Difference between revisions of "Neopian Battlefield Legends"

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|Categories=Action, Puzzle, NC Mall
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'''Neopian Battlefield Legends''' is an [[Games Room#Action|action game]] released on September 3, 2010. It is a [[wikipedia:Tower Defense|Tower Defense]] game set in historical [[Meridell]] and [[Darigan Citadel]]. There are additional Neopoint and Neocash prizes available for achieving a certain number of points or playing on specific maps.  
'''Neopian Battlefield Legends''' is an [[Games Room#Action|action game]] released on September 3, 2010. It is a [[wikipedia:Tower Defense|Tower Defense]] game set in historical [[Meridell]] and [[Darigan Citadel]] during the wars. There are additional Neopoint and Neocash prizes available for achieving a certain number of points or playing on specific maps.  


==Maps==
==Maps==
There are 5 different maps.
There are 5 different maps.
* Map 1: '''Lord Kass' Invasion''': The easiest of all maps and introduces the player to the game. Has 20 levels with no boss or tower attacker.
* Map 1: '''Lord Kass' Invasion''': The easiest of all maps, it introduces the player to the game. Has 20 levels with no boss or tower attacker.
* Map 2: '''Storming Meridell Castle''': A map with medium difficulty with 35 levels. The tower attacker comes in the beginning of Levels 7, 15, 19, 27, and 32.
* Map 2: '''Storming Meridell Castle''': A map of medium difficulty with 35 levels. The tower attacker appears on levels 7, 15, 19, 27, and 32.
* Map 3: '''King Skarl Is Not Amused''': A map with medium difficulty, this map needs to be purchased with 250 [[NC]] in order to play on it. Tower comes in the beginning of levels 7, 14, 17, 21, 28, and 32. On the last level you'll face a boss.
* Map 3: '''King Skarl Is Not Amused''': A map of medium difficulty, this is unlocked by paying 250 [[NC]]. The tower attacker appears on levels 7, 14, 17, 21, 28, and 32. On the last level you'll face a boss.
* Map 4: '''Meridell's Counterattack''': A hard map with 50 levels. The tower attacker comes in the beginning of Levels 7, 14, 21, 24, 28, 33, 44, and 48. On the last level you'll face a boss.
* Map 4: '''Meridell's Counterattack''': A hard map with 50 levels. The tower attacker appears on levels 7, 14, 21, 24, 28, 33, 44, and 48. On the last level there is a boss.  If a player wishes to achieve the highest possible score in the game, they can do it by completing all of the levels on this map.
* Map 5: '''Courtyard Ambush''': The hardest map in the game, which also needs to be purchased with 250 [[NC]] to play it. The tower attacker comes in the beginning of Levels 6, 13, 21, 25, 30, 40, 44, and 50. The last level has no boss, but there are a large number of War Machines or Giant Tortums, each with a very high amount of HP.
* Map 5: '''Courtyard Ambush''': The hardest map in the game, it is unlocked by paying 250 NC. The tower attacker comes in the beginning of Levels 6, 13, 21, 25, 30, 40, 44, and 50. The last level has no boss, but there are a large number of War Machines or Giant Tortums, each with a very high amount of HP.


==Towers==
==Towers==
There are 9 different types of towers in the game, 5 of them available for all users, while the other 4 of them are only available for users who purchased them with [[Neocash]]. If you have more than 5 tower options available, you may only choose 5 of the options.
There are nine different types of towers in the game, five of them available for all users, while the other four of them are only available for users who purchased them with [[Neocash]]. If a player has more than five tower options available, they may only use five at a time and are given the opportunity to choose which at the beginning of the game.  The ''Tower Cost'' below is in in-game points which are earned by defeating enemies.  Individual towers can also be upgraded three times each, increasing damage given, range, and firing rate depending on the tower.


