Retired Abilities
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This page is under construction |
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Updating to refer to modern ability system. |
The original set of abilities for the Battledome was retired and removed from the Neopets website when the Battledome closed down for renovations on October 17, 2012. TNT felt that these old abilities were outdated and useless, and they decided redesign the ability system from the ground up. The resulting Faerie Abilities debuted on February 20, 2013.
The old ability system had four types of abilities: Stances were abilities that Neopets could use to add multipliers to their attack. Species abilities were abilities unique to each Neopet species. Faerie abilities were elemental abilities that could be learned by releasing Bottled Faeries. Lastly, sponsor abilities were rare abilities that could be learned by signing up with various Neopets sponsors.
Stances
These abilities were available to all species of Neopet. All but Berserk Attack are available from level one. These act as multipliers applied to the damage given and received in a turn. They generate damage or defence icons as well, but these are not taken into account when calculating damage.
- Defend - damage multiplier of 0.8;
- Cautious Attack - damage multiplier of 1;
- Normal Attack - damage multiplier of 1.2;
- Jump and Attack - damage multiplier of 1.3;
- Fierce Attack - damage multiplier of 1.4;
- Berserk Attack - damage multiplier of 1.5, obtained at level 50;
Damage multipliers for both parties are taken into account when calculating damage - for example, if both parties use fierce attack, each party is dealt 1.4 * 1.4 = 1.96 the damage they would have received if both parties had used cautious attack (1 * 1 = 1).
Species Abilities
- Main article: Species Abilities
Each species of Neopet used to have set of unique abilities. These species abilities were automatically learned upon reaching a certain level. For example, all Elephantes learned the ability Elephante Trumpet at level 10. Some species ability were only available on the special day for that species. For example, Flotsams could only use the ability Flotsam Splash on July 3rd, which is Flotsam day. Some Neopet species also had resistances and weaknesses to certain types of attack. For example, Scorchios used to take 30% less damage from fire attacks, while Ixis used to receive 20% more damage from darkness attacks.
Faerie Abilities
- Main article: Retired Faerie Abilities
The original faerie abilities could be learned by releasing bottled faeries. These abilities were divided into six types, each of which corresponded to one of the six types of bottled faerie that existed at the time. The type of ability that a Neopet learned when releasing a bottled faerie depended on the type of faerie that was being released. For example, opening a Bottled Water Faerie would teach a Neopet a water faerie ability.
In order to learn an specific ability, a Neopet had to meet the minimum level required for that ability and also had to have already learned all the preceding abilities of the same type as the desired ability. For example, in order to learn the Haste ability, a Neopet would have had to be at least level 8 and must have also already learned both the Spark ability and the Air Shield ability. If a Neopet released a bottled faerie but did not meet the requirements to learn a new ability, the released faerie would simply fly away and have no effect.
Sponsor abilities
These abilities were available in 2001 from signing up with certain Neopets sponsors. They can no longer be obtained. However, they are still used by various Battledome 1-Player Challengers and older pets.