Difference between revisions of "Battledome equipment"

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(→‎Battledome Equipment Terms: Divided into effects and limitations. Filled out effects table)
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Sold at [[Kentari]]'s shop in [[Shenkuu]] (identified by a pair of crossed swords), these weapons are generally martial-arts-themed.
Sold at [[Kentari]]'s shop in [[Shenkuu]] (identified by a pair of crossed swords), these weapons are generally martial-arts-themed.


==Battledome Equipment Terms==
==Battledome Equipment Effects==
Different weapons are used certain ways in the battledome.  There are different kinds of weapon types.
In general, using a piece of Battledome equipment will result in one of the below effects:


{| style="margin:0 auto; width:600px" class="wikitable"
|-
||'''Attack'''<br>
*The Battledome item deals a specific number and type of offensive [[icon]]s ([[Image:AirBDI.png]][[Image:DarknessBDI.png]][[Image:EarthBDI.png]][[Image:FireBDI.png]][[Image:LightBDI.png]][[Image:PhysicalBDI.png]][[Image:WaterBDI.png]]) to the opponent.  The amount of HP damage caused by each icon depends on the ''strength'' stat of the attacking Neopet.<br>
'''Example''':  The ''Sparkshooter'' deals {{icon|1|Fire}}, {{icon|1|Light}}, and {{icon|1|Physical}}
|-
||'''Defend'''<br>
*The Battledome item produces a specific number of defensive icons ([[Image:AirDefence.png]][[Image:DarknessDefence.png]][[Image:EarthDefence.png]][[Image:FireDefence.png]][[Image:LightDefence.png]][[Image:PhysicalDefence.png]][[Image:WaterDefence.png]]) that block incoming attacks.  Defensive icons can only block damage that matches their type.  For example, defensive air icons can block air attacks, but they cannot defend against water attacks. The about of HP damage blocked by each defensive icon depends on the ''defence'' stat of the defending Neopet.
'''Example''':  The ''Wooden Shield '' defends {{icon|2|Physical|Defence}}
|-
||'''Reflect'''<br>
*The item takes incoming attack icons and then reflects them back onto the attacker.  The HP damage done by the reflected icons depends on the ''strength'' stat of the attacking Neopet.
'''Example''':  The ''Dual Battle Mirror'' reflects 50% of all [[Image:LightBDI.png]]
|-
||'''Heal'''<br>
*The Battledome item restores a Neopet's HP ([[Image:BE Stat Heal.gif]]).  The amount of HP restored depends on the item used.  With very few exceptions, Neopets are only allowed to equip a single healing item at a time.<br>
'''Example''':  The ''Blue [[Scorchstone]]'' heals 30 [[Image:BE Stat Heal.gif]] HP. 
|-
||'''Drain'''<br>
*The Battledome item drains health from the opponent.  Since they are not associated with an icon type, draining attacks are unblockable.  Some items additionally use the drained HP to heal the player.<br>
'''Example''':  The ''Cursed Elixir'' drains 20 [[Image:BE Stat Heal.gif]] HP from your opponent and adds it to your own HP. 
|-
||'''Freeze'''<br>
*The weapon ''freezes'' the opponent for one turn.  When an opponent is frozen ([[Image:BE Stat Freeze.gif]]), they can not attack or defend themselves.  With very few exceptions, Neopets are only allowed to equip one freezing item at a time.
'''Example''':  The ''Pearly [[Koi]] Bubble Net'' has a 10% chance of [[Image:BE Stat Freeze.gif]].
|-
||'''Steal'''<br>
*The weapon temporarily steals a piece of equipment from the opponent.  When a stealing item successfully steals an opponent's equipment, it is given to the opponent in place of their stolen gear. This allows the opponent to use the stealing item to take back their stolen equipment if they desire.  At the end of the battle, all stealing items and stolen pieces of equipment are returned to their original owners. Stolen items that were broken or consumed during the battle are returned to their original owner undamaged and unused.
'''Example''':  The ''Green [[Sticky Hand]]'' has a 60% chance of stealing an item.
|-
||'''Give'''<br>
*The Battledome equipment produces other pieces of Battledome equipment when used.
'''Example''':  The ''Evil Snowball Wand'' produces an ''Evil [[Snowball]]'' when used.
|}
Many pieces of Battledome equipment have a combination of effects.  For example, the ''Tornado Ring'' can attack, defend, heal, and steal, all at the same time.
==Use Limitations==
'''Multiple Use'''
'''Multiple Use'''


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Single use weapons can be used once in the battledome and then disappear forever.  These are most often bombs or elixirs from the [[Healing Springs]].
Single use weapons can be used once in the battledome and then disappear forever.  These are most often bombs or elixirs from the [[Healing Springs]].
'''Healing'''
Surprisingly, not all items that heal are considered healing items.  A battledome rule is that only one healing item may be equipped.  Most really effective healing items are considered a healing item.  Some equipment that is intended to be used mainly as a weapon also heals a bit. These weapons do not necessarily take up the "healing item" spot.
===User terms===
Besides official weapon types, there are terms that battledomers often use to describe weapons, pets, etc.
'''Bomb'''
A bomb is a single use or once per battle item that does large amount of damage.  For most Neopians, these are [[snowballs]].  There are other bomb weapons too, such as [[muffins]], Battlecards, [[Clockwork Grundo]]s, the [[Honey Potion]], and the [[Ghostkerbomb]].  Bombs are generally used after freezing an opponent to guarantee maximum damage.
'''Freezer'''
A freezer is an item that freezes an opponent. A freezing item is an important part of every serious battledomers set.  Freezers guarantee a turn where the fight doesn't have to worry about defending and can focus on launching an all out, hopefully devastating attack.  100% freezers are highly prized and usually sell for millions of NP. There is a battledome rule where only one freezing item can be equipped to a pet.
'''Stealer'''
A stealer is an item that will take the weapon in the opponent's first slot. For this reason, many 2-Player battlers place their least important weapon in their first slot, and 1-Player opponents usually have junk items in their first slot. Some items, such as Tornado Ring, may multi-steal, or steal multiple items in one battle, although these are typically very expensive. If the item stole from the first slot is once per battle/one use, and the opponent has already used it up, they will still get it back. The battledome rule indicates that only one stealer can be equipped per battle.
'''Dual Duty'''
A dual duty is an item that both attacks and defends. Dual duties are usually used in lower stat [[Battledome]] fights or by tanks. A few examples of dual duties would include: [[Scarab Ring]], Portable Cloud, Dusty Magic Broom, Air Faerie Crown, and Mask of Coltzan.
'''Lab Rat'''
A lab rat is a pet with very high Hit Points, Movement, and Strength, and a very low Level and Defence. The [[Lab Ray]] typically raises Strength, Movement, and Hit Points and lowers Level and Defence, hence the name. These pets are usually given less respect than hand-trained pets because of the low cost and effort involved in making a lab rat.
'''League'''
Leagues are defined by the [http://www.neopianwarcouncil.net/ Neopian War Council] League Calculator. Leagues range from League 1 to League 24. The term may be written as "L20" or "League 20" (for a League 20 pet). Leagues are usually the best way to evenly match up pets in 2-Player battles.


==External links==
==External links==

Revision as of 13:12, 31 May 2015