Apr 12, 2006 2:24 am, edited 1 time in total.

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