Difference between revisions of "NeoQuest II"
Jump to navigation
Jump to search
m (→Difficulty) |
|||
Line 28: | Line 28: | ||
==Difficulty== | ==Difficulty== | ||
===Normal=== | |||
Basic gameplay, where the boss's hitpoints and difficulty are lowest. | Basic gameplay, where the boss's hitpoints and difficulty are lowest. | ||
===Evil=== | |||
Monster hit points are raised 50% and Boss's 25% of those in ''Normal'', and their strength and defences against certain skills is also increased, requiring the user to be a level or 2 higher to defeat monsters than they did in ''Normal''. | Monster hit points are raised 50% and Boss's 25% of those in ''Normal'', and their strength and defences against certain skills is also increased, requiring the user to be a level or 2 higher to defeat monsters than they did in ''Normal''. | ||
===[[Insane mode|InSaNe!]]=== | |||
The ultimate challenge, monster hit points are raised 100% and Boss's 50% of those in ''Evil'', and strength and defences against certain skills is raised even higher. If a user should be defeated at any time during the game, they start over from the very beginning of the game, losing all progress. | The ultimate challenge, monster hit points are raised 100% and Boss's 50% of those in ''Evil'', and strength and defences against certain skills is raised even higher. If a user should be defeated at any time during the game, they start over from the very beginning of the game, losing all progress. | ||