Difference between revisions of "Habitarium"
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== Miscellaneous == | == Miscellaneous == | ||
* Since the game gives out Neopoints, one should not create Habitariums on side accounts. | * Since the game gives out Neopoints, one should not create Habitariums on side accounts. | ||
* The game entered private [[wikipedia:beta testing|beta testing]] on 9 November 2010. The public beta had a [[wikipedia:false start]] with the release of the 19 November news, but was released properly on 22-23 November, as the following post from [[The Neopets Team]] on their official [[Neoboard]] describes: | * The game entered private [[wikipedia:beta testing|beta testing]] on 9 November 2010. The public beta had a [[wikipedia:false start]] with the release of the 19 November news, but was released properly on 22-23 November, as the following post from [[The Neopets Team]] on their official [[Neoboard]] describes: | ||
*: Habitarium Open Beta Launch Plan | *: Habitarium Open Beta Launch Plan |
Revision as of 16:53, 27 March 2011
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Sections outlined below still need to be filled in. |
“Welcome, fellow nature lovers! I'm Professor Milton Clodbottle, and I'd love to tell you all about my greatest discovery: Habitariums! What's a Habitarium, you ask? Why, it's an enchanting miniature ecosystem—almost a world unto itself, you could say—where Petpetpets of all kinds shuffle about, their tiny little lives unfolding right before you: eating, sleeping, gathering resources, putting up buildings... even getting into occasional skirmishes with their neighbours. Fascinating stuff, I tell you! Don't just take my word for it, though—set up a Habitarium of your own and see for yourself!”
Professor Milton Clodbottle's Astounding Habitarium (or, more simply, the Habitarium) is a game where players raise a group of petpetpets inside one of Prof. Clodbottle's Habitariums. Much like a real-life formicarium, the petpetpets (P3s) work together to gather resources, build structures, and defend the Habitarium from pests, under the observation and occasional guidance from the player. Players can breed their desired mix of P3s in their Habitarium, and customize buildings and P3s through colour changes.
Habitariums
When a player first establishes their Habitarium, they must choose one from three types that the Professor offers:
- Seedling Grove"
- "Blossom Meadow"
- "Puddle Lake"
descriptions, appearances. Multiple P3s can harvest from a single tile, so it is uncertain whether the differences in the number of resources is meaningful (other than being able to lose more of those tiles to pests).
Resources
Needed to construct buildings and obtain supplies and ink. Each tile can decay if attacked by pests - if too damaged, P3s will not be able to gather any resources from the tile. Tiles regenerate on their own in approximately 3 hours or through the help of a friend.
Tree tiles = Wood
Bog tiles = Mud
Rock tiles = Stone
Flower tiles = Pollen
Water tiles = Water
Grass tiles = Grass
Petpetpets (P3s)
Petpetpets are abbreviated "P3s" throughout the game. They are the central characters of the Habitarium and act autonomously, with a basic level of intelligence. The player guides their P3s to perform desired tasks to advance forward in the game.
Life Cycle
Eggs, depends on species of nester on next when laid, can be stored ("harvested"), can "escape" if left alone too long. Hatched by player, lives in Habitarium. Must take care of well to slow ageing? Produces gem when they pass away.
Status
Health, hunger, fatigue - what drains them (gathering - hunger and fatigue, getting attacked - health, fighting - hunger only?), effects of each on skills and lifespan, how to recover each (Houses).
Jobs
From birth, each individual P3 is specialized as a Nester, Worker, or Soldier.
Nesters
These P3s are the only ones that can lay eggs in nests and incubate them until they are ready to hatch. When not nesting, they can gather resources at a somewhat slower pace than Workers. If necessary, they can also defend the Habitarium from pests however they are not very good at it and will most likely lose. They cannot build or repair buildings. Nesters also require no sleep and no health in order to lay eggs. after birth they can either be a worker, soldier, nester, dier, or cheese eater.
Workers
Workers are specialized in resource gathering, and building and repairing work. If necessary, they can also defend the Habitarium from pests, though they will not automatically do this unless attacked directly. Once again, they are not particularly good at fighting and lose energy fast.
Soldiers
Soldiers are much more proficient in fighting than the other two types. They are the only P3s that can be sent out to fight other players' Habitariums. If your habitarium is invaded by pests, these guys will immediately march out to fight. They can also build structures and repair damage to buildings from pests or raids. However, they cannot gather resources or nest, so most of their time is spent patrolling your habitarium.
