Difference between revisions of "The Tale of Woe"
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(→Participation: Meepit oaks) |
(→The Meepit Oaks Sanitorium for the Psychologically Fragile: images. Meepit Oaks was one of the darkest things Neopets has ever done, really.) |
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===The Meepit Oaks Sanitorium for the Psychologically Fragile=== | ===The Meepit Oaks Sanitorium for the Psychologically Fragile=== | ||
[[Image:Tow meepit oaks dining room.gif|left|frame|Meepit Oaks was abandoned for a reason.]] | |||
In the next step, the player helped Gilly explore the abandoned asylum, [[The Meepit Oaks Sanitorium for the Psychologically Fragile]]. After Gilly got past the animated gravestones and possessed trees that the player had battled during an earlier step, she was chased inside the asylum by a crowd of zombies. The player found Meepit Oaks by clicking on the mist in between two buildings at the top centre of the Neovia map. | In the next step, the player helped Gilly explore the abandoned asylum, [[The Meepit Oaks Sanitorium for the Psychologically Fragile]]. After Gilly got past the animated gravestones and possessed trees that the player had battled during an earlier step, she was chased inside the asylum by a crowd of zombies. The player found Meepit Oaks by clicking on the mist in between two buildings at the top centre of the Neovia map. | ||
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Dr. Alexander disappeared, and without the supply of the elixir, the patients became violent again. One of them escaped his restraints when Dr. Valus tried to feed him, and he let out the rest of the inmates. They attacked the remaining staff, and locked Lucy in one of the cells. | Dr. Alexander disappeared, and without the supply of the elixir, the patients became violent again. One of them escaped his restraints when Dr. Valus tried to feed him, and he let out the rest of the inmates. They attacked the remaining staff, and locked Lucy in one of the cells. | ||
[[Image:Tow gilly zombies.gif|frame|right|"Thanks for the idea, Bruno!"]] | |||
Gilly and the player arrive in Meepit Oaks' admissions lobby. There, they can find a page of Lucy's journal and two lamps bolted to the floor. The bolts on one of the lamps have rusted through enough the Gilly can pull it up when the player clicks on it, and it gets added to the Quest Inventory. The lobby had doors leading to the left and right. The left hand door led to the dining room, and the right hand door led to the courtyard. | Gilly and the player arrive in Meepit Oaks' admissions lobby. There, they can find a page of Lucy's journal and two lamps bolted to the floor. The bolts on one of the lamps have rusted through enough the Gilly can pull it up when the player clicks on it, and it gets added to the Quest Inventory. The lobby had doors leading to the left and right. The left hand door led to the dining room, and the right hand door led to the courtyard. | ||