A few weeks ago someone had a rant that mentioned inflation. I'm not going back to the topic of the rant, but I was just wondering what are the actual things that affect this economy? Inflation (or deflation) only happens when the amount of NP is increasing or decreasing... so here's my list so far:
Money In:
Games (including gambling games with starting jackpots [like the lottery, slots], and competitions [mystery pic, contests with NP prizes, etc])
Freebies/Chance games with NP prizes (Tombola, Wheels, Scratchcards)
Stock Market (if selling higher than bought)
Quests
Random Events
Sponsor Clicks
New account starting NP
Glitch Compensation (TNT giving money for an item error)
Premium Bonuses
Referral Rewards
Money out:
Buying items from a real Neopian shop (most influenced by the most expensive shop out there - the hidden tower)
Random Events (where NP is taken)
Paid chance games (wheels, buried tresure) where NP paid is more than NP won
Gambling games (if amount paid by users > than jackpot/paid amount)
Stock Market (if bankruptcy... or selling lower than bought)
Kelp/Feeding your Neopets (like at McDonalds)
Rides (Tiki Tours/Merry-Go-Round)
Donations (Tombola, Wishing Well, Money Tree)
Adopting/Abandoning Pets
Upgrading (Shop, Gallery, Neohome)
Neolodge
Glitches that TNT does not compensate for
Inactive Accounts
and of course... maybe one of the greatest sources of NP out: Freezings
If there are any other sources of the two, please write them here!
make sure only to include instances where, for NP in, the money doesn't come from other users, only from neopets, and for NP out, the money doesn't go to other users, it just disappears into cyberspace.
EDIT: added the last 4 replies =) advent calendar is included in freebies. i left freezing last for dramatic effect
and darn it, i thought of upgrading a while ago but didn't write it on the list. thanks for reminding me!
EDIT 2: Added Premium/Referral Bonuses, Neolodge, and "inactive accounts" - though inactive accounts may at anytime become active again and placed back into the economy. anything mentioned that i didn't include belongs somewhere already said - lever of doom i consider a chance game (but... don't know if you can ever win anything), MP, LC, PPL, etc, are in the "competitions" category... and the rest are items related, and have no effect on the amount of neopoints (specifically) in rotation, just item movement or usage. if you want me to explain, just ask again. endeavourl's talking about "total wealth" is definitely interesting. when i'm feeling up to the challenge, i will start that analysis.
oh-em-gee, i have a wikipedia page!!!!
http://en.wikipedia.org/wiki/Bumpty :-D
April Goals: (progress)
125 Boost S/D for Stami *check*
Finish NQI Evil *check*
Shop Size 160 (current: 210) *check*
NP till main market: 14.5 million =(