Species
Three types (Mootix, Pinchit, Larnikin), can be painted via ink droppers, and can be upgraded once a certain level is reached. The three species vary only in appearance, so a Mootix, Pinchit and Larnikin Worker will all harvest at the same rate. Images. Any functional differences between species, or after upgrades?
Pests
One species, occasionally appearing at random when online. Can attack structures, P3s, and resource tiles. Repair structures, heal P3s in houses. Each enemy drops a gem worth 30 XP each.
Structures
Five types, can be painted. Tables with function, capacity, costs, appearance (including painted), upgrades. Caution - icon order in the shop is different from everywhere else.
Storage: stores resources, have individual capacities
- Resource Cost: 1550 mud, 1450 stone, 1850 wood
- L1: Stores 2500 of each
- L2: Stores 3500 of each
- L3: Stores 4500 of each
Houses: heals, feeds, and rests multiple P3s at a time
- Resource Cost: 1200 mud, 950 stone, 1200 wood
- L1: Holds 3 P3s
- L2: Holds 5 P3s, about twice? as fast
- L3: Holds 7 P3s
Nests: allows nesters to lay and incubate eggs
- Resource cost: 950 mud, 650 stone, 800 wood
- L1: ?
- L2: ?
Hospitals (unlocks level 15)
- Resource Cost: 1800 mud, 6750 stone, 2450 wood
- Allows P3s to regain full health
- L1: Holds 2 P3s
- L2: Holds 3 P3s
- L3: Holds 4 P3s
Barracks (unlocks level 25)
- Resource Cost: 4250 mud, 6800 stone, 2550 wood
- Houses soldier P3s
Lookout Towers
- Resource Cost: 150NC
- Alerts the player to incoming raids
Progression
As players and their P3s perform actions in the game, they will earn experience points (XP), which count toward the player levelling up. At each level, the player gains a Neopoint award, and potentially bonuses for their Habitarium, such as random gifts, expansions in territory or population cap, eggs and unlocked structure and upgrade capabilities.
Table: XP Sources
- Harvest resource: 1 XP per unit
- Red gem from defeated enemy: 30 XP
- Construct Structures: 200 XP
- Repair building fully: 5 XP per level
- Hatch egg: 30 XP
- Gem from P3 end of lifespan:50 XP/100 XP/150 XP, depending on the length of the P3's life
- Discard egg: 200 XP
Table: Levels, XP total, XP from last, rewards, structures unlocked, upgrades unlocked and their functions and costs, max population, resource tile count(?)
Items
Items are supplies that are nessesary in sustaining a P3's life. There are different items with different prices and different uses (functions).
Food
Cornmeal
- Resource Cost: 40 pollen, 40 water, 160 grass
- Reduces P3's hunger slightly.
Apple Bite
- Resource Cost: 40 pollen, 160 water, 40 grass
- Reduces P3's tiredness slightly.
Small Droplet of Nectar
- Resource Cost: 160 pollen, 40 water, 40 grass
- Heals P3's slightly.
Speck of Cheese
- Resource Cost: 80 pollen, 80 water, 280 grass
- Reduces P3's hunger.
Candy Sprinkle
- Resource Cost: 80 pollen, 280 water, 80 grass
- Reduces P3's tiredness.
Medium Droplet of Nectar
- Resource Cost: 280 pollen, 80 water, 80 grass
- Heals P3's.
Bacon Crumb
- Resource Cost: 150 pollen, 150 water, 520 grass
- Largely reduces P3's hunger.
Bit of Berry Jelly
- Resource Cost: 150 pollen, 520 water, 150 grass
- Largely reduces P3's tiredness.
Large Droplet of Nectar
- Resource Cost: 520 pollen, 150 water, 150 grass
- Fully heals P3's.
Magic Meatball
- Resource Cost: 50NC
- Gradually reduces hunger of P3's.
Magic Marshmallow
- Resource Cost: 50NC
- Gradually reduces tiredness of P3's.
Magical Mini Honeycomb
- Resource Cost: 50NC
- Gradually heals P3's.
Tools
Twig Hammer
- Resource Cost: 90 wood, 10 mud, 35 stone
- Removes a level of decay from a building.
Seed Hammer
- Resource Cost: 110 wood, 25 mud, 90 mud
- Removes two levels of decay from a building.
