Difference between revisions of "Neopet (species)"

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(edited hunger a bit, editorial links)
(Joyful is happier than Extremely Happy (just tested this myself))
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===Mood===
===Mood===
A Neopets mood, being happy or sad, is changed by user actions around the website. There are seven levels of happiness, from least to most happy:
A Neopets mood, being happy or sad, is changed by user actions around the website. There are nine levels of happiness, from least to most happy:


*Miserable
*Miserable
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*Happy
*Happy
*Cheerful
*Cheerful
*Extremely happy
*Joyful
*Joyful
*Extremely happy
*Delighted!
*Delighted!



Revision as of 07:37, 16 November 2006

Jubjub red sad.gif This page is under construction
Filling out of all current sections and creating new ones

A Neopet is virtual pet users raise and play with on Neopets. There are many different Neopets, and come in many shapes, sizes, and species, but they are all considered Neopets. As of November 24 2024, there are currently 54 different species.

Neopet Care

For a user to care for a Neopet, they must make sure they are fed and happy.

Mood

A Neopets mood, being happy or sad, is changed by user actions around the website. There are nine levels of happiness, from least to most happy:

  • Miserable
  • Depressed
  • Unhappy
  • Content
  • Happy
  • Cheerful
  • Extremely happy
  • Joyful
  • Delighted!

There are numerous ways to change a Neopets happiness, such as playing with a toy, grooming them, riding the Roo Island Merry Go Round or eating a Happy Negg. A Neopet's happiness is lowered should a user view the Quick Reference page while their Neopet is sick.

The only known effect of happiness occurs from a rare random event when a user's Neopet is unhappy. Should the Neopet be unhappy when it occurs, its color turns to Blue if really sad, or Red if angry.

While a Neopet's happiness doesn't effect gameplay and doesn't need to be changed, it's generally considered mean not to keep a Neopet happy.

Hunger

Just like real life creatures, Neopets become hungry over time, and must be fed to become full again. Neopets can be any of the following levels of fullness:

  • Dying
  • Starving
  • Famished
  • Very hungry
  • Hungry
  • Not hungry
  • Fine
  • Satiated
  • Full up
  • Very full
  • Bloated
  • Very bloated

Neopets can be fed with any food item, of which will lower its hunger (though it can sometimes be in the same state of hunger even when fed, which is random). Food is aquired with the Neopoints users gather. Should a user not have enough Neopoints to buy food for their Neopet, they can go to the soup kitchen which will feed a users Neopets if they have under 3000 NP. They can also gather food by going to Dailies, visit the Healing Springs which will sometimes make a users active Neopet bloated, or complete an Earth Faerie Faerie Quest which will make a random Neopet bloated. Also, Grarrls, Skeiths, and Jetsams can eat non-food items, allowing a user to save Neopets and other food items while feeding them items they don't want.

Unlike a Neopets mood, hunger has a direct affect on how Neopets is played, because Neopets who are hungry (or not hungry, if it shows up red) cannot fight in the battledome.

Neopet Lookup

Besides the species and colour of the Neopet, there are many other characteristics which can show the difference between each of them. Among all the statistics a Neopet can have, there are also those which can be raised in the Training School for use in the Battledome. Outside of the Battledome, these stats don't have much use, but as of late The Neopets Team have implemented a few of them into puzzle plots.

Statistics

Age

Told in days and hours.

Level

Shows the level of the Neopet.

Owner

Displays the username of the Neopets owner along with the name associated with the username.

Gender

Shows the gender of the Neopet.

Height

Shows the height of the neopet in centimeters (cm).

Weight

Shows the weight of the Neopet in pounds (lbs.).

Hit Points

shows the hit point value of the Neopet.

Strength

Shows the strength.

Defence

shows the defense.

Movement

shows the movement, or speed of the neopet.

Intelligence

shows the intelligence.

Fishing Skill

shows the fishing skill of the Neopet, used and raised in Underwater Fishing.

Employment Agency

Shows the number of jobs completed, failed and the rank of the Neopet in the game Employment Agency.

Pet Spotlight

...to be added...

Site Spotlight

...to be added...

Trivia

  • A user's Neopet would send its user an e-mail wishing them a happy birthday when the time came after January 27, 2000.
  • Level 181 is the minimum level a Neopet must have to receive the rank "Too High to Count".

External Links