Difference between revisions of "Neopets: Treasure Keepers"

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(→‎Navigation: added some advice for trapped people)
(→‎Adventures: specific details about HP)
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==Adventures==
==Adventures==
The Adventure part of the game consists of a player going to one of the mini-maps in one of the adventure areas and rolling a single die to move along a path, similar to a one-player [[Key Quest]] game.  Whether a player can continue on an adventure is based on their health points (HP).  If their HP drops to zero they must either heal themselves using a potion or return to their shop and wait for their HP to recover.  Completing an adventure will earn them items and experience points (XP).  If a player opts to quit an adventure by returning to the shop when they still have some HP, they will keep all of the items and coins they have collected to that point.
The Adventure part of the game consists of a player going to one of the mini-maps in one of the adventure areas and rolling a single die to move along a path, similar to a one-player [[Key Quest]] game.  Whether a player can continue on an adventure is based on their health points (HP).  If their HP drops to zero they must either heal themselves using a potion or return to their shop and wait for their HP to recover(usually take a estimate of 1-2 min./10 health).  Completing an adventure will earn them items and experience points (XP).  If a player opts to quit an adventure by returning to the shop when they still have some HP, they will keep all of the items and coins they have collected to that point.


===Abilities===
===Abilities===

Revision as of 08:08, 5 September 2011