Pebble Hammer
- Resource Cost: 75NC
- Removes all levels of decay from a building (5 uses).
Pluburb Magical Seeds
- Resource Cost: 125NC
- Increases hunger, rest and health regeneration by four times.
Bronze Hourglass
- Resource Cost: 150NC
- Maintains current status of your Habitarium for 24 hours.
Silver Hourglass
- Resource Cost: 250NC
- Maintains current status of your Habitarium for 168 hours.
Gold Hourglass
- Resource Cost: 300NC
- Maintains current status of your Habitarium for 336 hours.
Ink
Blue Ink Bottle
- Resource Cost: 650 pollen, 450 water, 300 grass
- Paints buildings blue.
Red Ink Bottle
- Resource Cost: 650 pollen, 450 water, 300 grass
- Paints buildings red.
Yellow Ink Bottle
- Resource Cost: 650 pollen, 450 water, 300 grass
- Paints buildings yellow.
Chocolate Ink Bottle
- Resource Cost: 200NC
- Paints buildings chocolate.
Faerie Ink Bottle
- Resource Cost: 200NC
- Paints buildings faerie
Larnikin Ink Bottle
- Resource Cost: 200NC
- Paints buildings in a Larnikin-like appearence.
Mootix Ink Bottle
- Resource Cost: 200NC
- Paints buildings in a Mootix-like appearence.
Pinchit Ink Bottle
- Resource Cost: 200NC
- Paints buildings in a Pinchit-like appearence.
Pirate Ink Bottle
- Resource Cost: 200NC
- Paints buildings pirate.
Snow Ink Bottle
- Resource Cost: 200NC
- Paints buildings snow.
Ink Droppers
Larnikin Chocolate Ink Dropper
- Resource Cost: 100NC
- Paints your Larnikin chocolate.
Larnikin Faerie Ink Dropper
- Resource Cost: 100NC
- Paints your Larnikin faerie.
Larnikin Pirate Ink Dropper
- Resource Cost: 100NC
- Paints your Larnikin pirate.
Larnikin Snow Ink Dropper
- Resource Cost: 100NC
- Paints your Larnikin snow.
Mootix Chocolate Ink Dropper
- Resource Cost: 100NC
- Paints your Mootix chocolate.
Mootix Faerie Ink Dropper
- Resource Cost: 100NC
- Paints your Mootix faerie.
Mootix Pirate Ink Dropper
- Resource Cost: 100NC
- Paints your Mootix pirate.
Mootix Snow Ink Dropper
- Resource Cost: 100NC
- Paints your Mootix snow.
Pinchit Chocolate Ink Dropper
- Resource Cost: 100NC
- Paints your Pinchit chocolate.
Pinchit Faerie Ink Dropper
- Resource Cost: 100NC
- Paints your Pinchit faerie.
Pinchit Pirate Ink Dropper
- Resource Cost: 100NC
- Paints your Pinchit pirate.
Pinchit Snow Ink Dropper
- Resource Cost: 100NC
- Paints your Pinchit snow.
Decorations
Grarrl Tooth
- Resource Cost: 50 mud, 350 stone
Twig Fence
- Resource Cost: 350 wood, 40 mud, 100 stone
Pine Cone Shard Fence
- Resource Cost: 350 wood, 150 mud, 50 stone
Costs, functions. Categories: Decorations
Friends
Once-per-24-hours help (refresh a P3, repair building, or repair all resource tiles). Can give gifts. Can raid.
Miscellaneous
- Since the game gives out Neopoints, one should not create Habitariums on side accounts.
- The game entered private beta testing on 9 November 2010. The public beta had a wikipedia:false start with the release of the 19 November news, but was released properly on 22-23 November, as the following post from The Neopets Team on their official Neoboard describes:
- Habitarium Open Beta Launch Plan
- Posted: 22 Nov 2010 - 3:49 pm
- Hello, Neopians! We wanted to let you know that we're going to be launching Habitarium again soon. We'll be opening up to small groups of players at a time until we get to everyone. No reason. We're not afraid of a server exploding or anything. *shifty eyes*
- We'll start by releasing to the Premium beta testers tonight and, if all goes well, we'll add groups in the morning and continue throughout the day. So if you can't access the game but your friends can, don't panic! Everyone will be able to play soon.
- If anything changes, we'll let you know. Thanks for your patience!
- Nesters require sleep to be able to lay eggs. However, Nesters appear to be sleeping when they are on a nest.