Difference between revisions of "Jahbal"

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'''Jahbal''' is the main antagonist in [[NeoQuest I]]. An [[Eyrie]], Jahbal was a member of [[Circle of Twelve]], the magical society that governed Neopia, until he went insane with power and began to wreck havoc on the world.  
'''Jahbal''' is the main antagonist in [[NeoQuest I]]. An [[Eyrie]] sorceror, Jahbal was a member of [[Circle of Twelve]], the magical society that governed Neopia, until he went insane with power and began to wreck havoc on the world.  


Jahbal lead the siege of Kal Panning, and cursed the city, turning its people and [[Faelinn]] into zombies. The Circle began to worry over Jahbal, and when he went to the Palace of the Two Rings, his apparent base of operations, a powerful enchantment was set into place to ensure he could never come out. While Jahbal may have been confined, his evil was not, and his magic began to bleed through the boundaries and stir creatures into monsters to savage the lands.  He is responsible for many of the events in the game, such as the monster invasion in the Jungle Ruins and in the Temple of Roo. It is agreed by many NPCs in the game that he must be stopped.
Jahbal lead the siege of Kal Panning, and cursed the city, turning its people and [[Faelinn]] into zombies. The Circle began to worry over Jahbal, and when he went to the Palace of the Two Rings, his apparent base of operations, a powerful enchantment was set into place to ensure he could never come out. While Jahbal may have been confined, his evil was not, and his magic began to bleed through the boundaries and stir creatures into monsters to savage the lands.  He is responsible for many of the events in the game, such as the monster invasion in the Jungle Ruins and in the Temple of Roo. It is agreed by many NPCs in the game that he must be stopped.

Revision as of 00:11, 19 September 2010