Difference between revisions of "Cellblock"
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This game is one that you will need to play over several days to get max NP out of it. This is because games have an NP cap on them for daily earnings. | This game is one that you will need to play over several days to get max NP out of it. This is because games have an NP cap on them for daily earnings. | ||
==Details== | |||
'''Rated:''' Hard | |||
Located: [[Darigan Citadel]] | |||
==Aim of the game== | ==Aim of the game== | ||
Get a row of five stones first | Get a row of five stones first. | ||
==Winning Trophies== | ==Winning Trophies== | ||
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Even better but very hard to get is 1-space-1-space-1 it's harder to spot (for you) and can easily become an unblocked four. | Even better but very hard to get is 1-space-1-space-1 it's harder to spot (for you) and can easily become an unblocked four. | ||
====Prisoner One - Clop==== | |||
Nobody knows Clop's real name, in fact nobody knows much about Clop at all because his only method of communicating is to bang his hooves on the floor. The other prisoners have assumed that one is yes, and two is no, they think three is 'Im hungry', and have absolutely no idea what four and five mean at all! | |||
This player makes so many random moves that even a poor player should have no difficulty beating this player with little or no losses. | |||
====Prisoner Two - Barallus==== | |||
Why they keep Barallus under such tight security has always confused the other prisoners, as how could a puny little Korbat overcome the guards in order to escape? Maybe Lord Darigan knows something that nobody else does... | |||
====Prisoner Three - Squire Meekel==== | |||
Meekel never wanted to be a knight, but when Skarl promised fame, and fortune, he signed up. Unfortunately as soon as he stepped onto the battlefield a pair of Draconian Skeiths swooped down and carried him off to eat for their lunch. He isn't sure why he hasn't been eaten yet, but has started to become suspicious of the large plates of food the guards feed him every day... | |||
====Prisoner Four - The Yellow Knight==== | |||
Not as well known as his brother the Green Knight, the Yellow Knight attempted a solo assault of the Darigan Citadel a week before the battle began. Unfortunately for him, his heroic antics ended him up in jail (he didn't even get the free t-shirt!) | |||
====Prisoner Five - Number Five==== | |||
Known only by his prisoner number, Number Five is an insane old Lupe who keeps banging his stick against the wall and shouting things about Jelly World. We all know that Jelly World doesn't really exist, so its a good thing this madman is locked away! | |||
====Guard One - Galgarrath==== | |||
Galgarrath believes that the prisoners should not be allowed to play games, however he keeps playing them to keep Master Vex happy. He is a particularly clever player, beware of his three-in-a-row dual kougra smash and diagonal kiko uppercut moves. | |||
====Guard Two - Haskol==== | |||
Haskol wins most of the Cellblock games he plays, mainly due to the fact that whenever he loses he tends to throw a bit of a tantrum... so if you want to keep your arms intact it is highly recommended to let the Skeith win! | |||
====The Warden - Master Vex==== | |||
Master Vex is a prison warden who is incredibly bored. Lord Darigan has entrusted him to keep his dungeons safe and secure, however this is a full time job, and Vex rarely gets to see any daylight at all. To pass the time Vex invented the game of Cellblock, oh... did we mention he has never lost a game? | |||
Whish is rubbish. Master the basic techniques and understand that the AI makes the same mistakes every time (always falls for the same set ups) and you can soon develope a pattern to thrash this player without really thinking. | |||
{{stub}} | {{stub}} | ||
[[Category: Games]] | [[Category: Games]] |
Revision as of 18:38, 6 November 2005
This game is one that you will need to play over several days to get max NP out of it. This is because games have an NP cap on them for daily earnings.
Details
Rated: Hard
Located: Darigan Citadel
Aim of the game
Get a row of five stones first.
Winning Trophies
To progress through the game you will have to beat succesivly harder opponants in a best of x style contest. As the opponants get harder so too the number of rounds you have to beat them in.
Once you have beaten them all, you have to do it again. and again. and...
Once you have beaten them all enough times bronze is yours and then silver and miles into it gold.
As you repeate the loop and and fight to victory the rules change.
Fortunatly if you loose a round you play the round again.
Rule changes
To start with all stones must be placed next to another stone but with four (two of your, two of thiers) in a square in the center of the board.
After a while the next to another stone rule is lifted.
After a few more compleate cycles the four in the center are removed and then you are playing a version of GO! a hard old Japanees traditional game.
Playing Tips
- Try to form an unblocked "three" (three in a row) each turn
- failing that convert a three into a four (to force the other to block
- never let the other guy keep an unblocked three
- if you have an unblocked four you can not be stopped from winning
- Try to cluster your three's in clumps o make auto matic threes and blocked fours
- A good trick is to make three's in such a way that you make three(s) in other directions - two or more unblocked three's mean that you will make an unblocked four and there is nothing they can do.
- Ignore the initial diaganal as it's a no hoper.
Secret Three's
As well as having three in a row something that more subtal but just as good is 1-space-2 this is also considered a three but is slightly more powerfull as another stone at either end or the middle (three locations) could make it a four.
Even better but very hard to get is 1-space-1-space-1 it's harder to spot (for you) and can easily become an unblocked four.
Prisoner One - Clop
Nobody knows Clop's real name, in fact nobody knows much about Clop at all because his only method of communicating is to bang his hooves on the floor. The other prisoners have assumed that one is yes, and two is no, they think three is 'Im hungry', and have absolutely no idea what four and five mean at all!
This player makes so many random moves that even a poor player should have no difficulty beating this player with little or no losses.
Prisoner Two - Barallus
Why they keep Barallus under such tight security has always confused the other prisoners, as how could a puny little Korbat overcome the guards in order to escape? Maybe Lord Darigan knows something that nobody else does...
Prisoner Three - Squire Meekel
Meekel never wanted to be a knight, but when Skarl promised fame, and fortune, he signed up. Unfortunately as soon as he stepped onto the battlefield a pair of Draconian Skeiths swooped down and carried him off to eat for their lunch. He isn't sure why he hasn't been eaten yet, but has started to become suspicious of the large plates of food the guards feed him every day...
Prisoner Four - The Yellow Knight
Not as well known as his brother the Green Knight, the Yellow Knight attempted a solo assault of the Darigan Citadel a week before the battle began. Unfortunately for him, his heroic antics ended him up in jail (he didn't even get the free t-shirt!)
Prisoner Five - Number Five
Known only by his prisoner number, Number Five is an insane old Lupe who keeps banging his stick against the wall and shouting things about Jelly World. We all know that Jelly World doesn't really exist, so its a good thing this madman is locked away!
Guard One - Galgarrath
Galgarrath believes that the prisoners should not be allowed to play games, however he keeps playing them to keep Master Vex happy. He is a particularly clever player, beware of his three-in-a-row dual kougra smash and diagonal kiko uppercut moves.
Guard Two - Haskol
Haskol wins most of the Cellblock games he plays, mainly due to the fact that whenever he loses he tends to throw a bit of a tantrum... so if you want to keep your arms intact it is highly recommended to let the Skeith win!
The Warden - Master Vex
Master Vex is a prison warden who is incredibly bored. Lord Darigan has entrusted him to keep his dungeons safe and secure, however this is a full time job, and Vex rarely gets to see any daylight at all. To pass the time Vex invented the game of Cellblock, oh... did we mention he has never lost a game?
Whish is rubbish. Master the basic techniques and understand that the AI makes the same mistakes every time (always falls for the same set ups) and you can soon develope a pattern to thrash this player without really thinking.
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