Difference between revisions of "Neopets: Treasure Keepers"
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(Shops filled in to a degree. sooo tired... Still needs some work but not a bad start.) |
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==Shop== | ==Shop== | ||
[[Image:Shop-Screenshot.jpg|right|frame|A 12x12 player shop (closed) with various items on tables and a full ''Decoration Score''.]] | |||
The shop is where players can sell the many items they collect while on Adventures. Other than quest items, which can only be found while on a quest for the item, any item found on an adventure can be sold in a player's shop. The player sells items by removing them from their vault and placing them on tables or in display cases so that the many Neopets who visit the shop may purchase the items. Players are able to set the selling price and may request the option to haggle for the item with the buyer. In addition to the Neopet visitors, a player's Facebook Friends may also visit and purchase items from their shop. Items will only be purchased from the shop by Neopet customers while a player is actively playing the game, is in their shop (rather than on an Adventure), and the shop is open. | |||
A player is able to decorate their shop with various items and can also have a resident petpet. As a player levels up they are given the opportunity to increase their shop size and have a higher number of maximum customers at a time whether they can attract that number depends on how full their ''decoration score'' flower is. | |||
*Level 4 - Two max customers | |||
* | *Level 7 - Three max customers | ||
* | *Level 10 - Four max customers | ||
* | *Level 13 - Five max customers | ||
* | *Level 16 - Six max customers | ||
* | |||
* | ===The Shopshop=== | ||
* | The Shopshop is where players can purchase decor and display items, upgrades, boosts and petpets. There are a variety of items for a player to choose from and more are unlocked with each level a player reaches. A player purchases the items with either coins or Facebook Credits depending on the item. | ||
* | |||
* | ====Decor==== | ||
* | Decor items raise a shop's ''Decoration Score'', which makes the shop attract more Neopet customers, generally increasing the sales. The number of points needed for a full Decor Score is based on a player's level. The decoration value of the item tends to be linked to the price of the item with a minimum decor value of ten and maximum of 600 (for the furniture item ''Grandfather Clock'' which costs 40 FC). There are six different categories of decor items: | ||
* | |||
*''Plants'' - Various flowering and non-flowering plants, generally in pots. For [[Wikipedia:Halloween|Halloween]], Pumpkins could also be found here. | |||
*''Statues'' - Statues and sculptures in stone or wood, generally depicting [[Neopet|pets]] or [[petpet]]s. | |||
*''Wall Decor'' - Paintings and other art, wall lighting units, and windows. | |||
*''Lighting'' - Floor lamps and candles. | |||
*''Furniture'' - Chairs, balloons, arrows, pennants, pots, clocks, and standees are just a few of the various items categorized here. | |||
*''Adverts'' - Banners advertising various items stocked in the shop. | |||
* | ====Display==== | ||
** | Though many display items also increase a shop's ''Decoration Score'', their main purpose is to display the items being sold in a shop or shown in their gallery. Each display has a set number of areas for sales items, either one, four, or eight of the smallest sized items. | ||
*** | |||
** | *''Tables'' - The basic display type, comes in various colors and styles. | ||
*** | *''Pedestals'' - Taller than tables, pedestals can only hold a single, small item. | ||
** | *''Cases'' - Currently nothing is in this category. | ||
*** | *''Gallery'' - Glass covered display cases, items stored here can not be purchased by Neopet customers or Facebook Friends. | ||
** | *''Advertising'' - Items placed on one of these tables can only be purchased by your Facebook Friends and will not be purchased by Neopet customers. | ||
***1. | |||
====Upgrades==== | |||
Upgrades can also increase a shop's Decoration Score while changing the entire look of a shop. There are four categories of upgrades a user can purchase. | |||
*''Wallpapers'' - Various colors and designs for the walls to add a special look to the player's shop. | |||
*''Flooring'' - Tiles, wood, brick, and stone styles are available to fit a players needs. | |||