{| class="wikitable" style="text-align:center;"
{| class="wikitable" style="text-align:center;"
!Tower!!NC Cost!!Tower Cost!!Firing Rate!!Power!!Range!!Comments
!Tower!!NC Cost!!Tower<br>Cost!!Upgrade<br>Cost!!Firing<br>Rate!!Power!!Range!!Comments
|-
|-
|Wooden Tower||Free||50||Normal||Low||Normal||The most basic tower.
|Wooden Tower||Free||50||?||Normal||Low||Normal||The most basic tower.
|-
|-
|Rapid-Fire Tower||Free||75||Fast||Normal||Normal||Fires twice as fast and does more damage than the wooden tower.
|Rapid-Fire Tower||Free||75||50||Fast||Normal||Normal||Fires twice as fast and does more damage than the wooden tower.
|-
|-
|Catapult Tower||Free||150||Slow||High||Small||Does high damage but fires slow and has less range.
|Catapult Tower||Free||150||100||Slow||High||Small||Does high damage. Slower firing rate and less range than other towers.
|-
|-
|Snowball Tower||Free||200||Normal||Low||Normal||Slows downs enemies but only temporarily. Not very efficient.
|Snowball Tower||Free||200||?||Normal||Low||Normal||Slows downs enemies temporarily.
|-
|-
|Ranged Tower||Free||225||Normal||Normal||Large||Attacks from very long range, good for flying enemies.
|Ranged Tower||Free||225||?||Normal||Normal||Large||Attacks from very long range with average firing rate.
|-
|-
|Spiked Tower||150 NC||200||Slow||Normal||Normal||Fires spikes but not very quickly and they don't do much damage.
|Spiked Tower||150 NC||200||?||Slow||Normal||Normal||Fires spikes at a slow rate, relatively low damage.
|-
|-
|Thumper Tower||200 NC||250||Very Slow||Very High||Large||You get to choose where to fire but it only works once every few seconds.
|Thumper Tower||200 NC||250||?||Very Slow||Very High||Large||Allows player to choose a target, only works once every few seconds.
|-
|-
|Decoy Tower||100 NC||40||None||None||None||Does nothing except to prevent attackers from destroying your useful towers.
|Decoy Tower||100 NC||40||?||None||None||None||Draws attackers, preventing them from destroying useful towers.
|-
|-
|Teleport Tower||150 NC||200||Normal||Low||Normal||Just like a basic wooden tower except you can move it around.
|Teleport Tower||150 NC||200||?||Normal||Low||Normal||A ''Wooden Tower'' which can be moved at will.
|}
|}


==Enemies==
==Enemies==
There are various different types of enemies in the game. When an enemy reaches to the other side, you lose 10% of your health, and when you lose all your health, you lose the game. However, if a boss reaches the other side, you lose all your health. Flying enemies are unaffected by towers and always fly in a straight line from start to finish. And attackers will try to destroy all your towers and then head towards the other side. Darigan enemies have the same HP and abilities as their Meridell counterparts.
There are various enemies in the game. When a regular enemy reaches the opposite side of the map, the player loses 10% of their health with the game lost after ten enemies have done so and the health percentage reaches 0%. However, if a boss reaches the other side, all health is lost, ending the game in defeat. Flying enemies' paths are unaffected by tower positions and always fly in a straight line across the map. Attackers will try to destroy all towers, starting with the closest, and then head towards the other side. Darigan enemies have the same HP and abilities as their Meridell counterparts.


{| class="wikitable" style="text-align:center;"
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==Trivia==
==Trivia==
* The highest possible score is 125,266 points.  
* The highest possible score is 125,266 points and can be achieved by completing the Meridell's Counterattack level with full health.


[[Category:Action Games]]
[[Category:Action Games]]
[[Category:Puzzle Games]]
[[Category:Puzzle Games]]

Revision as of 05:30, 26 November 2011

Neopian Battlefield Legends
Neopian Battlefield Legends
ID # 1221
World Meridell
Category Action, Puzzle, NC Mall
High Scores
Game Page

Neopian Battlefield Legends is an action game released on September 3, 2010. It is a Tower Defense game set in historical Meridell and Darigan Citadel during the wars. There are additional Neopoint and Neocash prizes available for achieving a certain number of points or playing on specific maps.

