Difference between revisions of "Velm"

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(corrected the order)
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This skill can heal the entire group 90 HP for each group member. It's much more popular than the regular healing because it can heal all the group members at the same time. However, it takes a very long time to cast this spell.
This skill can heal the entire group 90 HP for each group member. It's much more popular than the regular healing because it can heal all the group members at the same time. However, it takes a very long time to cast this spell.
'''Celestial Hammer'''
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Velm's only magical attack. When max can do 45 damage an a 3 second stun. Not a popular choice because Velm's melee attack could be just as high as a magical attack.


'''Group Shielding'''
'''Group Shielding'''
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Mesmerizes an enemy, causing them to be distracted for long periods. Enemies who are healed or damaged while mesmerized will become un-mesmerized.  
Mesmerizes an enemy, causing them to be distracted for long periods. Enemies who are healed or damaged while mesmerized will become un-mesmerized.  
'''Celestial Hammer'''
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Velm's only magical attack. When max can do 45 damage an a 3 second stun. Not a popular choice because Velm's melee attack could be just as high as a magical attack.


'''Innate Melee Defense'''
'''Innate Melee Defense'''

Revision as of 15:20, 1 September 2009