*''Expansions'' - With enough coins or FC, a player can increase the size of their shop from 10x10 up to as big as 13x13. | |||
**10x10 - default | |||
**11x11 - 10,000 coins or 10 FC. | |||
**12x12 - 25,000 coins or 20 FC. | |||
**13x13 - 50,000 coins or 30 FC. | |||
*''Carpeting'' - 4x4 square rugs in various designs that a player can place in their shop. Decor and display items can not be placed on them. | |||
===Items=== | |||
There are hundreds of items that can be found in Adventures and sold in a player's shop. These items can not be utilized in the game other than to sell them. Thus, swords and shields can not be ''equipped'' while on Adventures nor herbs be used to heal. Map pieces can not be combined to create full maps and unlock special areas. | |||
====Item Types==== | |||
The game puts all items in one of several categories which are used to award achievements based on how many of each category are sold. These categories also make it easier for a player to find a particular item in their Vault. | |||
*''Weapons'' - Swords, daggers, bows and crossbows, and magical staffs. These are all items that could be used to inflict damage. | |||
*''Armour'' - Shields, plate, mail, and magical artifacts. These are all items that could protect a fighter. | |||
*''Jewellery'' - Necklaces, earrings, rings, and amulets. Excludes unset gemstones. | |||
*''Accessories'' - A very limited category that only contains one item, the Smuggler's ID Card. | |||
*''Food'' - Edibles and potables, though some items, like the ''Maggoty Apple'' are questionably so. | |||
*''Toys'' - Clockworks, games, action figures, and plushies. | |||
*''Clothing'' - Gloves, outfits, boots, and scarves these are decorative clothes rather than armour. | |||
*''Books'' - Books... and the sheet music for ''Legends of the Unwashed''. | |||
*''Magic'' - Enchanted items of all sorts including [[Nova]]s, [[Mote]]s, and potions. | |||
*''Equipment'' - The items that can make an adventurer's life easier, compasses, tinderbox, and money pouches. | |||
*''Herbs'' - Leaves, berries, mushrooms, and plants, any of the sorts of things needed for a spell or healing. | |||
*''Gems'' - Stones of a variety of colors from red ''Ruby'' to purple ''Quartz''. | |||
*''Things'' - Everything else. Love letters, slime, flowers, and cogs. | |||
====Rarity==== | |||
Items found on adventures are one of four rarity levels: common, uncommon, rare, and super rare. The higher rarity items are found less often than the common items. In a player's vault they can see the rarity of an item by hovering over the item with their mouse or by looking at the color in which the item's name is shown. This color use is common throughout the game, including in the player's adventure inventory. When sold in shops, these items also give standard XP rewards. | |||
*''Common'' - dark brown, earns 1 XP | |||
*''Uncommon'' - green, earns 5 XP | |||
*''Rare'' - blue, earns 25 XP | |||
*''Super Rare'' - purple, earns 100 XP | |||
While, generally, items with higher rarities have a higher base price, this is not always the case, most regularly with common and uncommon items. Some uncommon items have a lower price than some common items. | |||
==Adventures== | ==Adventures== | ||
[[Image:The_Junkyard_Screenshot.png|right|450px|''The Junkyard'' map in ''The Docks''.]] | |||
The Adventure part of the game consists of a player going to one of the mini-maps in one of the adventure areas and rolling a single die to move along a path, similar to a one-player [[Key Quest]] game. Whether a player can continue on an adventure is based on their health points (HP). If their HP drops to zero they must either heal themselves using a potion or return to their shop and wait for their HP to recover. A player recovers three HP every three minutes. Completing an adventure will earn them items and experience points (XP). If a player opts to quit an adventure by returning to the shop when they still have some HP, they will keep all of the items and coins they have collected to that point. | The Adventure part of the game consists of a player going to one of the mini-maps in one of the adventure areas and rolling a single die to move along a path, similar to a one-player [[Key Quest]] game. Whether a player can continue on an adventure is based on their health points (HP). If their HP drops to zero they must either heal themselves using a potion or return to their shop and wait for their HP to recover. A player recovers three HP every three minutes. Completing an adventure will earn them items and experience points (XP). If a player opts to quit an adventure by returning to the shop when they still have some HP, they will keep all of the items and coins they have collected to that point. | ||
