Retired Abilities

From NeoDex
Revision as of 09:59, 25 February 2011 by Macbeth (talk | contribs) (→‎Air: table headings)
Jump to navigation Jump to search
Jubjub red sad.gif This page is under construction
All faerie abilities to be tabulated; levels; species abilities.

Abilities are skills Neopets may use in the Battledome in addition to whatever equipment they have. Certain abilities are available for all Neopets, and each species has three exclusive abilities that are acquired at certain levels. Most abilities are Faerie abilities, and bestowed on a Neopet when they are blessed for releasing a bottled faerie.

Stances

These abilities are available to all species of Neopet. All but Berserk Attack are available from level one. These act as multipliers applied to the damage given and received in a turn. They generate damage or defence icons as well, but these are not taken into account when calculating damage.

  • Defend - damage multiplier of 0.8;
  • Cautious Attack - damage multiplier of 1;
  • Normal Attack - damage multiplier of 1.2;
  • Jump and Attack - damage multiplier of 1.3;
  • Fierce Attack - damage multiplier of 1.4;
  • Berserk Attack - damage multiplier of 1.5, obtained at level 50;

Damage multipliers for both parties are taken into account when calculating damage - for example, if both parties use fierce attack, each party is dealt 1.4 * 1.4 = 1.96 the damage they would have received if both parties had used cautious attack (1 * 1 = 1).

Faerie abilities

Faerie abilities are obtained from bottled faeries. A Neopet may be equipped with six different abilities at any one time, but may learn many more. They are activated (equipped) from a page accessible via the quick ref. Each different type of Faerie awards an ability from a different ability tree. To obtain a later ability from a faerie, all previous abilities must have already been obtained. Certain Neggs can also award some of these abilities.

Air

These abilities are obtained from Bottled Air Faeries.

Ability Level Description Effect
Spark.gifSpark 1 A gentle bolt of electricity will help fend off your enemies. No effect.
Airshield.gifAir Shield 5 Gusts of wind encircle your creature when it is attacked and help fend off incoming blows. Defence: 1 x BE Stat Air Defence.gif
Haste.gifHaste 8 Your pet becomes faster in movement and combat. Attack: 1 x BE Stat Air Attack.gif 1 x BE Stat Physical Attack.gif
Defence: 1 x BE Stat Physical Defence.gif
Thundertail.gifThunder Tail 10 The mighty Thunder Tail attack. No effect.
Flying.gifFlight 12 This will allow your creature to take to the skies and fly. No effect.
Dive.gifDive 17 Dive into combat and surprise your enemy with this attacking advantage! Attack: 1 x BE Stat Earth Attack.gif 1 x BE Stat Light Attack.gif 1 x BE Stat Physical Attack.gif
Invisibility.gifInvisibility 21 This will make you safe from attack. Well, as long as your enemies do not rely on their sense of smell. No effect.
Diamonddust.gifDiamond Dust 28 n/a Defence: 0.15 chance of BE Stat Freeze.gif
Teleport.gifTeleport 38 n/a No effect.

Darkness

  • Dark: Night Vision, Nightime, Temporal Leak, Shroud, Demon Breath, Shadow Health, Drain Life, Sink
Ability Level Description Effect in Battledome
nightvision.gif

Night Vision

2 Night Vision allows your pet to see at night. Defence: 1 x Darkness
nighttime.gif

Nighttime

4 Darkens an illuminated area None
temporalshift.gif

Temporal Leak

7 Creates a bubble of slow time that will slow down all creatures that come near you. None
shroud.gif

Shroud

10 Makes you 99% invisible to creatures of good faith. None
demonbreath.gif

Demon Breath

12 Your pets demon breath releases a fearful stench that prevents most creatures from coming closer. None
shadowhealth.gif

Shadow Health

17 This will allow you to extend your creatures maximum life by borrowing defence from the shadow plane. Heals proportionate to level
drainlife.gif

Drain Life

21 This evil ability allows you to steal health from another NeoPet in combat. Drains 11% of the opponents hit points, up to 100 HP,

and uses them to heal the user.

sink.gif

Sink

30 Defence: 0.975 x all light, darkness, water, fire, and physical.

Earth

Ability Level Description Effect in Battledome
magicpebble.gif

Magic Pebbles

1 This allows you to animate the rock around you and fire pebbles at your enemies. Defence: 1 x Water
toughskin.gif

Tough Skin

5 The power of the earth will harden your pet's skin, making it more difficult to hit. Defence: 1 x Water
magicberries.gif

Magic Berries

6 Creates magical berries for your NeoPet, or its friends, to eat. Generates 1 - 2 x Magic Berries, which each heal 3 - 9 HP
burrow.gif

Burrow

10 By activating this ability, your pet will burrow out of harms way when trying to evade combat. Defence: 0.975 x all earth, air, water, fire, and physical
negg.gif

Negg

12 Creates a juicy Negg for your pet. Generates 1 - 4 Basic Healing Neggs, which each heal 5 HP
twistingvine.gif

Twisting Vines

15 This ability summons vines from the forest to twist around and attack your opponents. Attack: 1 x Darkness, 0 - 1 x Physical
greatfeast.gif

Great Feast

19 Create a feast fit for a king with this powerful ability. Generates 2 - 5 Magic Apples, which each heal 2 - 21 HP
regeneration.gif

Regeneration

23 The power of the earth will help your NeoPet naturally heal faster than others. Heals 33% lost HP
stonelegion.gif

Stone Legion

30 None

Fire

  • Fire: Smoke Screen, Fiery Roar, Fiery Gaze, Fireball, War Cry, Lava Spit, Song of the Volcano, Boil, Meteor Shower

Light

  • Light: Magic Torch, Flash, Bless, Sun Ray, Psychic Blast, Mote Dance, Restore, Ascension

Water

  • Water: Heal, Bubble Shield, Water Jet, Quench, Steam Shield, Water Breathing, Water of Life, Healing Vapour, Watery Guardian

These abilities were available in 2001 from signing up with certain Neopets sponsors. They can no longer be obtained.

  • Improved Defend - damage multiplier of 0.7
  • Scorch - Attack: 1 x Fire, 1 x Light, Defence: 1 x Water, 1 x Dark
  • Frost - Attack: 1 x Water, Defence: 1 x Fire
  • Dark Shield - Defence: 1 x Light
  • Aura - Attack: 1 x Light, Defence: 1 x Dark
  • Inertia - Attack: 1 x Air, Defence: 1 x Earth
  • Psychic Attack: - Attack: 1 x Earth, Defence: 1 x Earth

External Links