Difference between revisions of "NeoQuest II"
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m (Reverted edits by 193.40.130.30 (Talk); changed back to last version by SwordFire) |
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'''Evil''' | '''Evil''' | ||
Monster hit points are raised % | Monster hit points are raised 50% and Boss's 25% of those in ''Normal'', and their strength and defences against certain skills is also increased, requiring the user to be a level or 2 higher to defeat monsters than they did in ''Normal''. | ||
'''InSaNe!''' | '''InSaNe!''' | ||
The ultimate challenge, monster hit points are raised % | The ultimate challenge, monster hit points are raised 100% and Boss's 50% of those in ''Evil'', and strength and defences against certain skills is raised even higher. If a user should be defeated at any time during the game, they start over from the very beginning of the game, losing all progress. | ||
==Rewards== | ==Rewards== |