Difference between revisions of "Meerca Chase II"
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'''Meerca Chase II''' is a action [[game]] where players must guide a [[Meerca]] around the screen collecting [[Negg]]s. It plays like the video game [[wikipedia:Snake (video game)|''Snake'']], and is a remake of an older title called [[Meerca Chase]]. | |||
==How to play== | |||
== | The player controls the Meerca with the arrow keys. To collect a Negg, they must steer the Meerca over it. Every collected Negg earns the player points, but also makes the Meerca's tail longer. The player must avoid Red Neggs, the arena's walls, and the Meerca's own tail: hitting one of these ends the game. | ||
===Base | |||
There are three normal modes of play: classic, where the Meerca turns at ninety degree angles; freestyle, were the Meerca has a turning circle; and maze, which plays like classic but with the added obstacle of hedge mazes. In these three modes, the Meerca is continually running forwards and all the player can do is turn them. | |||
A fourth mode, gravity, is unlocked by typing the code ''superextrahypergravitymode'' which plays like freestyle except the Meerca only runs when the up key is pressed. The Meerca is continually pulled into the centre of the arena - if they touch it, the game is over. Finally, a fifth mode begins if the player types ''ferociousneggsareontheloose'', which plays like classic mode except Ferocious Neggs appear instead of Red Neggs: Ferocious Neggs run around the field. | |||
The three normal modes can all be played at three different difficulties: at higher difficulties the Meerca moves faster but the Neggs are worth more points. Gravity mode can only be played at a special mode called ''Stop 'n' Go''. | |||
===Scoring=== | |||
====Base values==== | |||
*'''Yellow Negg''': 1 point | *'''Yellow Negg''': 1 point | ||
*'''Blue Negg''': 3 points | *'''Blue Negg''': 3 points | ||
Line 20: | Line 28: | ||
*'''Power Negg''': 33 points | *'''Power Negg''': 33 points | ||
*'''Fish Negg''': 50 points | *'''Fish Negg''': 50 points | ||
===Difficulty | ====Difficulty multiplier==== | ||
{| class="wikitable" style="text-align:center;" | {| class="wikitable" style="text-align:center;" | ||
!Mode!!Easy!!Medium!!Hard | !Mode!!Easy!!Medium!!Hard | ||
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|Gravity||colspan=3|18 | |Gravity||colspan=3|18 | ||
|} | |} | ||
==Trivia== | ==Trivia== | ||
* | *Clicking on the Meerca's right eye, either on the menu page or on the end game page, transforms the Meerca to [[TPOSG]]. | ||
*The original [[Meerca Chase]] was sent to the [[Game Graveyard]] in Year 7 | *The original [[Meerca Chase]] was sent to the [[Game Graveyard]] in Year 7. | ||
*Submitting a score of 1,250 or more will award user with an [[avatar]] released on August 18, 2004. | *Submitting a score of 1,250 or more will award user with an [[avatar]] released on August 18, 2004. | ||
Revision as of 20:23, 23 April 2012
Meerca Chase II | |
---|---|
ID # | 500 |
World | Neopia Central |
Category | Action, Classics |
High Scores | |
Game Page |
Meerca Chase II is a action game where players must guide a Meerca around the screen collecting Neggs. It plays like the video game Snake, and is a remake of an older title called Meerca Chase.
How to play
The player controls the Meerca with the arrow keys. To collect a Negg, they must steer the Meerca over it. Every collected Negg earns the player points, but also makes the Meerca's tail longer. The player must avoid Red Neggs, the arena's walls, and the Meerca's own tail: hitting one of these ends the game.
There are three normal modes of play: classic, where the Meerca turns at ninety degree angles; freestyle, were the Meerca has a turning circle; and maze, which plays like classic but with the added obstacle of hedge mazes. In these three modes, the Meerca is continually running forwards and all the player can do is turn them.
A fourth mode, gravity, is unlocked by typing the code superextrahypergravitymode which plays like freestyle except the Meerca only runs when the up key is pressed. The Meerca is continually pulled into the centre of the arena - if they touch it, the game is over. Finally, a fifth mode begins if the player types ferociousneggsareontheloose, which plays like classic mode except Ferocious Neggs appear instead of Red Neggs: Ferocious Neggs run around the field.
The three normal modes can all be played at three different difficulties: at higher difficulties the Meerca moves faster but the Neggs are worth more points. Gravity mode can only be played at a special mode called Stop 'n' Go.
Scoring
Base values
- Yellow Negg: 1 point
- Blue Negg: 3 points
- Green Negg: 4 points
- Silver Negg: 5 points
- Gold Negg: 10 points
- Rainbow Negg: 20 points
- Power Negg: 33 points
- Fish Negg: 50 points
Difficulty multiplier
Mode | Easy | Medium | Hard |
---|---|---|---|
Classic | 3 | 5 | 8 |
Freestyle | 3 | 6 | 10 |
Maze | 3 | 8 | 12 |
Ferocious | 3 | 7 | 10 |
Gravity | 18 |
Trivia
- Clicking on the Meerca's right eye, either on the menu page or on the end game page, transforms the Meerca to TPOSG.
- The original Meerca Chase was sent to the Game Graveyard in Year 7.
- Submitting a score of 1,250 or more will award user with an avatar released on August 18, 2004.