Difference between revisions of "Water Faerie"

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The '''Water Faerie''' is the [[Faerie]] aligned with the element of water. Water Faeries are mermaid-like beings; although they lack wings and are incapable of flight, they swim faster than most Faeries can fly. They swim in the rivers, streams and oceans of [[Neopia]], unseen by most, and can be heard singing quietly at night - but only if they aren't aware that others are near. They specialize in healing and defensive powers that will protect [[Neopets (species)|Neopets]] from harm.
The '''Water Faerie''' is the [[Faerie]] aligned with the element of water. Water Faeries are mermaid-like beings; although they lack wings and are incapable of flight, they swim faster than most Faeries can fly. They swim in the rivers, streams and oceans of [[Neopia]], unseen by most, and can be heard singing quietly at night - but only if they aren't aware that others are near. They specialize in healing and defensive powers that will protect [[Neopets (species)|Neopets]] from harm.


An unnamed Water Faerie was involved in [[The Discovery of Maraqua]] plot and provided the first ever [[Battledome]] item, the '''Coral Orb'''.
An unnamed Water Faerie (possibly [[Marina]]) was involved in [[The Discovery of Maraqua]] plot and provided the first ever [[Battledome]] item, the '''Coral Orb'''.


==Water Faerie Quest==
==Water Faerie Quest==

Revision as of 02:11, 18 September 2010