Difference between revisions of "NeoQuest II"
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{{construction| reason= Several sections still to be filled.}} | |||
'''NeoQuest II''' is a role playing game within [[Neopets]] created by [[Mr. Insane]], sequel to [[NeoQuest I]]. In this version, a new battle system was implemented, along with the use of more party members (a total of 4). | |||
{{spoiler}} | {{spoiler}} | ||
Following the same medieval and "in the past" feel, users control the role or [[Rohane]] who is presented as the son of a knight in [[Trestin]] of [[Meridell]], but in acutallity is a captian of a spaceship, and stuck in a hologram simulation. While playing, Rohane travels through 4 other lands ([[Terror Mountain]], The [[Lost Desert]], The [[Haunted Woods]], and [[Faerieland]]) meeting his other crew members ([[Mipsy]], [[Talinia]], and [[Velm]]) along the way, who are locked within simulation booths as well. Together, they try to regain control of the hijacked space ship. | Following the same medieval and "in the past" feel, users control the role or [[Rohane]] who is presented as the son of a knight in [[Trestin]] of [[Meridell]], but in acutallity is a captian of a spaceship, and stuck in a hologram simulation. While playing, Rohane travels through 4 other lands ([[Terror Mountain]], The [[Lost Desert]], The [[Haunted Woods]], and [[Faerieland]]) meeting his other crew members ([[Mipsy]], [[Talinia]], and [[Velm]]) along the way, who are locked within simulation booths as well. Together, they try to regain control of the hijacked space ship. | ||
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==Plot Summary== | ==Plot Summary== | ||
===Chapter 1=== | ===Chapter 1=== | ||
[[Ramtor]], [[King Skarl]]'s advisor, takes the throne from him and puts him in his tower's dungeon, and slowly begins to take over the land. In Trestin, Rohane notices this change in the land and decides to head out on an adventure with his Father's sword. | [[Ramtor]], [[King Skarl]]'s advisor, takes the throne of [[Meridell]] from him and puts him in his tower's dungeon, and slowly begins to take over the land. In [[Trestin]], Rohane notices this change in the land and decides to head out on an adventure with his Father's sword. | ||
===Chapter 2=== | ===Chapter 2=== | ||
A | A creature named [[Scuzzy]] traps the [[Snowager]] inside [[Terror Mountain]]. The paths across the mountain become clogged with snow, making it difficult to traverse, and monsters are swarming all the passes. | ||
===Chapter 3=== | ===Chapter 3=== | ||
' | A sandstorm rages in the [[Lost Desert]], and [[Princess Vyssa]] seeks a relic, the Medallion of the Wind, designed to control the weather. After locating the pieces of the device, it must be taken to Zakharukh's Pyramid, for the weather to be restored. | ||
===Chapter 4=== | ===Chapter 4=== | ||
' | In the [[Haunted Woods]], the sun is stuck in the sky all day long, making it difficult for the Wood's residents - including ghosts and vampires - to go about their business. The residents of the Haunted Woods are quick to point the finger at each other and the player must narrow down the unlikely suspects one by one. | ||
===Chapter 5=== | ===Chapter 5=== | ||
Groups of Dark [[Faerie]]s are rebelling in [[Faerieland]], coupled with an invasion of mercenaries and monsters. Many of the cloud paths are destroyed, and the Faerie Palace is overrun by the forces of a dragon calling himself [[King Terask]]. | |||
==Difficuty== | ==Difficuty== | ||
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*As of August 2006, there are a total of 61 NeoQuest II related [[item]]s, 25 of which are [[Stamps]] specifically for the ''NeoQuest II'' section of the [[Stamp Album]]. | *As of August 2006, there are a total of 61 NeoQuest II related [[item]]s, 25 of which are [[Stamps]] specifically for the ''NeoQuest II'' section of the [[Stamp Album]]. | ||
{{spoiler}} | {{spoiler}} | ||
*Prior to finishing the first chapter of the game, the user is led to believe defeating Ramtor is the games only task, and is given no clue (except for the | *Prior to finishing the first chapter of the game, the user is led to believe defeating Ramtor is the games only task, and is given no clue (except for the circuit board tiles that are seen throughout the Act 1 world) the world is a simulation within a spaceship. The revelation surprised many users, as many were expecting a simple story set in a medieval land. | ||
==External Links== | ==External Links== |