Maps

There are 5 different maps.

  • Map 1: Lord Kass' Invasion: The easiest of all maps, it introduces the player to the game. Has 20 levels with no boss or tower attacker.
  • Map 2: Storming Meridell Castle: A map of medium difficulty with 35 levels. The tower attacker appears on levels 7, 15, 19, 27, and 32.
  • Map 3: King Skarl Is Not Amused: A map of medium difficulty, this is unlocked by paying 250 NC. The tower attacker appears on levels 7, 14, 17, 21, 28, and 32. On the last level you'll face a boss.
  • Map 4: Meridell's Counterattack: A hard map with 50 levels. The tower attacker appears on levels 7, 14, 21, 24, 28, 33, 44, and 48. On the last level there is a boss. If a player wishes to achieve the highest possible score in the game, they can do it by completing all of the levels on this map.
  • Map 5: Courtyard Ambush: The hardest map in the game, it is unlocked by paying 250 NC. The tower attacker comes in the beginning of Levels 6, 13, 21, 25, 30, 40, 44, and 50. The last level has no boss, but there are a large number of War Machines or Giant Tortums, each with a very high amount of HP.

Towers

There are nine different types of towers in the game, five of them available for all users, while the other four of them are only available for users who purchased them with Neocash. If a player has more than five tower options available, they may only use five at a time and are given the opportunity to choose which at the beginning of the game. The Tower Cost below is in in-game points which are earned by defeating enemies. Individual towers can also be upgraded three times each, increasing damage given, range, and firing rate depending on the tower.

Tower NC Cost Tower
Cost
Upgrade
Cost
Firing
Rate
Power Range Comments
Wooden Tower Free 50 ? Normal Low Normal The most basic tower.
Rapid-Fire Tower Free 75 50 Fast Normal Normal Fires twice as fast and does more damage than the wooden tower.
Catapult Tower Free 150 100 Slow High Small Does high damage. Slower firing rate and less range than other towers.
Snowball Tower Free 200 ? Normal Low Normal Slows downs enemies temporarily.
Ranged Tower Free 225 ? Normal Normal Large Attacks from very long range with average firing rate.
Spiked Tower 150 NC 200 ? Slow Normal Normal Fires spikes at a slow rate, relatively low damage.
Thumper Tower 200 NC 250 ? Very Slow Very High Large Allows player to choose a target, only works once every few seconds.
Decoy Tower 100 NC 40 ? None None None Draws attackers, preventing them from destroying useful towers.
Teleport Tower 150 NC 200 ? Normal Low Normal A Wooden Tower which can be moved at will.

Enemies

There are various enemies in the game. When a regular enemy reaches the opposite side of the map, the player loses 10% of their health with the game lost after ten enemies have done so and the health percentage reaches 0%. However, if a boss reaches the other side, all health is lost, ending the game in defeat. Flying enemies' paths are unaffected by tower positions and always fly in a straight line across the map. Attackers will try to destroy all towers, starting with the closest, and then head towards the other side. Darigan enemies have the same HP and abilities as their Meridell counterparts.

Darigan Enemy Meridell Enemy Speed Health Ability Occurrence
Drackonack Peasant Militia Normal Low None All
Darigan Elemental Quiggle Runner Fast Low None All but Map 1
Draik Skeleton Draik Sentinel Normal Medium None All
Skeith Guard Skeith Defender Normal High None All
Eyrie Guard Quiggle Scout Normal Medium Flying All
Darigan Scorchio Draik Soldier Normal Medium Flying Map 5 only
War Machine Giant Tortum Slow Very High None All
Morguss Danner Fast High Destroys
Towers
All but Map 1
Blugthak Castle Defender Normal Very High Boss Map 3 only
Lord Kass Jeran Normal Very High Boss Map 4 only

Trivia

  • The highest possible score is 125,266 points and can be achieved by completing the Meridell's Counterattack level with full health.