Difference between revisions of "The Faeries' Ruin"
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m (→Reinforcing the Barrier: suppressing) |
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The URL for each core image corresponds to which three actions must be chosen. For example, the core above is called ''core233.png'', and requires the second, third, and third options. | The URL for each core image corresponds to which three actions must be chosen. For example, the core above is called ''core233.png'', and requires the second, third, and third options. | ||
=====Suppressing===== | |||
{| style="float:right;" | |||
|http://images.neopets.com/faerieland/tfr_fa61c26562/p8_974fde1c81/supp/zap5.png | |||
|} | |||
Every turn, small spikes appear in the circle of energy around the core. The next turn, these spikes lurch out and try to zap members of the team. The player responsible for suppressing these spikes must cast shields around the team members to anticipate where the strikes will hit. | |||
Each team member may have a shield placed in front of them, to the left, or to the right. These shields will absorb the strike that hits them directly. Strikes may go towards the left or the right of a player, as indicated by the angle at which the spike forms. Shields are assigned by clicking the spaces in front of the team members, and then clicking the button to lock them in place. | |||
The player starts out with ten shields to assign, but only regenerates one per turn: this means the player will start running out of shields, and have to prioritise which other players don't get hit. If a player is hit, including the player suppressing, they will be unable to move next turn. | |||
====Fearless Deeds==== | ====Fearless Deeds==== | ||