Difference between revisions of "The Tale of Woe"
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When all the Meepits were dancing, the stone door will move and Ilere's home will be open. | When all the Meepits were dancing, the stone door will move and Ilere's home will be open. | ||
===Fetching the books=== | |||
[[Image:Tow caretaker books.gif|left|frame|The Caretaker needed his reference books back.]] | |||
After meeting Ilere, Sophie decided she could summon the Spirit of Slumber if she could find his bones. When the player visited the [[Game Graveyard]], they discovered the [[Caretaker]]'s shack there, owned by an angry [[Yurble]] who looked after all the burial records. However, the records had been stolen by thieves. | |||
To recover the books, the player had to play a game of [[Fetch!]] on hard mode. Ignoring what the Master asked them for, the player could find somewhere in the maze a pile of books. Reaching these would add them to the Quest Inventory and they could be taken back to the Caretaker. He had to look over them before he was ready to let Bruno, Gilly, and Sophie read them. | |||
===Gravedigging=== | |||
The next puzzle was collaborative, involving lots of players working together to exhume graves and test the bones. There were three parts to this puzzle - finding ingredients, digging up the graves, and testing the bones. The tasks were not performed in sequence like the puzzle to find Ilere - the player could choose to do any of them in any order any number of times, although they had to wait a while before performing the same task again. | |||
When the Caretaker was satisfied that his records were complete, he could show players to some of the graveyards. Each graveyard was given a complicated name of random letters and numbers, "according to a complex coordinate scheme that [the Caretaker] devised" but would not explain. He gave the player a list of 25 - 30 graveyards, and when a graveyard was fully explored, he removed it from the list and replaced it with another. | |||
====Finding ingredients==== | |||
[[Image:Tow potions.gif|frame|right|Sophie did not label her ingredients.]] | |||
Sophie needed ingredients in order to produce the bone-testing potion. She would give a player an ingredient she needed and sent them to her shack to bring it to her. Unfortunately, the bottles on the shelf in her shack were unlabelled, and it took some trial and error for players to figure out which bottle was which. Sophie started off asking for one of eight ingredients, and then asked for different ones several hours later. The next day, she asked for a third group of reagents. Two of the bottles - [[Slorg]] Slime and Water [[Dung]] - were never used. | |||
{| | |||
|- style="text-align:center;" | |||
!Top Shelf | |||
!Middle Shelf | |||
!Bottom Shelf | |||
|- style="vertical-align:top;" | |||
| | |||
#[[Bagguss]] Juice | |||
#[[Juppie]] Extract | |||
#[[Kadoatie]] Essence | |||
#Tanglevine Sap | |||
#Liquid [[Chokato]] Mould | |||
#Moonwater | |||
#Liquid Meepit | |||
#Slorg Slime | |||
#Bloatershroom Extract | |||
#Liquified Bumroot | |||
| | |||
<ol><li value="11">Crushweed juice</li> | |||
<li>Boiled Tree Bark</li> | |||
<li>Worm [[Snot]]</li> | |||
<li>Soaked [[Babaa]] Wool</li> | |||
<li>Spicy [[Pick Your Own|Mortogberry]]</li> | |||
<li>[[Word Poker|Jurple]] Butter</li> | |||
<li>Boiled [[Meowclops]] Saliva</li> | |||
<li>Barkroot Dew</li></ol> | |||
| | |||
<ol><li value="19">Watery Dung</li> | |||
<li>[[Grundo]] Goo</li> | |||
<li>Powdered Bloodfern</li> | |||
<li>Pureed Sharpgrass</li> | |||
<li>Mutant Gruel</li> | |||
<li>Evaporated [[Snorkle]] Juice</li> | |||
<li>Ghostbeef Essence</li> | |||
<li>[[Zomutt]] Mucus</li></ol> | |||
|} | |||
If the player returned with the correct ingredient, they were rewarded with 50 [[Neopoints]]. | |||
==Prizes== | ==Prizes== |