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*''Puzzle Solving'' - The puzzle solving ability is improved by successfully solving a puzzle on a ''Puzzle'' square, finding a hidden treasure on an ''Eye'' square. Landing on one of these will cause a Puzzle WoU to appear. Having a result in the green area can earn the player coins, items, Puzzle Solving points, and XP, and, if on a puzzle square, access to the area it blocks. Having a result in the red area will cause the puzzle area to be locked if on a puzzle square. | *''Puzzle Solving'' - The puzzle solving ability is improved by successfully solving a puzzle on a ''Puzzle'' square, finding a hidden treasure on an ''Eye'' square. Landing on one of these will cause a Puzzle WoU to appear. Having a result in the green area can earn the player coins, items, Puzzle Solving points, and XP, and, if on a puzzle square, access to the area it blocks. Having a result in the red area will cause the puzzle area to be locked if on a puzzle square. | ||
As of October 2011 the maximum level of any ability is level eight. | |||
===Tiles=== | ===Tiles=== | ||
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**'''Reward''' - 350xp, 50 coins, Bag of Peanuts, Fisherman's Pie & Mallard Down | **'''Reward''' - 350xp, 50 coins, Bag of Peanuts, Fisherman's Pie & Mallard Down | ||
*''Firruk Returns'' - Kelran has been humiliated and has sent Firruk to find some items to get revenge on Gulgo. He needs some help finding them. (Level | *''Firruk Returns'' - Kelran has been humiliated and has sent Firruk to find some items to get revenge on Gulgo. He needs some help finding them. (Level 14) | ||
**''Kelran's Revenge'' - Find three ''War Medal'' in The Stash. | **''Kelran's Revenge'' - Find three ''War Medal'' in The Stash. | ||
*''The Prank Continues'' - Volander's boss, Gulgo, knows that Kelran was behind the theft of his medals and has decided to booby trap his chair with some slime. Volander needs someone to retrieve the slime for him. (Level | *''The Prank Continues'' - Volander's boss, Gulgo, knows that Kelran was behind the theft of his medals and has decided to booby trap his chair with some slime. Volander needs someone to retrieve the slime for him. (Level 17) | ||
**''Bucket of Sewer Slime'' - Find one ''Bucket of Sewer Slime'' in The Junkyard. | **''Bucket of Sewer Slime'' - Find one ''Bucket of Sewer Slime'' in The Junkyard. | ||
**'''Reward''' - 525 XP, 50 coins, Tax Code Revisions Vol XI, Cutlass & Usica Berries | **'''Reward''' - 525 XP, 50 coins, Tax Code Revisions Vol XI, Cutlass & Usica Berries | ||
*''Anchors Away'' - Firruk is back but he's a bit worried because Kelran's pranks seem to be getting out of hand. He wants to drop an anchor on Gulgo's head. (Level | *''Anchors Away'' - Firruk is back but he's a bit worried because Kelran's pranks seem to be getting out of hand. He wants to drop an anchor on Gulgo's head. (Level 17) | ||
**''Kelran Takes It Too Far'' - Find one ''Ship's Anchor'' in The Junkyard. | **''Kelran Takes It Too Far'' - Find one ''Ship's Anchor'' in The Junkyard. | ||
**'''Reward''' - 525 XP, 50 coins, Secret Code Wheel, Runestone Amulet & Portal City Secrets II | **'''Reward''' - 525 XP, 50 coins, Secret Code Wheel, Runestone Amulet & Portal City Secrets II | ||
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**'''Reward''' - 400xp, 50 coins, Iron Rations, Magic Bronze Ring & Whoot Feather | **'''Reward''' - 400xp, 50 coins, Iron Rations, Magic Bronze Ring & Whoot Feather | ||
*''Sibling Rivalry'' - Tina the Yellow Wocky is Mina's sister and is upset that she stole her outfit with the player's help. She needs someone to make up for it by helping her find a better outfit. (Level | *''Sibling Rivalry'' - Tina the Yellow Wocky is Mina's sister and is upset that she stole her outfit with the player's help. She needs someone to make up for it by helping her find a better outfit. (Level 13) | ||
**''Blue Fan Perfume'' - Find six ''Blue Fan Flower'' in the Aviary. | **''Blue Fan Perfume'' - Find six ''Blue Fan Flower'' in the Aviary. | ||
**''Berry Pretty'' - Find four ''Hedgeberry'' in The Stash. | **''Berry Pretty'' - Find four ''Hedgeberry'' in The Stash. |