Difference between revisions of "Piper Panic"

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'''Piper Panic''' is a puzzle game which was released on February 15, 2008.
'''Piper Panic''' is a puzzle game which was released on February 15, 2008.  In this game, players take on the role of the [[Blue]] [[JubJub]] piper from [[Jub Zambra and the Cobrall Charmers]] as he guides a hypnotized [[Cobrall]] from basket to basket.


==How to play==
==How to play==
Users take the role of a Blue [[JubJub]] piper (believed to be [[Jub Zambra and the Cobrall Charmers|Jub Zambra of the Cobrall Charmers]]) as it guides charmed [[Cobrall]]s through baskets across a carpet.
The goal of the game is to clear all of the baskets from the carpet.  Baskets are cleared by moving the Cobrall over them.  The player can choose the direction the Cobrall moves by either clicking their mouse in the desired direction or by pressing the appropriate arrow key.  The Cobrall will move in a straight line until it hits either a basket or the edge of the carpet.  If the Cobrall hits the edge of the carpet, the user will lose a life and will have to restart the current level.  If the Cobrall hits a basket, the basket will be cleared and the Cobrall will stop on the square that the basket previously occupied.  The player starts the game with three lives.


Using the arrow keys, the user must make sure the Cobralls go into every basket without hitting the carpet's edge, or they will disappear into desert. If the user performs a level well, the crowd will throw jewels and gold coins which add points to their score.
There are ten levels in the game.  Each level has a time limit.  If the user finishes the level quickly, they will be rewarded with bonus points. If the user does not complete the level within the time limit they will lose a life and have to start the level over. The time limit is different for each level:


{{stub}}
{| style="margin:0 auto;" class="wikitable"
|-
||'''Level 1'''||30 seconds||'''Level 6'''||20 seconds
|-
||'''Level 2'''||30 seconds||'''Level 7'''||20 seconds
|-
||'''Level 3'''||30 seconds||'''Level 8'''||20 seconds
|-
||'''Level 4'''||30 seconds||'''Level 9'''||15 seconds
|-
||'''Level 5'''||20 seconds||'''Level 10'''||15 seconds
|-
|}
 
 
During the course of the game, the player will encounter four bonus items.  These items activate when the Cobrall touches them:
 
{| style="margin:0 auto;" class="wikitable"
|-
||[[Image:PpGem.gif]]||Awards some bonus points
|-
|[[Image:PpHat.gif]]||Increases current multiplier
|-
|[[Image:PpBug.gif]]||Adds five seconds to time limit
|-
|[[Image:PpAnkh.gif]]||Awards an extra life
|-
|}


[[Category:Lost Desert Games]]
[[Category:Lost Desert Games]]
[[Category:Puzzle Games]]
[[Category:Puzzle Games]]

Revision as of 02:26, 7 December 2012

Piper Panic
Piper Panic
ID # 973
World Lost Desert
Category Puzzle
High Scores
Game Page

Piper Panic is a puzzle game which was released on February 15, 2008. In this game, players take on the role of the Blue JubJub piper from Jub Zambra and the Cobrall Charmers as he guides a hypnotized Cobrall from basket to basket.

How to play

The goal of the game is to clear all of the baskets from the carpet. Baskets are cleared by moving the Cobrall over them. The player can choose the direction the Cobrall moves by either clicking their mouse in the desired direction or by pressing the appropriate arrow key. The Cobrall will move in a straight line until it hits either a basket or the edge of the carpet. If the Cobrall hits the edge of the carpet, the user will lose a life and will have to restart the current level. If the Cobrall hits a basket, the basket will be cleared and the Cobrall will stop on the square that the basket previously occupied. The player starts the game with three lives.

There are ten levels in the game. Each level has a time limit. If the user finishes the level quickly, they will be rewarded with bonus points. If the user does not complete the level within the time limit they will lose a life and have to start the level over. The time limit is different for each level:

Level 1 30 seconds Level 6 20 seconds
Level 2 30 seconds Level 7 20 seconds
Level 3 30 seconds Level 8 20 seconds
Level 4 30 seconds Level 9 15 seconds
Level 5 20 seconds Level 10 15 seconds


During the course of the game, the player will encounter four bonus items. These items activate when the Cobrall touches them:

PpGem.gif Awards some bonus points
PpHat.gif Increases current multiplier
PpBug.gif Adds five seconds to time limit
PpAnkh.gif Awards an extra life