Difference between revisions of "The Faeries' Ruin"

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{{cq|The core occasionally emits energy spikes which can stun you or your teammates. Click on the empty shield spots to put absorption shields in place where you think the spikes are likely to hit, then click the 'Lock' button. You replenish one shield per round.}}
{{cq|The core occasionally emits energy spikes which can stun you or your teammates. Click on the empty shield spots to put absorption shields in place where you think the spikes are likely to hit, then click the 'Lock' button. You replenish one shield per round.}}


{| style="float:right;"
[[Image:Tfr suppression1.png|frame|right|The angle at which the spikes form correspond to where the shields need to be placed.]]
|http://images.neopets.com/faerieland/tfr_fa61c26562/p8_974fde1c81/supp/zap5.png
 
|}
Every turn, a few small spikes appear in the circle of energy around the core. The next turn, these spikes lurch out and try to zap members of the team, stunning them for a turn. The player responsible for suppressing these spikes must cast shields around the team members to anticipate where the strikes will hit.  
Every turn, a few small spikes appear in the circle of energy around the core. The next turn, these spikes lurch out and try to zap members of the team, stunning them for a turn. The player responsible for suppressing these spikes must cast shields around the team members to anticipate where the strikes will hit.  



Revision as of 22:38, 30 December 2010